mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-03 16:13:22 +08:00
36 lines
777 B
C
36 lines
777 B
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef AI_NAVGOALTYPE_H
|
|
#define AI_NAVGOALTYPE_H
|
|
|
|
#if defined( _WIN32 )
|
|
#pragma once
|
|
#endif
|
|
|
|
// =======================================
|
|
// Movement goals
|
|
// Used both to store the current
|
|
// movment goal in m_routeGoalType
|
|
// and to or/and with route
|
|
// =======================================
|
|
enum GoalType_t
|
|
{
|
|
GOALTYPE_NONE,
|
|
GOALTYPE_TARGETENT,
|
|
GOALTYPE_ENEMY,
|
|
GOALTYPE_PATHCORNER,
|
|
GOALTYPE_LOCATION,
|
|
GOALTYPE_LOCATION_NEAREST_NODE,
|
|
GOALTYPE_FLANK,
|
|
GOALTYPE_COVER,
|
|
|
|
GOALTYPE_INVALID
|
|
};
|
|
|
|
#endif // AI_NAVGOALTYPE_H
|