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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/game_shared
2020-05-18 17:42:53 -07:00
..
gamestats Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
hl2 Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
hl2mp Fix conflicts with std::swap. 2020-05-18 17:42:53 -07:00
sdk Fix conflicts with std::swap. 2020-05-18 17:42:53 -07:00
activitylist.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
activitylist.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_activity.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_debug_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ammodef.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ammodef.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
animation.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
animation.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
apparent_velocity_helper.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
base_playeranimstate.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
base_playeranimstate.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basecombatcharacter_shared.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
basecombatweapon_shared.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
basecombatweapon_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseentity_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
baseentity_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basegrenade_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
basegrenade_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseparticleentity.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseparticleentity.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseplayer_shared.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
baseplayer_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseviewmodel_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseviewmodel_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
beam_flags.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
beam_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
beam_shared.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
choreoactor.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreoactor.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreochannel.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreochannel.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreoevent.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
choreoevent.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreoscene.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
choreoscene.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
collisionproperty.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
collisionproperty.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
death_pose.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
death_pose.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
debugoverlay_null.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
debugoverlay_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
debugoverlay_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
decals.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
decals.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
effect_color_tables.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
effect_dispatch_data.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
effect_dispatch_data.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ehandle.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ehandle.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entitydatainstantiator.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entitylist_base.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entitylist_base.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityParticleTrail_Shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entityparticletrail_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_detail_controller.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_detail_controller.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_meteor_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_meteor_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_wind_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
env_wind_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
eventlist.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
eventlist.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
expressionsample.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
forcefeedback.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_dust_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_ladder.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
func_ladder.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gameeventdefs.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
gamemovement.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
gamemovement.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamerules_register.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamerules_register.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamerules.cpp Fix conflicts with std::swap. 2020-05-18 17:42:53 -07:00
gamerules.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamestringpool.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
gamestringpool.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamevars_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamevars_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
groundlink.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ichoreoeventcallback.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
IEffects.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
igamemovement.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
igamesystem.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
igamesystem.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imovehelper.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
in_buttons.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
interval.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
interval.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
iplayeranimstate.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ipredictionsystem.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
iscenetokenprocessor.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
itempents.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
IVehicle.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
mapdata_shared.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
mapentities_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
mapentities_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ModelSoundsCache.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ModelSoundsCache.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movetype_push.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movevars_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movevars_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
multiplay_gamerules.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
multiplay_gamerules.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
npcevent.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
obstacle_pushaway.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
obstacle_pushaway.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_main_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
physics_saverestore.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
physics_saverestore.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
playerclass_info_parse.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
playerclass_info_parse.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
playernet_vars.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
positionwatcher.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
precache_register.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
precache_register.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
precipitation_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
predictable_entity.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
predictableid.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
predictableid.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
predicted_viewmodel.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
predicted_viewmodel.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
predictioncopy.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
predictioncopy.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
props_shared.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
props_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ragdoll_shared.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
ragdoll_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
rope_helpers.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
rope_helpers.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
rumble_shared.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
saverestore_bitstring.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
saverestore_stringtable.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_utlclass.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_utlmap.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_utlrbtree.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_utlsymbol.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_utlvector.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
saverestore.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
SceneCache.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SceneCache.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sceneentity_shared.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
sceneentity_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
scriptevent.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sequence_Transitioner.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
sequence_Transitioner.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shared_classnames.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shareddefs.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sharedInterface.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sheetsimulator.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
sheetsimulator.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shot_manipulator.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
singleplay_gamerules.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
singleplay_gamerules.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
solidsetdefaults.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SoundEmitterSystem.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
soundenvelope.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
soundenvelope.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
Sprite.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
Sprite.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SpriteTrail.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SpriteTrail.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
studio_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sun_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
takedamageinfo.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
takedamageinfo.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
teamplay_gamerules.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
teamplay_gamerules.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
tempentity.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
terrainmodmgr_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
test_ehandle.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
touchlink.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
usercmd.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
usercmd.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
usermessages.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
usermessages.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
util_shared.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
util_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vehicle_choreo_generic_shared.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vgui_defaultinputsignal.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
viewport_panel_names.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_banmgr.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_banmgr.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_common.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_gamemgr.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
voice_gamemgr.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_status.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
voice_status.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vphysics_sound.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:28:41 -05:00
weapon_parse_default.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
weapon_parse.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
weapon_parse.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
weapon_proficiency.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
weapon_proficiency.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00