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hl2sdk/linux_sdk/Makefile
2008-09-15 02:50:57 -05:00

151 lines
5.4 KiB
Makefile

#
# SDK Makefile for x86 Linux
#
#
#############################################################################
# Developer configurable items
#############################################################################
# the name of the mod binary (_i486.so is appended to the end)
NAME = server
# the location of the vcproj that builds the mod
MOD_PROJ = ../game/server/server_scratch-2005.vcproj
# the name of the mod configuration (typically <proj name>_<build type><build target>)
MOD_CONFIG = Server\(SDK\)_ReleaseWin32
# the directory the base binaries (tier0_i486.so, etc) are located
# this should point to your orange box subfolder of where you have srcds installed.
SRCDS_DIR = ~/srcds/orangebox
# the path to your mods directory
# set this so that 'make install' or 'make installrelease' will copy your binary over automatically.
GAME_DIR = $(SRCDS_DIR)/scratchmod
# compiler options (gcc 3.4.1 or above is required - 4.1.2+ recommended)
CC = /usr/bin/gcc-4.2
CPLUS = /usr/bin/g++-4.2
CLINK = /usr/bin/gcc-4.2
CPP_LIB = "libstdc++.a libgcc_eh.a"
# put any compiler flags you want passed here
USER_CFLAGS =
# link flags for your mod, make sure to include any special libraries here
LDFLAGS = "-lm -ldl $(LIB_DIR)/particles_i486.a $(LIB_DIR)/dmxloader_i486.a $(LIB_DIR)/mathlib_i486.a tier0_i486.so vstdlib_i486.so $(LIB_DIR)/tier1_i486.a $(LIB_DIR)/tier2_i486.a $(LIB_DIR)/tier3_i486.a $(LIB_DIR)/choreoobjects_i486.a steam_api_i486.so"
# XERCES 2.6.0 or above ( http://xml.apache.org/xerces-c/ ) is used by the vcproj to makefile converter
# it must be installed before being able to run this makefile
# if you have xerces installed already you should be able to use the two lines below
XERCES_INC_DIR = /usr/include
XERCES_LIB_DIR = /usr/lib
# Change this to true if you want to build debug binaries for everything
# The only exception is the mod/game as MOD_CONFIG determines if it's a debug build or not
DEBUG = false
#############################################################################
# Things below here shouldn't need to be altered
#############################################################################
MAKE = make
AR = "ar rvs"
# the dir we want to put binaries we build into
BUILD_DIR = .
# the place to put object files
BUILD_OBJ_DIR = $(BUILD_DIR)/obj
# the location of the source code
SRC_DIR = ..
# the location of the Linux static libraries
LIB_DIR = $(SRC_DIR)/lib/linux
# the CPU target for the build, must be i486 for now
ARCH = i486
ARCH_CFLAGS = -mtune=i686 -march=pentium3 -mmmx -m32
DEFINES = -D_LINUX -DLINUX -DVPROF_LEVEL=1 -DSWDS -D_finite=finite -Dstricmp=strcasecmp -D_stricmp=strcasecmp \
-D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp
UNDEF = -Usprintf -Ustrncpy -UPROTECTED_THINGS_ENABLE
BASE_CFLAGS = -fno-strict-aliasing -Wall -Werror -Wconversion -Wno-non-virtual-dtor -Wno-invalid-offsetof
SHLIBEXT = so
SHLIBCFLAGS = -fPIC
SHLIBLDFLAGS = -shared -Wl,-Map,$@_map.txt -Wl
# Flags passed to the c compiler
CFLAGS = $(DEFINES) $(ARCH_CFLAGS) -O3 $(BASE_CFLAGS)
ifdef USER_CFLAGS
CFLAGS += $(USER_CFLAGS)
endif
CFLAGS += $(UNDEF)
# Debug flags
DBG_DEFINES = "-D_DEBUG -DDEBUG"
DBG_CFLAGS = "$(DEFINES) $(ARCH_CFLAGS) -g -ggdb $(BASE_CFLAGS) $(UNDEF)"
# define list passed to make for the sub makefile
BASE_DEFINES = CC=$(CC) AR=$(AR) CPLUS=$(CPLUS) CPP_LIB=$(CPP_LIB) DEBUG=$(DEBUG) \
BUILD_DIR=$(BUILD_DIR) BUILD_OBJ_DIR=$(BUILD_OBJ_DIR) SRC_DIR=$(SRC_DIR) \
LIB_DIR=$(LIB_DIR) SHLIBLDFLAGS=$(SHLIBLDFLAGS) SHLIBEXT=$(SHLIBEXT) \
CLINK=$(CLINK) CFLAGS="$(CFLAGS)" DBG_CFLAGS=$(DBG_CFLAGS) LDFLAGS=$(LDFLAGS) \
DEFINES="$(DEFINES)" DBG_DEFINES=$(DBG_DEFINES) \
ARCH=$(ARCH) SRCDS_DIR=$(SRCDS_DIR) MOD_CONFIG=$(MOD_CONFIG) NAME=$(NAME) \
XERCES_INC_DIR=$(XERCES_INC_DIR) XERCES_LIB_DIR=$(XERCES_LIB_DIR)
# Project Makefile
MAKE_SERVER = Makefile.server
MAKE_VCPM = Makefile.vcpm
MAKE_PLUGIN = Makefile.plugin
MAKE_TIER1 = Makefile.tier1
MAKE_MATH = Makefile.mathlib
MAKE_CHOREO = Makefile.choreo
all: check vcpm mod
check:
if [ -z "$(CC)" ]; then echo "Compiler not defined."; exit; fi
if [ ! -d $(BUILD_DIR) ];then mkdir -p $(BUILD_DIR);fi
cd $(BUILD_DIR)
if [ ! -e "$(LIB_DIR)/tier1_i486.a" ]; then $(MAKE) tier1;fi
if [ ! -e "$(LIB_DIR)/mathlib_i486.a" ]; then $(MAKE) mathlib;fi
if [ ! -e "$(LIB_DIR)/choreoobjects_i486.a" ]; then $(MAKE) choreo;fi
if [ ! -f "tier0_i486.so" ]; then ln -s $(SRCDS_DIR)/bin/tier0_i486.so .; fi
if [ ! -f "vstdlib_i486.so" ]; then ln -s $(SRCDS_DIR)/bin/vstdlib_i486.so .; fi
if [ ! -f "steam_api_i486.so" ]; then ln -s $(SRCDS_DIR)/bin/steam_api_i486.so .; fi
vcpm: check
if [ ! -e "vcpm" ]; then $(MAKE) -f $(MAKE_VCPM) $(BASE_DEFINES);fi
mod: check vcpm
./vcpm $(MOD_PROJ)
$(MAKE) -f $(MAKE_SERVER) $(BASE_DEFINES)
plugin: check
$(MAKE) -f $(MAKE_PLUGIN) $(BASE_DEFINES)
tier1:
$(MAKE) -f $(MAKE_TIER1) $(BASE_DEFINES)
mathlib:
$(MAKE) -f $(MAKE_MATH) $(BASE_DEFINES)
choreo:
$(MAKE) -f $(MAKE_CHOREO) $(BASE_DEFINES)
install:
cp -f $(NAME)_$(ARCH).$(SHLIBEXT) $(GAME_DIR)/bin/$(NAME)_$(ARCH).$(SHLIBEXT)
installrelease:
cp -f $(NAME)_$(ARCH).$(SHLIBEXT) $(GAME_DIR)/bin/$(NAME)_$(ARCH).$(SHLIBEXT)
strip $(GAME_DIR)/bin/$(NAME)_$(ARCH).$(SHLIBEXT)
clean:
$(MAKE) -f $(MAKE_VCPM) $(BASE_DEFINES) clean
$(MAKE) -f $(MAKE_PLUGIN) $(BASE_DEFINES) clean
$(MAKE) -f $(MAKE_SERVER) $(BASE_DEFINES) clean
$(MAKE) -f $(MAKE_TIER1) $(BASE_DEFINES) clean
$(MAKE) -f $(MAKE_MATH) $(BASE_DEFINES) clean
$(MAKE) -f $(MAKE_CHOREO) $(BASE_DEFINES) clean