mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-03 16:13:22 +08:00
432 lines
17 KiB
C++
432 lines
17 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: A higher level link library for general use in the game and tools.
|
|
//
|
|
//=============================================================================//
|
|
|
|
/* This is totally reverse-engineered code and may be wrong */
|
|
|
|
#include "interfaces/interfaces.h"
|
|
#include "tier0/dbg.h"
|
|
|
|
ICvar *cvar, *g_pCVar;
|
|
IEventSystem *g_pEventSystem;
|
|
IProcessUtils *g_pProcessUtils;
|
|
IVPhysics2 *g_pVPhysics2;
|
|
IPhysics2ResourceManager *g_pPhysics2ResourceManager;
|
|
IBaseFileSystem *g_pBaseFileSystem;
|
|
IFileSystem *g_pFullFileSystem;
|
|
IAsyncFileSystem *g_pAsyncFileSystem;
|
|
IResourceSystem *g_pResourceSystem;
|
|
IResourceSystemTools *g_pResourceSystemTools;
|
|
IMaterialSystem *g_pMaterialSystem;
|
|
IInputSystem *g_pInputSystem;
|
|
IInputStackSystem *g_pInputStackSystem;
|
|
INetworkSystem *g_pNetworkSystem;
|
|
INetworkSystemUtils *g_pNetworkSystemUtils;
|
|
IRenderDeviceMgr *g_pRenderDeviceMgr;
|
|
IRenderUtils *g_pRenderUtils;
|
|
ISoundSystem *g_pSoundSystem;
|
|
IDebugTextureInfo *g_pMaterialSystemDebugTextureInfo;
|
|
IVBAllocTracker *g_VBAllocTracker;
|
|
IColorCorrectionSystem *colorcorrection;
|
|
IP4 *p4;
|
|
IMdlLib *mdllib;
|
|
IQueuedLoader *g_pQueuedLoader;
|
|
vgui::IVGui *g_pVGui;
|
|
vgui::IInput *g_pVGuiInput;
|
|
vgui::IPanel *g_pVGuiPanel;
|
|
vgui::ISurface *g_pVGuiSurface;
|
|
vgui::ISchemeManager *g_pVGuiSchemeManager;
|
|
vgui::ISystem *g_pVGuiSystem;
|
|
ILocalize *g_pLocalize;
|
|
vgui::ILocalize *g_pVGuiLocalize;
|
|
IDataCache *g_pDataCache;
|
|
IAvi *g_pAVI;
|
|
IBik *g_pBIK;
|
|
IQuickTime *g_pQuickTime;
|
|
IDmeMakefileUtils *g_pDmeMakefileUtils;
|
|
ISoundEmitterSystemBase *g_pSoundEmitterSystem;
|
|
ISoundEmitterSystemBaseS1 *g_pSoundEmitterSystemS1;
|
|
IMeshSystem *g_pMeshSystem;
|
|
IMeshUtils *g_pMeshUtils;
|
|
IRenderDevice *g_pRenderDevice;
|
|
IRenderDeviceSetup *g_pRenderDeviceSetup;
|
|
IRenderHardwareConfig *g_pRenderHardwareConfig;
|
|
ISceneSystem *g_pSceneSystem;
|
|
ISceneUtils *g_pSceneUtils;
|
|
IWorldRendererMgr *g_pWorldRendererMgr;
|
|
IVGuiRenderSurface *g_pVGuiRenderSurface;
|
|
IMatchFramework *g_pMatchFramework;
|
|
IResourceManifestRegistry *g_pResourceManifestRegistry;
|
|
IResourceHandleUtils *g_pResourceHandleUtils;
|
|
ISchemaSystem *g_pSchemaSystem;
|
|
IResourceCompilerSystem *g_pResourceCompilerSystem;
|
|
IPostProcessingSystem *g_pPostProcessingSystem;
|
|
ISoundMixGroupSystem *g_pSoundMixGroupSystem;
|
|
ISoundOpSystemEdit *g_pSoundOpSystemEdit;
|
|
ISoundOpSystem *g_pSoundOpSystem;
|
|
IAssetSystem *g_pAssetSystem;
|
|
IAssetSystemTest *g_pAssetSystemTest;
|
|
IParticleSystemMgr *g_pParticleSystemMgr;
|
|
IVScriptManager *g_pVScriptService;
|
|
IToolScriptManager *g_pToolScriptManager;
|
|
IPropertyEditorSystem *g_pPropertyEditorSystem;
|
|
IModelProcessingSystem *g_pModelProcessingSystem;
|
|
IPanoramaUI *g_pPanoramaUI;
|
|
IToolFramework2 *g_pToolFramework2;
|
|
IMapBuilderMgr *g_pWorldRendererBuilderMgr;
|
|
IMapBuilderMgr *g_pLightingBuilderMgr;
|
|
IMapBuilderMgr *g_pPhysicsBuilderMgr;
|
|
IMapBuilderMgr *g_pVisBuilderMgr;
|
|
IMapBuilderMgr *g_pEnvironmentBuilderMgr;
|
|
IMapBuilderMgr *g_pBakedLODBuilderMgr;
|
|
IHelpSystem *g_pHelpSystem;
|
|
IToolSceneNodeFactory *g_pToolSceneNodeFactory;
|
|
IToolGameSimulationSystem *g_pToolGameSimulationSystem;
|
|
IToolGameSimulationDispatcher *g_pToolGameSimulationDispatcher;
|
|
ISchemaTestExternal_Two *g_pSchemaTestExternal_Two;
|
|
ISchemaTestExternal_One *g_pSchemaTestExternal_One;
|
|
IAnimationSystem *g_pAnimationSystem;
|
|
IAnimationSystemUtils *g_pAnimationSystemUtils;
|
|
IHammerMapLoader *g_pHammerMapLoader;
|
|
IMaterialUtils *g_pMaterialUtils;
|
|
IFontManager *g_pFontManager;
|
|
ITextLayout *g_pTextLayout;
|
|
IAssetPreviewSystem *g_pAssetPreviewSystem;
|
|
IAssetBrowserSystem *g_pAssetBrowserSystem;
|
|
IVConComm *g_pVConComm;
|
|
IConfigurationSystem *g_pConfigurationSystem;
|
|
INetworkMessages *g_pNetworkMessages;
|
|
IFlattenedSerializers *g_pFlattenedSerializers;
|
|
ISource2Client *g_pSource2Client;
|
|
ISource2ClientPrediction *g_pSource2ClientPrediction;
|
|
ISource2Server *g_pSource2Server;
|
|
ISource2ServerConfig *g_pSource2ServerConfig;
|
|
ISource2ServerSerializers *g_pSource2ServerSerializers;
|
|
ISource2Host *g_pSource2Host;
|
|
ISource2GameClients *g_pSource2GameClients;
|
|
ISource2GameEntities *g_pSource2GameEntities;
|
|
IEngineServiceMgr *g_pEngineServiceMgr;
|
|
IHostStateMgr *g_pHostStateMgr;
|
|
INetworkService *g_pNetworkService;
|
|
INetworkClientService *g_pNetworkClientService;
|
|
INetworkServerService *g_pNetworkServerService;
|
|
ITextMessageMgr *g_pTextMessageMgr;
|
|
IToolService *g_pToolService;
|
|
IRenderService *g_pRenderService;
|
|
IStatsService *g_pStatsService;
|
|
IUserInfoChangeService *g_pUserInfoChangeService;
|
|
IVProfService *g_pVProfService;
|
|
IInputService *g_pInputService;
|
|
IMapListService *g_pMapListService;
|
|
IGameUIService *g_pGameUIService;
|
|
ISoundService *g_pSoundService;
|
|
IBenchmarkService *g_pBenchmarkService;
|
|
IDebugService *g_pDebugService;
|
|
IKeyValueCache *g_pKeyValueCache;
|
|
IGameResourceServiceClient *g_pGameResourceServiceClient;
|
|
IGameResourceServiceServer *g_pGameResourceServiceServer;
|
|
ISource2EngineToClient *g_pSource2EngineToClient;
|
|
ISource2EngineToServer *g_pSource2EngineToServer;
|
|
ISource2EngineToServerStringTable *g_pSource2EngineToServerStringTable;
|
|
ISource2EngineToClientStringTable *g_pSource2EngineToClientStringTable;
|
|
ISource2EngineSoundServer *g_pSource2EngineSoundServer;
|
|
ISource2EngineSoundClient *g_pSource2EngineSoundClient;
|
|
|
|
IServerUploadGameStats *g_pServerUploadGameStats;
|
|
IScaleformUI *g_pScaleformUI;
|
|
IVR *vr;
|
|
|
|
struct InterfaceGlobals_t
|
|
{
|
|
const char *m_pInterfaceName;
|
|
void *m_ppGlobal;
|
|
};
|
|
|
|
struct ConnectionRegistration_t
|
|
{
|
|
void *m_ppGlobalStorage;
|
|
int m_nConnectionPhase;
|
|
};
|
|
|
|
static const InterfaceGlobals_t g_pInterfaceGlobals[] =
|
|
{
|
|
{ CVAR_INTERFACE_VERSION, &cvar },
|
|
{ CVAR_INTERFACE_VERSION, &g_pCVar },
|
|
{ EVENTSYSTEM_INTERFACE_VERSION, &g_pEventSystem },
|
|
{ PROCESS_UTILS_INTERFACE_VERSION, &g_pProcessUtils },
|
|
{ VPHYSICS2_INTERFACE_VERSION, &g_pVPhysics2 },
|
|
{ VPHYSICS2_RESOURCE_MGR_INTERFACE_VERSION, &g_pPhysics2ResourceManager },
|
|
{ BASEFILESYSTEM_INTERFACE_VERSION, &g_pBaseFileSystem },
|
|
{ FILESYSTEM_INTERFACE_VERSION, &g_pFullFileSystem },
|
|
{ ASYNCFILESYSTEM_INTERFACE_VERSION, &g_pAsyncFileSystem },
|
|
{ RESOURCESYSTEM_INTERFACE_VERSION, &g_pResourceSystem },
|
|
{ RESOURCESYSTEMTOOLS_INTERFACE_VERSION, &g_pResourceSystemTools },
|
|
{ RESOURCEMANIFESTREGISTRY_INTERFACE_VERSION, &g_pResourceManifestRegistry },
|
|
{ RESOURCEHANDLEUTILS_INTERFACE_VERSION, &g_pResourceHandleUtils },
|
|
{ SCHEMASYSTEM_INTERFACE_VERSION, &g_pSchemaSystem },
|
|
{ RESOURCECOMPILERSYSTEM_INTERFACE_VERSION, &g_pResourceCompilerSystem },
|
|
{ MATERIAL_SYSTEM2_INTERFACE_VERSION, &g_pMaterialSystem },
|
|
{ POSTPROCESSINGSYSTEM_INTERFACE_VERSION, &g_pPostProcessingSystem },
|
|
{ INPUTSYSTEM_INTERFACE_VERSION, &g_pInputSystem },
|
|
{ INPUTSTACKSYSTEM_INTERFACE_VERSION, &g_pInputStackSystem },
|
|
{ RENDER_DEVICE_MGR_INTERFACE_VERSION, &g_pRenderDeviceMgr },
|
|
{ RENDER_UTILS_INTERFACE_VERSION, &g_pRenderUtils },
|
|
{ SOUNDSYSTEM_INTERFACE_VERSION, &g_pSoundSystem },
|
|
{ SOUNDMIXGROUPSYSTEM_INTERFACE_VERSION, &g_pSoundMixGroupSystem },
|
|
{ SOUNDOPSYSTEMEDIT_INTERFACE_VERSION, &g_pSoundOpSystemEdit },
|
|
{ SOUNDOPSYSTEM_INTERFACE_VERSION, &g_pSoundOpSystem },
|
|
{ DEBUG_TEXTURE_INFO_VERSION, &g_pMaterialSystemDebugTextureInfo },
|
|
{ VB_ALLOC_TRACKER_INTERFACE_VERSION, &g_VBAllocTracker },
|
|
{ COLORCORRECTION_INTERFACE_VERSION, &colorcorrection },
|
|
{ P4_INTERFACE_VERSION, &p4 },
|
|
{ MDLLIB_INTERFACE_VERSION, &mdllib },
|
|
{ QUEUEDLOADER_INTERFACE_VERSION, &g_pQueuedLoader },
|
|
{ VGUI_IVGUI_INTERFACE_VERSION, &g_pVGui },
|
|
{ VGUI_INPUT_INTERFACE_VERSION, &g_pVGuiInput },
|
|
{ VGUI_PANEL_INTERFACE_VERSION, &g_pVGuiPanel },
|
|
{ VGUI_SURFACE_INTERFACE_VERSION, &g_pVGuiSurface },
|
|
{ VGUI_SCHEME_INTERFACE_VERSION, &g_pVGuiSchemeManager },
|
|
{ VGUI_SYSTEM_INTERFACE_VERSION, &g_pVGuiSystem },
|
|
{ LOCALIZE_INTERFACE_VERSION, &g_pLocalize },
|
|
{ LOCALIZE_INTERFACE_VERSION, &g_pVGuiLocalize },
|
|
{ DATACACHE_INTERFACE_VERSION, &g_pDataCache },
|
|
{ AVI_INTERFACE_VERSION, &g_pAVI },
|
|
{ BIK_INTERFACE_VERSION, &g_pBIK },
|
|
{ QUICKTIME_INTERFACE_VERSION, &g_pQuickTime },
|
|
{ DMEMAKEFILE_UTILS_INTERFACE_VERSION, &g_pDmeMakefileUtils },
|
|
{ SOUNDEMITTERSYSTEM_INTERFACE_VERSION, &g_pSoundEmitterSystem },
|
|
{ SOUNDEMITTERSYSTEMS1_INTERFACE_VERSION, &g_pSoundEmitterSystemS1 },
|
|
{ MESHSYSTEM_INTERFACE_VERSION, &g_pMeshSystem },
|
|
{ MESHUTILS_INTERFACE_VERSION, &g_pMeshUtils },
|
|
{ RENDER_DEVICE_INTERFACE_VERSION, &g_pRenderDevice },
|
|
{ RENDER_DEVICE_SETUP_INTERFACE_VERSION, &g_pRenderDeviceSetup },
|
|
{ RENDER_HARDWARECONFIG_INTERFACE_VERSION, &g_pRenderHardwareConfig },
|
|
{ SCENESYSTEM_INTERFACE_VERSION, &g_pSceneSystem },
|
|
{ SCENEUTILS_INTERFACE_VERSION, &g_pSceneUtils },
|
|
{ WORLD_RENDERER_MGR_INTERFACE_VERSION, &g_pWorldRendererMgr },
|
|
{ RENDER_SYSTEM_SURFACE_INTERFACE_VERSION, &g_pVGuiRenderSurface },
|
|
{ ASSETSYSTEM_INTERFACE_VERSION, &g_pAssetSystem },
|
|
{ ASSETSYSTEMTEST_INTERFACE_VERSION, &g_pAssetSystemTest },
|
|
{ PARTICLESYSTEMMGR_INTERFACE_VERSION, &g_pParticleSystemMgr },
|
|
{ VSCRIPT_INTERFACE_VERSION, &g_pVScriptService },
|
|
{ TOOLSCRIPTMANAGER_INTERFACE_VERSION, &g_pToolScriptManager },
|
|
{ PROPERTYEDITORSYSTEM_INTERFACE_VERSION, &g_pPropertyEditorSystem },
|
|
{ MODELPROCESSINGSYSTEM_INTERFACE_VERSION, &g_pModelProcessingSystem },
|
|
{ MATCHFRAMEWORK_INTERFACE_VERSION, &g_pMatchFramework },
|
|
{ PANORAMAUI_INTERFACE_VERSION, &g_pPanoramaUI },
|
|
{ TOOLFRAMEWORK2_INTERFACE_VERSION, &g_pToolFramework2 },
|
|
{ WORLDRENDERERBUILDER_INTERFACE_VERSION, &g_pWorldRendererBuilderMgr },
|
|
{ LIGHTINGBUILDER_INTERFACE_VERSION, &g_pLightingBuilderMgr },
|
|
{ PHYSICSBUILDER_INTERFACE_VERSION, &g_pPhysicsBuilderMgr },
|
|
{ VISBUILDER_INTERFACE_VERSION, &g_pVisBuilderMgr },
|
|
{ ENVIRONMENTBUILDER_INTERFACE_VERSION, &g_pEnvironmentBuilderMgr },
|
|
{ BAKEDLODBUILDER_INTERFACE_VERSION, &g_pBakedLODBuilderMgr },
|
|
{ HELPSYSTEM_INTERFACE_VERSION, &g_pHelpSystem },
|
|
{ TOOLSCENENODEFACTORY_INTERFACE_VERSION, &g_pToolSceneNodeFactory },
|
|
{ TOOLGAMESIMULATIONSYSTEM_INTERFACE_VERSION, &g_pToolGameSimulationSystem },
|
|
{ TOOLGAMESIMULATIONDISPATCHER_INTERFACE_VERSION, &g_pToolGameSimulationDispatcher },
|
|
{ SCHEMATESTEXTERNALTWO_INTERFACE_VERSION, &g_pSchemaTestExternal_Two },
|
|
{ SCHEMATESTEXTERNALONE_INTERFACE_VERSION, &g_pSchemaTestExternal_One },
|
|
{ ANIMATIONSYSTEM_INTERFACE_VERSION, &g_pAnimationSystem },
|
|
{ ANIMATIONSYSTEMUTILS_INTERFACE_VERSION, &g_pAnimationSystemUtils },
|
|
{ HAMMERMAPLOADER_INTERFACE_VERSION, &g_pHammerMapLoader },
|
|
{ MATERIALUTILS_INTERFACE_VERSION, &g_pMaterialUtils },
|
|
{ FONTMANAGER_INTERFACE_VERSION, &g_pFontManager },
|
|
{ TEXTLAYOUT_INTERFACE_VERSION, &g_pTextLayout },
|
|
{ ASSETPREVIEWSYSTEM_INTERFACE_VERSION, &g_pAssetPreviewSystem },
|
|
{ ASSETBROWSERSYSTEM_INTERFACE_VERSION, &g_pAssetBrowserSystem },
|
|
{ VCONCOMM_INTERFACE_VERSION, &g_pVConComm },
|
|
{ CONFIGURATIONSYSTEM_INTERFACE_VERSION, &g_pConfigurationSystem },
|
|
{ NETWORKSYSTEM_INTERFACE_VERSION, &g_pNetworkSystem },
|
|
{ NETWORKSYSTEMUTILS_INTERFACE_VERSION, &g_pNetworkSystemUtils },
|
|
{ NETWORKMESSAGES_INTERFACE_VERSION, &g_pNetworkMessages },
|
|
{ FLATTENEDSERIALIZERS_INTERFACE_VERSION, &g_pFlattenedSerializers },
|
|
{ SOURCE2CLIENT_INTERFACE_VERSION, &g_pSource2Client },
|
|
{ SOURCE2CLIENTPREDICTION_INTERFACE_VERSION, &g_pSource2ClientPrediction },
|
|
{ SOURCE2SERVER_INTERFACE_VERSION, &g_pSource2Server },
|
|
{ SOURCE2SERVERCONFIG_INTERFACE_VERSION, &g_pSource2ServerConfig },
|
|
{ SOURCE2SERVERSERIALIZERS_INTERFACE_VERSION, &g_pSource2ServerSerializers },
|
|
{ SOURCE2HOST_INTERFACE_VERSION, &g_pSource2Host },
|
|
{ SOURCE2GAMECLIENTS_INTERFACE_VERSION, &g_pSource2GameClients },
|
|
{ SOURCE2GAMEENTITIES_INTERFACE_VERSION, &g_pSource2GameEntities },
|
|
{ ENGINESERVICEMGR_INTERFACE_VERSION, &g_pEngineServiceMgr },
|
|
{ HOSTSTATEMGR_INTERFACE_VERSION, &g_pHostStateMgr },
|
|
{ NETWORKSERVICE_INTERFACE_VERSION, &g_pNetworkService },
|
|
{ NETWORKCLIENTSERVICE_INTERFACE_VERSION, &g_pNetworkClientService },
|
|
{ NETWORKSERVERSERVICE_INTERFACE_VERSION, &g_pNetworkServerService },
|
|
{ TEXTMESSAGEMGR_INTERFACE_VERSION, &g_pTextMessageMgr },
|
|
{ TOOLSERVICE_INTERFACE_VERSION, &g_pToolService },
|
|
{ RENDERSERVICE_INTERFACE_VERSION, &g_pRenderService },
|
|
{ STATSSERVICE_INTERFACE_VERSION, &g_pStatsService },
|
|
{ USERINFOCHANGESERVICE_INTERFACE_VERSION, &g_pUserInfoChangeService },
|
|
{ VPROFSERVICE_INTERFACE_VERSION, &g_pVProfService },
|
|
{ INPUTSERVICE_INTERFACE_VERSION, &g_pInputService },
|
|
{ MAPLISTSERVICE_INTERFACE_VERSION, &g_pMapListService },
|
|
{ GAMEUISERVICE_INTERFACE_VERSION, &g_pGameUIService },
|
|
{ SOUNDSERVICE_INTERFACE_VERSION, &g_pSoundService },
|
|
{ BENCHMARKSERVICE_INTERFACE_VERSION, &g_pBenchmarkService },
|
|
{ DEBUGSERVICE_INTERFACE_VERSION, &g_pDebugService },
|
|
{ KEYVALUECACHE_INTERFACE_VERSION, &g_pKeyValueCache },
|
|
{ GAMERESOURCESERVICECLIENT_INTERFACE_VERSION, &g_pGameResourceServiceClient },
|
|
{ GAMERESOURCESERVICESERVER_INTERFACE_VERSION, &g_pGameResourceServiceServer },
|
|
{ SOURCE2ENGINETOCLIENT_INTERFACE_VERSION, &g_pSource2EngineToClient },
|
|
{ SOURCE2ENGINETOSERVER_INTERFACE_VERSION, &g_pSource2EngineToServer },
|
|
{ SOURCE2ENGINETOSERVERSTRINGTABLE_INTERFACE_VERSION, &g_pSource2EngineToServerStringTable },
|
|
{ SOURCE2ENGINETOCLIENTSTRINGTABLE_INTERFACE_VERSION, &g_pSource2EngineToClientStringTable },
|
|
{ SOURCE2ENGINESOUNDSERVER_INTERFACE_VERSION, &g_pSource2EngineSoundServer },
|
|
{ SOURCE2ENGINESOUNDCLIENT_INTERFACE_VERSION, &g_pSource2EngineSoundClient },
|
|
/*
|
|
.data:4C0E39A8 dd offset aVphysics2_inte ; "VPhysics2_Interface_001"
|
|
.data:4C0E39B0 dd offset aVphysics2_hand ; "VPhysics2_Handle_Interface_001"
|
|
*/
|
|
{ SERVERUPLOADGAMESTATS_INTERFACE_VERSION, &g_pServerUploadGameStats },
|
|
{ SCALEFORMUI_INTERFACE_VERSION, &g_pScaleformUI },
|
|
{ VR_INTERFACE_VERSION, vr }
|
|
};
|
|
|
|
static const int NUM_INTERFACES = sizeof(g_pInterfaceGlobals) / sizeof(InterfaceGlobals_t);
|
|
|
|
static int s_nConnectionCount;
|
|
static int s_nRegistrationCount;
|
|
|
|
static ConnectionRegistration_t s_pConnectionRegistration[NUM_INTERFACES + 1];
|
|
|
|
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal);
|
|
|
|
void ConnectInterfaces(CreateInterfaceFn *pFactoryList, int nFactoryCount)
|
|
{
|
|
if (s_nRegistrationCount < 0)
|
|
{
|
|
//Error("APPSYSTEM: In ConnectInterfaces(), s_nRegistrationCount is %d!\n", s_nRegistrationCount);
|
|
Plat_ExitProcess(1);
|
|
s_nConnectionCount++;
|
|
return;
|
|
}
|
|
|
|
if (s_nRegistrationCount)
|
|
{
|
|
for (int i = 0; i < nFactoryCount; i++)
|
|
{
|
|
for (int j = 0; j < NUM_INTERFACES; j++)
|
|
{
|
|
ReconnectInterface(pFactoryList[i], g_pInterfaceGlobals[j].m_pInterfaceName, (void **)g_pInterfaceGlobals[j].m_ppGlobal);
|
|
}
|
|
}
|
|
|
|
s_nConnectionCount++;
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < nFactoryCount; i++)
|
|
{
|
|
for (int j = 0; j < NUM_INTERFACES; j++)
|
|
{
|
|
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[j];
|
|
|
|
if (!(*(void **)iface.m_ppGlobal))
|
|
{
|
|
void *ptr = pFactoryList[i](iface.m_pInterfaceName, NULL);
|
|
*(void **)iface.m_ppGlobal = ptr;
|
|
if (ptr)
|
|
{
|
|
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
|
reg.m_ppGlobalStorage = iface.m_ppGlobal;
|
|
reg.m_nConnectionPhase = s_nConnectionCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
s_nConnectionCount++;
|
|
}
|
|
|
|
void DisconnectInterfaces()
|
|
{
|
|
if (--s_nConnectionCount >= 0)
|
|
{
|
|
for (int i = 0; i < s_nRegistrationCount; i++)
|
|
{
|
|
ConnectionRegistration_t ® = s_pConnectionRegistration[i];
|
|
if (reg.m_nConnectionPhase == s_nConnectionCount)
|
|
reg.m_ppGlobalStorage = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ReconnectInterface(CreateInterfaceFn factory, char const *pInterfaceName, void **ppGlobal)
|
|
{
|
|
bool got = false;
|
|
|
|
*ppGlobal = factory(pInterfaceName, NULL);
|
|
|
|
for (int i = 0; i < s_nRegistrationCount; i++)
|
|
{
|
|
if (s_pConnectionRegistration[i].m_ppGlobalStorage == ppGlobal)
|
|
{
|
|
got = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((s_nRegistrationCount <= 0 || !got) && *ppGlobal)
|
|
{
|
|
ConnectionRegistration_t ® = s_pConnectionRegistration[s_nRegistrationCount++];
|
|
reg.m_ppGlobalStorage = ppGlobal;
|
|
reg.m_nConnectionPhase = s_nConnectionCount;
|
|
}
|
|
}
|
|
|
|
void ReconnectInterface(CreateInterfaceFn factory, const char *pInterfaceName)
|
|
{
|
|
for (int i = 0; i < NUM_INTERFACES; i++)
|
|
{
|
|
const InterfaceGlobals_t &iface = g_pInterfaceGlobals[i];
|
|
|
|
if (strcmp(iface.m_pInterfaceName, pInterfaceName) == 0)
|
|
ReconnectInterface(factory, iface.m_pInterfaceName, (void **)iface.m_ppGlobal);
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------ //
|
|
// InterfaceReg.
|
|
// ------------------------------------------------------------------------------------ //
|
|
InterfaceReg *s_pInterfaceRegs = NULL;
|
|
|
|
InterfaceReg::InterfaceReg(InstantiateInterfaceFn fn, const char *pName) :
|
|
m_pName(pName)
|
|
{
|
|
m_CreateFn = fn;
|
|
m_pNext = s_pInterfaceRegs;
|
|
s_pInterfaceRegs = this;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------ //
|
|
// CreateInterface.
|
|
// This is the primary exported function by a dll, referenced by name via dynamic binding
|
|
// that exposes an opqaue function pointer to the interface.
|
|
// ------------------------------------------------------------------------------------ //
|
|
void* CreateInterface(const char *pName, int *pReturnCode)
|
|
{
|
|
InterfaceReg *pCur;
|
|
|
|
for (pCur = s_pInterfaceRegs; pCur; pCur = pCur->m_pNext)
|
|
{
|
|
if (strcmp(pCur->m_pName, pName) == 0)
|
|
{
|
|
if (pReturnCode)
|
|
{
|
|
*pReturnCode = IFACE_OK;
|
|
}
|
|
return pCur->m_CreateFn();
|
|
}
|
|
}
|
|
|
|
if (pReturnCode)
|
|
{
|
|
*pReturnCode = IFACE_FAILED;
|
|
}
|
|
return NULL;
|
|
}
|