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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/vgui2/controls/RichText.cpp

2349 lines
67 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "vgui_controls/pch_vgui_controls.h"
// memdbgon must be the last include file in a .cpp file
#include "tier0/memdbgon.h"
enum
{
MAX_BUFFER_SIZE = 999999, // maximum size of text buffer
DRAW_OFFSET_X = 3,
DRAW_OFFSET_Y = 1,
};
using namespace vgui;
#ifndef max
#define MAX(a,b) (((a) > (b)) ? (a) : (b))
#endif
namespace vgui
{
//-----------------------------------------------------------------------------
// Purpose: Panel used for clickable URL's
//-----------------------------------------------------------------------------
class ClickPanel : public Panel
{
DECLARE_CLASS_SIMPLE( ClickPanel, Panel );
public:
ClickPanel(Panel *parent)
{
_textIndex = 0;
SetParent(parent);
AddActionSignalTarget(parent);
SetCursor(dc_hand);
SetPaintBackgroundEnabled(false);
SetPaintEnabled(false);
SetPaintBorderEnabled(false);
}
void SetTextIndex(int index)
{
_textIndex = index;
}
int GetTextIndex()
{
return _textIndex;
}
void OnMousePressed(MouseCode code)
{
if (code == MOUSE_LEFT)
{
PostActionSignal(new KeyValues("ClickPanel", "index", _textIndex));
}
}
private:
int _textIndex;
};
//-----------------------------------------------------------------------------
// Purpose: Panel used only to draw the interior border region
//-----------------------------------------------------------------------------
class RichTextInterior : public Panel
{
DECLARE_CLASS_SIMPLE( RichTextInterior, Panel );
public:
RichTextInterior( RichText *pParent, const char *pchName ) : BaseClass( pParent, pchName )
{
SetKeyBoardInputEnabled( false );
SetMouseInputEnabled( false );
SetPaintBackgroundEnabled( false );
SetPaintEnabled( false );
m_pRichText = pParent;
}
// bugbug johnc: currently disabled until appearance merge
/*
virtual IAppearance *GetAppearance()
{
if ( m_pRichText->IsScrollbarVisible() )
return m_pAppearanceScrollbar;
return BaseClass::GetAppearance();
}
virtual void ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
m_pAppearanceScrollbar = FindSchemeAppearance( pScheme, "scrollbar_visible" );
}
*/
private:
RichText *m_pRichText;
// IAppearance *m_pAppearanceScrollbar;
};
}; // namespace vgui
DECLARE_BUILD_FACTORY( RichText );
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
RichText::RichText(Panel *parent, const char *panelName) : BaseClass(parent, panelName)
{
_font = INVALID_FONT;
m_bRecalcLineBreaks = true;
m_pszInitialText = NULL;
_cursorPos = 0;
_mouseSelection = false;
_mouseDragSelection = false;
_vertScrollBar = new ScrollBar(this, "ScrollBar", true);
_vertScrollBar->AddActionSignalTarget(this);
_recalcSavedRenderState = true;
_maxCharCount = (64 * 1024);
AddActionSignalTarget(this);
m_pInterior = new RichTextInterior( this, NULL );
//a -1 for _select[0] means that the selection is empty
_select[0] = -1;
_select[1] = -1;
m_pEditMenu = NULL;
SetCursor(dc_ibeam);
//position the cursor so it is at the end of the text
GotoTextEnd();
// set default foreground color to black
_defaultTextColor = Color(0, 0, 0, 0);
// initialize the line break array
InvalidateLineBreakStream();
if ( IsProportional() )
{
int width, height;
int sw,sh;
surface()->GetProportionalBase( width, height );
surface()->GetScreenSize(sw, sh);
_drawOffsetX = static_cast<int>( static_cast<float>( DRAW_OFFSET_X )*( static_cast<float>( sw )/ static_cast<float>( width )));
_drawOffsetY = static_cast<int>( static_cast<float>( DRAW_OFFSET_Y )*( static_cast<float>( sw )/ static_cast<float>( width )));
}
else
{
_drawOffsetX = DRAW_OFFSET_X;
_drawOffsetY = DRAW_OFFSET_Y;
}
// add a basic format string
TFormatStream stream;
stream.color = _defaultTextColor;
stream.pixelsIndent = 0;
stream.textStreamIndex = 0;
stream.textClickable = false;
m_FormatStream.AddToTail(stream);
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
RichText::~RichText()
{
delete [] m_pszInitialText;
delete m_pEditMenu;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::SetDrawOffsets( int ofsx, int ofsy )
{
_drawOffsetX = ofsx;
_drawOffsetY = ofsy;
}
//-----------------------------------------------------------------------------
// Purpose: configures colors
//-----------------------------------------------------------------------------
void RichText::ApplySchemeSettings(IScheme *pScheme)
{
BaseClass::ApplySchemeSettings(pScheme);
_font = pScheme->GetFont("Default", IsProportional() );
SetFgColor(GetSchemeColor("RichText.TextColor", pScheme));
SetBgColor(GetSchemeColor("RichText.BgColor", pScheme));
_selectionTextColor = GetSchemeColor("RichText.SelectedTextColor", GetFgColor(), pScheme);
_selectionColor = GetSchemeColor("RichText.SelectedBgColor", pScheme);
SetBorder(pScheme->GetBorder("ButtonDepressedBorder"));
}
//-----------------------------------------------------------------------------
// Purpose: if the default format color isn't set then set it
//-----------------------------------------------------------------------------
void RichText::SetFgColor( Color color )
{
// Replace default format color if
// the stream is empty and the color is the default ( or the previous FgColor )
if ( m_FormatStream.Size() == 1 &&
( m_FormatStream[0].color == _defaultTextColor || m_FormatStream[0].color == GetFgColor() ) )
{
m_FormatStream[0].color = color;
}
BaseClass::SetFgColor( color );
}
//-----------------------------------------------------------------------------
// Purpose: Sends a message if the data has changed
// Turns off any selected text in the window if we are not using the edit menu
//-----------------------------------------------------------------------------
void RichText::OnKillFocus()
{
// check if we clicked the right mouse button or if it is down
bool mouseRightClicked = input()->WasMousePressed(MOUSE_RIGHT);
bool mouseRightUp = input()->WasMouseReleased(MOUSE_RIGHT);
bool mouseRightDown = input()->IsMouseDown(MOUSE_RIGHT);
if (mouseRightClicked || mouseRightDown || mouseRightUp )
{
// get the start and ends of the selection area
int start, end;
if (GetSelectedRange(start, end)) // we have selected text
{
// see if we clicked in the selection area
int startX, startY;
CursorToPixelSpace(start, startX, startY);
int endX, endY;
CursorToPixelSpace(end, endX, endY);
int cursorX, cursorY;
input()->GetCursorPos(cursorX, cursorY);
ScreenToLocal(cursorX, cursorY);
// check the area vertically
// we need to handle the horizontal edge cases eventually
int fontTall = surface()->GetFontTall(_font);
endY = endY + fontTall;
if ((startY < cursorY) && (endY > cursorY))
{
// if we clicked in the selection area, leave the text highlighted
return;
}
}
}
// clear any selection
SelectNone();
// chain
BaseClass::OnKillFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Wipe line breaks after the size of a panel has been changed
//-----------------------------------------------------------------------------
void RichText::OnSizeChanged( int wide, int tall )
{
BaseClass::OnSizeChanged( wide, tall );
// blow away the line breaks list
_invalidateVerticalScrollbarSlider = true;
InvalidateLineBreakStream();
InvalidateLayout();
if ( _vertScrollBar->IsVisible() )
{
_vertScrollBar->MakeReadyForUse();
m_pInterior->SetBounds( 0, 0, wide - _vertScrollBar->GetWide(), tall );
}
else
{
m_pInterior->SetBounds( 0, 0, wide, tall );
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the text array
// Using this function will cause all lineBreaks to be discarded.
// This is because this fxn replaces the contents of the text buffer.
// For modifying large buffers use insert functions.
//-----------------------------------------------------------------------------
void RichText::SetText(const char *text)
{
if (!text)
{
text = "";
}
if (text[0] == '#')
{
// check for localization
wchar_t *wsz = localize()->Find(text);
if (wsz)
{
SetText(wsz);
return;
}
}
// convert to unicode
wchar_t unicode[1024];
localize()->ConvertANSIToUnicode(text, unicode, sizeof(unicode));
SetText(unicode);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::SetText(const wchar_t *text)
{
// reset the formatting stream
m_FormatStream.RemoveAll();
TFormatStream stream;
stream.color = GetFgColor();
stream.pixelsIndent = 0;
stream.textStreamIndex = 0;
stream.textClickable = false;
m_FormatStream.AddToTail(stream);
// set the new text stream
m_TextStream.RemoveAll();
if (text)
{
int textLen = wcslen(text);
m_TextStream.EnsureCapacity(textLen);
for(int i = 0; i < textLen; i++)
{
m_TextStream.AddToTail(text[i]);
}
}
GotoTextStart();
SelectNone();
// blow away the line breaks list
InvalidateLineBreakStream();
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Purpose: Given cursor's position in the text buffer, convert it to
// the local window's x and y pixel coordinates
// Input: cursorPos: cursor index
// Output: cx, cy, the corresponding coords in the local window
//-----------------------------------------------------------------------------
void RichText::CursorToPixelSpace(int cursorPos, int &cx, int &cy)
{
int yStart = _drawOffsetY;
int x = _drawOffsetX, y = yStart;
_pixelsIndent = 0;
int lineBreakIndexIndex = 0;
for (int i = GetStartDrawIndex(lineBreakIndexIndex); i < m_TextStream.Count(); i++)
{
wchar_t ch = m_TextStream[i];
// if we've found the position, break
if (cursorPos == i)
{
// if we've passed a line break go to that
if (m_LineBreaks[lineBreakIndexIndex] == i)
{
// add another line
AddAnotherLine(x, y);
lineBreakIndexIndex++;
}
break;
}
// if we've passed a line break go to that
if (m_LineBreaks[lineBreakIndexIndex] == i)
{
// add another line
AddAnotherLine(x, y);
lineBreakIndexIndex++;
}
// add to the current position
x += surface()->GetCharacterWidth(_font, ch);
}
cx = x;
cy = y;
}
//-----------------------------------------------------------------------------
// Purpose: Converts local pixel coordinates to an index in the text buffer
//-----------------------------------------------------------------------------
int RichText::PixelToCursorSpace(int cx, int cy)
{
int fontTall = surface()->GetFontTall(_font);
// where to Start reading
int yStart = _drawOffsetY;
int x = _drawOffsetX, y = yStart;
_pixelsIndent = 0;
int lineBreakIndexIndex = 0;
int startIndex = GetStartDrawIndex(lineBreakIndexIndex);
if (_recalcSavedRenderState)
{
RecalculateDefaultState(startIndex);
}
_pixelsIndent = m_CachedRenderState.pixelsIndent;
_currentTextClickable = m_CachedRenderState.textClickable;
bool onRightLine = false;
for (int i = startIndex; i < m_TextStream.Count(); i++)
{
wchar_t ch = m_TextStream[i];
// if we are on the right line but off the end of if put the cursor at the end of the line
if (m_LineBreaks[lineBreakIndexIndex] == i)
{
// add another line
AddAnotherLine(x, y);
lineBreakIndexIndex++;
if (onRightLine)
break;
}
// check to see if we're on the right line
if (cy < yStart)
{
// cursor is above panel
onRightLine = true;
}
else if (cy >= y && (cy < (y + fontTall + _drawOffsetY)))
{
onRightLine = true;
}
int wide = surface()->GetCharacterWidth(_font, ch);
// if we've found the position, break
if (onRightLine)
{
if (cx > GetWide()) // off right side of window
{
}
else if (cx < (_drawOffsetX + _pixelsIndent) || cy < yStart) // off left side of window
{
return i; // move cursor one to left
}
if (cx >= x && cx < (x + wide))
{
// check which side of the letter they're on
if (cx < (x + (wide * 0.5))) // left side
{
return i;
}
else // right side
{
return i + 1;
}
}
}
x += wide;
}
return i;
}
//-----------------------------------------------------------------------------
// Purpose: Draws a string of characters in the panel
// Input: iFirst - Index of the first character to draw
// iLast - Index of the last character to draw
// renderState - Render state to use
// font- font to use
// Output: returns the width of the character drawn
//-----------------------------------------------------------------------------
int RichText::DrawString(int iFirst, int iLast, TRenderState &renderState, HFont font)
{
// Calculate the render size
int fontTall = surface()->GetFontTall(font);
// BUGBUG John: This won't exactly match the rendered size
int charWide = 0;
for ( int i = iFirst; i <= iLast; i++ )
{
char ch = m_TextStream[i];
charWide += surface()->GetCharacterWidth(font, ch);
}
// draw selection, if any
int selection0 = -1, selection1 = -1;
GetSelectedRange(selection0, selection1);
if (iFirst >= selection0 && iFirst < selection1)
{
// draw background selection color
surface()->DrawSetColor(_selectionColor);
surface()->DrawFilledRect(renderState.x, renderState.y, renderState.x + charWide, renderState.y + 1 + fontTall);
// reset text color
surface()->DrawSetTextColor(_selectionTextColor);
}
else
{
surface()->DrawSetTextColor(renderState.textColor);
}
surface()->DrawSetTextPos(renderState.x, renderState.y);
surface()->DrawPrintText(&m_TextStream[iFirst], iLast - iFirst + 1);
return charWide;
}
//-----------------------------------------------------------------------------
// Purpose: Finish drawing url
//-----------------------------------------------------------------------------
void RichText::FinishingURL(int x, int y)
{
// finishing URL
ClickPanel *clickPanel = _clickableTextPanels[_clickableTextIndex];
if (clickPanel)
{
int px, py;
clickPanel->GetPos(px, py);
int fontTall = surface()->GetFontTall(_font);
clickPanel->SetSize(x - px, y - py + fontTall);
clickPanel->SetVisible(true);
}
}
//-----------------------------------------------------------------------------
// Purpose: Draws the text in the panel
//-----------------------------------------------------------------------------
void RichText::Paint()
{
// draw background
Color col = GetBgColor();
surface()->DrawSetColor(col);
int wide, tall;
GetSize(wide, tall);
surface()->DrawFilledRect(0, 0, wide, tall);
surface()->DrawSetTextFont(_font);
// hide all the clickable panels until we know where they are to reside
for (int j = 0; j < _clickableTextPanels.Count(); j++)
{
_clickableTextPanels[j]->SetVisible(false);
}
if (!m_TextStream.Count())
return;
// Check line breaks one last time because it's possible that someone added text to the control after OnThink() but before rendering...
// e.g., debug code going to developer console can do this
if ( m_bRecalcLineBreaks )
{
CheckRecalcLineBreaks();
}
int lineBreakIndexIndex = 0;
int startIndex = GetStartDrawIndex(lineBreakIndexIndex);
_currentTextClickable = false;
_clickableTextIndex = GetClickableTextIndexStart(startIndex);
// recalculate and cache the render state at the render start
if (_recalcSavedRenderState)
{
RecalculateDefaultState(startIndex);
}
// copy off the cached render state
TRenderState renderState = m_CachedRenderState;
_pixelsIndent = m_CachedRenderState.pixelsIndent;
_currentTextClickable = m_CachedRenderState.textClickable;
renderState.textClickable = _currentTextClickable;
renderState.textColor = m_FormatStream[renderState.formatStreamIndex++].color;
if ( _currentTextClickable )
{
_clickableTextIndex = startIndex;
}
// where to start drawing
renderState.x = _drawOffsetX + _pixelsIndent;
renderState.y = _drawOffsetY;
// draw the text
int selection0 = -1, selection1 = -1;
GetSelectedRange(selection0, selection1);
for (int i = startIndex; i < m_TextStream.Count() && renderState.y < tall; )
{
// 1.
// Update our current render state based on the formatting and color streams
if (UpdateRenderState(i, renderState))
{
// check for url state change
if (renderState.textClickable != _currentTextClickable)
{
if (renderState.textClickable)
{
// entering new URL
_clickableTextIndex++;
// set up the panel
ClickPanel *clickPanel = _clickableTextPanels[_clickableTextIndex];
if (clickPanel)
{
clickPanel->SetPos(renderState.x, renderState.y);
}
}
else
{
FinishingURL(renderState.x, renderState.y);
}
_currentTextClickable = renderState.textClickable;
}
}
// 2.
// if we've passed a line break go to that
if (m_LineBreaks[lineBreakIndexIndex] == i)
{
if (_currentTextClickable)
{
FinishingURL(renderState.x, renderState.y);
}
// add another line
AddAnotherLine(renderState.x, renderState.y);
lineBreakIndexIndex++;
if (renderState.textClickable)
{
// move to the next URL
_clickableTextIndex++;
ClickPanel *clickPanel = _clickableTextPanels[_clickableTextIndex];
if (clickPanel)
{
clickPanel->SetPos(renderState.x, renderState.y);
}
}
}
// 3.
// Calculate the range of text to draw all at once
int iLast = m_TextStream.Count() - 1;
// Stop at the next line break
if ( m_LineBreaks[lineBreakIndexIndex] <= iLast )
iLast = m_LineBreaks[lineBreakIndexIndex] - 1;
// Stop at the next format change
if ( m_FormatStream.IsValidIndex(renderState.formatStreamIndex) &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex <= iLast )
{
iLast = m_FormatStream[renderState.formatStreamIndex].textStreamIndex - 1;
}
// Stop when entering or exiting the selected range
if ( i < selection0 && iLast >= selection0 )
iLast = selection0 - 1;
if ( i >= selection0 && i <= selection1 && iLast > selection1 )
iLast = selection1;
// Handle non-drawing characters specially
for ( int iT = i; iT <= iLast; iT++ )
{
if ( iswcntrl(m_TextStream[iT]) )
{
iLast = iT - 1;
break;
}
}
// 4.
// Draw the current text range
if ( iLast < i )
{
if ( m_TextStream[i] == '\t' )
{
int dxTabWidth = 8 * surface()->GetCharacterWidth(_font, ' ');
renderState.x = ( dxTabWidth * ( 1 + ( renderState.x / dxTabWidth ) ) );
}
i++;
}
else
{
renderState.x += DrawString(i, iLast, renderState, _font);
i = iLast + 1;
}
}
if (renderState.textClickable)
{
FinishingURL(renderState.x, renderState.y);
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int RichText::GetClickableTextIndexStart(int startIndex)
{
// cycle to the right url panel for what is visible after the startIndex.
for (int i = 0; i < _clickableTextPanels.Count(); i++)
{
if (_clickableTextPanels[i]->GetTextIndex() > startIndex)
{
return i - 1;
}
}
return -1;
}
//-----------------------------------------------------------------------------
// Purpose: Recalcultes the formatting state from the specified index
//-----------------------------------------------------------------------------
void RichText::RecalculateDefaultState(int startIndex)
{
if (!m_TextStream.Count())
return;
Assert(startIndex < m_TextStream.Count());
m_CachedRenderState.textColor = GetFgColor();
_pixelsIndent = 0;
_currentTextClickable = false;
_clickableTextIndex = GetClickableTextIndexStart(startIndex);
// find where in the formatting stream we need to be
GenerateRenderStateForTextStreamIndex(startIndex, m_CachedRenderState);
_recalcSavedRenderState = false;
}
//-----------------------------------------------------------------------------
// Purpose: updates a render state based on the formatting and color streams
// Output: true if we changed the render state
//-----------------------------------------------------------------------------
bool RichText::UpdateRenderState(int textStreamPos, TRenderState &renderState)
{
// check the color stream
if (m_FormatStream.IsValidIndex(renderState.formatStreamIndex) &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex == textStreamPos)
{
// set the current formatting
renderState.textColor = m_FormatStream[renderState.formatStreamIndex].color;
renderState.textClickable = m_FormatStream[renderState.formatStreamIndex].textClickable;
int indentChange = m_FormatStream[renderState.formatStreamIndex].pixelsIndent - renderState.pixelsIndent;
renderState.pixelsIndent = m_FormatStream[renderState.formatStreamIndex].pixelsIndent;
if (indentChange)
{
renderState.x = renderState.pixelsIndent + _drawOffsetX;
}
//!! for supporting old functionality, store off state in globals
_pixelsIndent = renderState.pixelsIndent;
// move to the next position in the color stream
renderState.formatStreamIndex++;
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the index in the format stream for the specified text stream index
//-----------------------------------------------------------------------------
int RichText::FindFormatStreamIndexForTextStreamPos(int textStreamIndex)
{
int formatStreamIndex = 0;
for (; m_FormatStream.IsValidIndex(formatStreamIndex); formatStreamIndex++)
{
if (m_FormatStream[formatStreamIndex].textStreamIndex > textStreamIndex)
break;
}
// step back to the color change before the new line
formatStreamIndex--;
if (!m_FormatStream.IsValidIndex(formatStreamIndex))
{
formatStreamIndex = 0;
}
return formatStreamIndex;
}
//-----------------------------------------------------------------------------
// Purpose: Generates a base renderstate given a index into the text stream
//-----------------------------------------------------------------------------
void RichText::GenerateRenderStateForTextStreamIndex(int textStreamIndex, TRenderState &renderState)
{
// find where in the format stream we need to be given the specified place in the text stream
renderState.formatStreamIndex = FindFormatStreamIndexForTextStreamPos(textStreamIndex);
// copy the state data
renderState.textColor = m_FormatStream[renderState.formatStreamIndex].color;
renderState.pixelsIndent = m_FormatStream[renderState.formatStreamIndex].pixelsIndent;
renderState.textClickable = m_FormatStream[renderState.formatStreamIndex].textClickable;
}
//-----------------------------------------------------------------------------
// Purpose: Called pre render
//-----------------------------------------------------------------------------
void RichText::OnThink()
{
CheckRecalcLineBreaks();
}
void RichText::CheckRecalcLineBreaks()
{
if (m_bRecalcLineBreaks)
{
_recalcSavedRenderState = true;
RecalculateLineBreaks();
// recalculate scrollbar position
if (_invalidateVerticalScrollbarSlider)
{
LayoutVerticalScrollBarSlider();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Called when data changes or panel size changes
//-----------------------------------------------------------------------------
void RichText::PerformLayout()
{
BaseClass::PerformLayout();
// force a Repaint
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: inserts a color change into the formatting stream
//-----------------------------------------------------------------------------
void RichText::InsertColorChange(Color col)
{
// see if color already exists in text stream
TFormatStream &prevItem = m_FormatStream[m_FormatStream.Count() - 1];
if (prevItem.color == col)
{
// inserting same color into stream, just ignore
}
else if (prevItem.textStreamIndex == m_TextStream.Count())
{
// this item is in the same place; update values
prevItem.color = col;
}
else
{
// add to text stream, based off existing item
TFormatStream streamItem = prevItem;
streamItem.color = col;
streamItem.textStreamIndex = m_TextStream.Count();
m_FormatStream.AddToTail(streamItem);
}
}
//-----------------------------------------------------------------------------
// Purpose: inserts an indent change into the formatting stream
//-----------------------------------------------------------------------------
void RichText::InsertIndentChange(int pixelsIndent)
{
if (pixelsIndent < 0)
{
pixelsIndent = 0;
}
else if (pixelsIndent > 255)
{
pixelsIndent = 255;
}
// see if indent change already exists in text stream
TFormatStream &prevItem = m_FormatStream[m_FormatStream.Count() - 1];
if (prevItem.pixelsIndent == pixelsIndent)
{
// inserting same indent into stream, just ignore
}
else if (prevItem.textStreamIndex == m_TextStream.Count())
{
// this item is in the same place; update
prevItem.pixelsIndent = pixelsIndent;
}
else
{
// add to text stream, based off existing item
TFormatStream streamItem = prevItem;
streamItem.pixelsIndent = pixelsIndent;
streamItem.textStreamIndex = m_TextStream.Count();
m_FormatStream.AddToTail(streamItem);
}
}
//-----------------------------------------------------------------------------
// Purpose: Inserts character Start for clickable text, eg. URLS
//-----------------------------------------------------------------------------
void RichText::InsertClickableTextStart( const char *pchClickAction )
{
// see if indent change already exists in text stream
TFormatStream &prevItem = m_FormatStream[m_FormatStream.Count() - 1];
if (prevItem.textClickable)
{
// inserting same indent into stream, just ignore
}
else if (prevItem.textStreamIndex == m_TextStream.Count())
{
// this item is in the same place; update
prevItem.textClickable = true;
}
else
{
// add to text stream, based off existing item
TFormatStream streamItem = prevItem;
streamItem.textClickable = true;
streamItem.textStreamIndex = m_TextStream.Count();
streamItem.m_sClickableTextAction = pchClickAction;
m_FormatStream.AddToTail(streamItem);
}
// invalidate the layout to recalculate where the click panels should go
InvalidateLineBreakStream();
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Purpose: Inserts character end for clickable text, eg. URLS
//-----------------------------------------------------------------------------
void RichText::InsertClickableTextEnd()
{
// see if indent change already exists in text stream
TFormatStream &prevItem = m_FormatStream[m_FormatStream.Count() - 1];
if (!prevItem.textClickable)
{
// inserting same indent into stream, just ignore
}
else if (prevItem.textStreamIndex == m_TextStream.Count())
{
// this item is in the same place; update
prevItem.textClickable = false;
}
else
{
// add to text stream, based off existing item
TFormatStream streamItem = prevItem;
streamItem.textClickable = false;
streamItem.textStreamIndex = m_TextStream.Count();
m_FormatStream.AddToTail(streamItem);
}
}
//-----------------------------------------------------------------------------
// Purpose: moves x,y to the Start of the next line of text
//-----------------------------------------------------------------------------
void RichText::AddAnotherLine(int &cx, int &cy)
{
cx = _drawOffsetX + _pixelsIndent;
cy += (surface()->GetFontTall(_font) + _drawOffsetY);
}
//-----------------------------------------------------------------------------
// Purpose: Recalculates line breaks
//-----------------------------------------------------------------------------
void RichText::RecalculateLineBreaks()
{
m_bRecalcLineBreaks = false;
_recalcSavedRenderState = true;
if (!m_TextStream.Count())
return;
HFont font = _font;
int wide = GetWide();
// subtract the scrollbar width
if (_vertScrollBar->IsVisible())
{
wide -= _vertScrollBar->GetWide();
}
int charWidth;
int x = _drawOffsetX, y = _drawOffsetY;
int wordStartIndex = 0;
int wordLength = 0;
bool hasWord = false;
bool justStartedNewLine = true;
bool wordStartedOnNewLine = true;
int startChar = 0;
if (_recalculateBreaksIndex <= 0)
{
m_LineBreaks.RemoveAll();
}
else
{
// remove the rest of the linebreaks list since its out of date.
for (int i = _recalculateBreaksIndex + 1; i < m_LineBreaks.Count(); ++i)
{
m_LineBreaks.Remove(i);
--i; // removing shrinks the list!
}
startChar = m_LineBreaks[_recalculateBreaksIndex];
}
// handle the case where this char is a new line, in that case
// we have already taken its break index into account above so skip it.
if (m_TextStream[startChar] == '\r' || m_TextStream[startChar] == '\n')
{
startChar++;
}
// cycle to the right url panel for what is visible after the startIndex.
int clickableTextNum = GetClickableTextIndexStart(startChar);
clickableTextNum++;
// initialize the renderstate with the start
TRenderState renderState;
GenerateRenderStateForTextStreamIndex(startChar, renderState);
_currentTextClickable = false;
// loop through all the characters
for (int i = startChar; i < m_TextStream.Count(); ++i)
{
wchar_t ch = m_TextStream[i];
renderState.x = x;
if (UpdateRenderState(i, renderState))
{
x = renderState.x;
int preI = i;
// check for clickable text
if (renderState.textClickable != _currentTextClickable)
{
if (renderState.textClickable)
{
// make a new clickable text panel
if (clickableTextNum >= _clickableTextPanels.Count())
{
_clickableTextPanels.AddToTail(new ClickPanel(this));
}
ClickPanel *clickPanel = _clickableTextPanels[clickableTextNum++];
clickPanel->SetTextIndex(preI);
}
// url state change
_currentTextClickable = renderState.textClickable;
}
}
// line break only on whitespace characters
if (!iswspace(ch))
{
if (hasWord)
{
// append to the current word
}
else
{
// Start a new word
wordStartIndex = i;
hasWord = true;
wordStartedOnNewLine = justStartedNewLine;
wordLength = 0;
}
}
else
{
// whitespace/punctuation character
// end the word
hasWord = false;
}
// get the width
charWidth = surface()->GetCharacterWidth(font, ch);
if (!iswcntrl(ch))
{
justStartedNewLine = false;
}
// check to see if the word is past the end of the line [wordStartIndex, i)
if ((x + charWidth) >= wide || ch == '\r' || ch == '\n')
{
// add another line
AddAnotherLine(x, y);
justStartedNewLine = true;
hasWord = false;
if (ch == '\r' || ch == '\n')
{
// set the break at the current character
m_LineBreaks.AddToTail(i);
}
else if (wordStartedOnNewLine || iswspace(ch) ) // catch the "blah " case wrapping around a line
{
// word is longer than a line, so set the break at the current cursor
m_LineBreaks.AddToTail(i);
if (renderState.textClickable)
{
// need to split the url into two panels
int oldIndex = _clickableTextPanels[clickableTextNum - 1]->GetTextIndex();
// make a new clickable text panel
if (clickableTextNum >= _clickableTextPanels.Count())
{
_clickableTextPanels.AddToTail(new ClickPanel(this));
}
ClickPanel *clickPanel = _clickableTextPanels[clickableTextNum++];
clickPanel->SetTextIndex(oldIndex);
}
}
else
{
// set it at the last word Start
m_LineBreaks.AddToTail(wordStartIndex);
// just back to reparse the next line of text
i = wordStartIndex;
}
// reset word length
wordLength = 0;
}
// add to the size
x += charWidth;
wordLength += charWidth;
}
// end the list
m_LineBreaks.AddToTail(MAX_BUFFER_SIZE);
// set up the scrollbar
_invalidateVerticalScrollbarSlider = true;
}
//-----------------------------------------------------------------------------
// Purpose: Recalculate where the vertical scroll bar slider should be
// based on the current cursor line we are on.
//-----------------------------------------------------------------------------
void RichText::LayoutVerticalScrollBarSlider()
{
_invalidateVerticalScrollbarSlider = false;
// set up the scrollbar
if (!_vertScrollBar->IsVisible())
return;
// see where the scrollbar currently is
int previousValue = _vertScrollBar->GetValue();
bool bCurrentlyAtEnd = false;
int rmin, rmax;
_vertScrollBar->GetRange(rmin, rmax);
if (rmax && (previousValue + rmin + _vertScrollBar->GetRangeWindow() == rmax))
{
bCurrentlyAtEnd = true;
}
// work out position to put scrollbar, factoring in insets
int wide, tall, ileft, iright, itop, ibottom;
GetSize(wide, tall);
GetInset(ileft, iright, itop, ibottom);
// with a scroll bar we take off the inset
wide -= iright;
_vertScrollBar->SetPos(wide - _vertScrollBar->GetWide() - 1, itop - 1);
// scrollbar is inside the borders.
_vertScrollBar->SetSize(_vertScrollBar->GetWide(), tall - ibottom - itop);
// calculate how many lines we can fully display
int displayLines = tall / (surface()->GetFontTall(_font) + _drawOffsetY);
int numLines = m_LineBreaks.Count();
if (numLines <= displayLines)
{
// disable the scrollbar
_vertScrollBar->SetEnabled(false);
_vertScrollBar->SetRange(0, numLines);
_vertScrollBar->SetRangeWindow(numLines);
_vertScrollBar->SetValue(0);
}
else
{
// set the scrollbars range
_vertScrollBar->SetRange(0, numLines);
_vertScrollBar->SetRangeWindow(displayLines);
_vertScrollBar->SetEnabled(true);
// this should make it scroll one line at a time
_vertScrollBar->SetButtonPressedScrollValue(1);
if (bCurrentlyAtEnd)
{
_vertScrollBar->SetValue(numLines - displayLines);
}
_vertScrollBar->InvalidateLayout();
_vertScrollBar->Repaint();
}
}
//-----------------------------------------------------------------------------
// Purpose: Sets whether a vertical scrollbar is visible
//-----------------------------------------------------------------------------
void RichText::SetVerticalScrollbar(bool state)
{
if (_vertScrollBar->IsVisible() != state)
{
_vertScrollBar->SetVisible(state);
InvalidateLayout();
}
}
//-----------------------------------------------------------------------------
// Purpose: Create cut/copy/paste dropdown menu
//-----------------------------------------------------------------------------
void RichText::CreateEditMenu()
{
// create a drop down cut/copy/paste menu appropriate for this object's states
if (m_pEditMenu)
delete m_pEditMenu;
m_pEditMenu = new Menu(this, "EditMenu");
// add cut/copy/paste drop down options if its editable, just copy if it is not
m_pEditMenu->AddMenuItem("C&opy", new KeyValues("DoCopySelected"), this);
m_pEditMenu->SetVisible(false);
m_pEditMenu->SetParent(this);
m_pEditMenu->AddActionSignalTarget(this);
}
//-----------------------------------------------------------------------------
// Purpose: We want single line windows to scroll horizontally and select text
// in response to clicking and holding outside window
//-----------------------------------------------------------------------------
void RichText::OnMouseFocusTicked()
{
// if a button is down move the scrollbar slider the appropriate direction
if (_mouseDragSelection) // text is being selected via mouse clicking and dragging
{
OnCursorMoved(0,0); // we want the text to scroll as if we were dragging
}
}
//-----------------------------------------------------------------------------
// Purpose: If a cursor enters the window, we are not elegible for
// MouseFocusTicked events
//-----------------------------------------------------------------------------
void RichText::OnCursorEntered()
{
_mouseDragSelection = false; // outside of window dont recieve drag scrolling ticks
}
//-----------------------------------------------------------------------------
// Purpose: When the cursor is outside the window, if we are holding the mouse
// button down, then we want the window to scroll the text one char at a time using Ticks
//-----------------------------------------------------------------------------
void RichText::OnCursorExited()
{
// outside of window recieve drag scrolling ticks
if (_mouseSelection)
{
_mouseDragSelection = true;
}
}
//-----------------------------------------------------------------------------
// Purpose: Handle selection of text by mouse
//-----------------------------------------------------------------------------
void RichText::OnCursorMoved(int x, int y)
{
if (_mouseSelection)
{
// update the cursor position
int x, y;
input()->GetCursorPos(x, y);
ScreenToLocal(x, y);
_cursorPos = PixelToCursorSpace(x, y);
if (_cursorPos != _select[1])
{
_select[1] = _cursorPos;
Repaint();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Handle mouse button down events.
//-----------------------------------------------------------------------------
void RichText::OnMousePressed(MouseCode code)
{
if (code == MOUSE_LEFT)
{
// clear current selection
SelectNone();
// move the cursor to where the mouse was pressed
int x, y;
input()->GetCursorPos(x, y);
ScreenToLocal(x, y);
_cursorPos = PixelToCursorSpace(x, y);
// enter selection mode
input()->SetMouseCapture(GetVPanel());
_mouseSelection = true;
if (_select[0] < 0)
{
// if no initial selection position, Start selection position at cursor
_select[0] = _cursorPos;
}
_select[1] = _cursorPos;
RequestFocus();
Repaint();
}
else if (code == MOUSE_RIGHT) // check for context menu open
{
CreateEditMenu();
Assert(m_pEditMenu);
OpenEditMenu();
}
}
//-----------------------------------------------------------------------------
// Purpose: Handle mouse button up events
//-----------------------------------------------------------------------------
void RichText::OnMouseReleased(MouseCode code)
{
_mouseSelection = false;
input()->SetMouseCapture(NULL);
// make sure something has been selected
int cx0, cx1;
if (GetSelectedRange(cx0, cx1))
{
if (cx1 - cx0 == 0)
{
// nullify selection
_select[0] = -1;
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Handle mouse double clicks
//-----------------------------------------------------------------------------
void RichText::OnMouseDoublePressed(MouseCode code)
{
// left double clicking on a word selects the word
if (code == MOUSE_LEFT)
{
// move the cursor just as if you single clicked.
OnMousePressed(code);
// then find the start and end of the word we are in to highlight it.
int selectSpot[2];
GotoWordLeft();
selectSpot[0] = _cursorPos;
GotoWordRight();
selectSpot[1] = _cursorPos;
if ( _cursorPos > 0 && (_cursorPos-1) < m_TextStream.Count() )
{
if (iswspace(m_TextStream[_cursorPos-1]))
{
selectSpot[1]--;
_cursorPos--;
}
}
_select[0] = selectSpot[0];
_select[1] = selectSpot[1];
_mouseSelection = true;
}
}
//-----------------------------------------------------------------------------
// Purpose: Turn off text selection code when mouse button is not down
//-----------------------------------------------------------------------------
void RichText::OnMouseCaptureLost()
{
_mouseSelection = false;
}
//-----------------------------------------------------------------------------
// Purpose: Masks which keys get chained up
// Maps keyboard input to text window functions.
//-----------------------------------------------------------------------------
void RichText::OnKeyCodeTyped(KeyCode code)
{
bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
bool alt = (input()->IsKeyDown(KEY_LALT) || input()->IsKeyDown(KEY_RALT));
bool fallThrough = false;
if (ctrl)
{
switch(code)
{
case KEY_INSERT:
case KEY_C:
case KEY_X:
{
CopySelected();
break;
}
case KEY_PAGEUP:
case KEY_HOME:
{
GotoTextStart();
break;
}
case KEY_PAGEDOWN:
case KEY_END:
{
GotoTextEnd();
break;
}
default:
{
fallThrough = true;
break;
}
}
}
else if (alt)
{
// do nothing with ALT-x keys
fallThrough = true;
}
else
{
switch(code)
{
case KEY_TAB:
case KEY_LSHIFT:
case KEY_RSHIFT:
case KEY_ESCAPE:
case KEY_ENTER:
{
fallThrough = true;
break;
}
case KEY_DELETE:
{
if (shift)
{
// shift-delete is cut
CopySelected();
}
break;
}
case KEY_HOME:
{
GotoTextStart();
break;
}
case KEY_END:
{
GotoTextEnd();
break;
}
case KEY_PAGEUP:
{
// if there is a scroll bar scroll down one rangewindow
if (_vertScrollBar->IsVisible())
{
int window = _vertScrollBar->GetRangeWindow();
int newval = _vertScrollBar->GetValue();
_vertScrollBar->SetValue(newval - window - 1);
}
break;
}
case KEY_PAGEDOWN:
{
// if there is a scroll bar scroll down one rangewindow
if (_vertScrollBar->IsVisible())
{
int window = _vertScrollBar->GetRangeWindow();
int newval = _vertScrollBar->GetValue();
_vertScrollBar->SetValue(newval + window + 1);
}
break;
}
default:
{
// return if any other char is pressed.
// as it will be a unicode char.
// and we don't want select[1] changed unless a char was pressed that this fxn handles
return;
}
}
}
// select[1] is the location in the line where the blinking cursor started
_select[1] = _cursorPos;
// chain back on some keys
if (fallThrough)
{
BaseClass::OnKeyCodeTyped(code);
}
}
//-----------------------------------------------------------------------------
// Purpose: Scrolls the list according to the mouse wheel movement
//-----------------------------------------------------------------------------
void RichText::OnMouseWheeled(int delta)
{
MoveScrollBar(delta);
}
//-----------------------------------------------------------------------------
// Purpose: Scrolls the list
// Input : delta - amount to move scrollbar up
//-----------------------------------------------------------------------------
void RichText::MoveScrollBar(int delta)
{
if (_vertScrollBar->IsVisible())
{
int val = _vertScrollBar->GetValue();
val -= (delta * 3);
_vertScrollBar->SetValue(val);
_recalcSavedRenderState = true;
}
}
//-----------------------------------------------------------------------------
// Purpose: set the maximum number of chars in the text buffer
//-----------------------------------------------------------------------------
void RichText::SetMaximumCharCount(int maxChars)
{
_maxCharCount = maxChars;
}
//-----------------------------------------------------------------------------
// Purpose: Find out what line the cursor is on
//-----------------------------------------------------------------------------
int RichText::GetCursorLine()
{
// always returns the last place
int pos = m_LineBreaks[m_LineBreaks.Count() - 1];
Assert(pos == MAX_BUFFER_SIZE);
return pos;
}
//-----------------------------------------------------------------------------
// Purpose: Move the cursor over to the Start of the next word to the right
//-----------------------------------------------------------------------------
void RichText::GotoWordRight()
{
// search right until we hit a whitespace character or a newline
while (++_cursorPos < m_TextStream.Count())
{
if (iswspace(m_TextStream[_cursorPos]))
break;
}
// search right until we hit an nonspace character
while (++_cursorPos < m_TextStream.Count())
{
if (!iswspace(m_TextStream[_cursorPos]))
break;
}
if (_cursorPos > m_TextStream.Count())
{
_cursorPos = m_TextStream.Count();
}
// now we are at the start of the next word
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Move the cursor over to the Start of the next word to the left
//-----------------------------------------------------------------------------
void RichText::GotoWordLeft()
{
if (_cursorPos < 1)
return;
// search left until we hit an nonspace character
while (--_cursorPos >= 0)
{
if (!iswspace(m_TextStream[_cursorPos]))
break;
}
// search left until we hit a whitespace character
while (--_cursorPos >= 0)
{
if (iswspace(m_TextStream[_cursorPos]))
{
break;
}
}
// we end one character off
_cursorPos++;
// now we are at the start of the previous word
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Move cursor to the Start of the text buffer
//-----------------------------------------------------------------------------
void RichText::GotoTextStart()
{
_cursorPos = 0; // set cursor to start
_invalidateVerticalScrollbarSlider = true;
// force scrollbar to the top
_vertScrollBar->SetValue(0);
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Move cursor to the end of the text buffer
//-----------------------------------------------------------------------------
void RichText::GotoTextEnd()
{
_cursorPos = m_TextStream.Count(); // set cursor to end of buffer
_invalidateVerticalScrollbarSlider = true;
// force the scrollbar to the bottom
int min, max;
_vertScrollBar->GetRange(min, max);
_vertScrollBar->SetValue(max);
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Culls the text stream down to a managable size
//-----------------------------------------------------------------------------
void RichText::TruncateTextStream()
{
if (_maxCharCount < 1)
return;
// choose a point to cull at
int cullPos = _maxCharCount / 2;
// kill half the buffer
m_TextStream.RemoveMultiple(0, cullPos);
// work out where in the format stream we can start
int formatIndex = FindFormatStreamIndexForTextStreamPos(cullPos);
if (formatIndex > 0)
{
// take a copy, make it first
m_FormatStream[0] = m_FormatStream[formatIndex];
m_FormatStream[0].textStreamIndex = 0;
// kill the others
m_FormatStream.RemoveMultiple(1, formatIndex);
}
// renormalize the remainder of the format stream
for (int i = 1; i < m_FormatStream.Count(); i++)
{
Assert(m_FormatStream[i].textStreamIndex > cullPos);
m_FormatStream[i].textStreamIndex -= cullPos;
}
// mark everything to be recalculated
InvalidateLineBreakStream();
InvalidateLayout();
_invalidateVerticalScrollbarSlider = true;
}
//-----------------------------------------------------------------------------
// Purpose: Insert a character into the text buffer
//-----------------------------------------------------------------------------
void RichText::InsertChar(wchar_t ch)
{
// throw away redundant linefeed characters
if ((char)ch == '\r')
return;
if (_maxCharCount > 0 && m_TextStream.Count() > _maxCharCount)
{
TruncateTextStream();
}
// insert the new char at the end of the buffer
m_TextStream.AddToTail(ch);
// mark the linebreak steam as needing recalculating from that point
_recalculateBreaksIndex = m_LineBreaks.Count() - 2;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Insert a string into the text buffer, this is just a series
// of char inserts because we have to check each char is ok to insert
//-----------------------------------------------------------------------------
void RichText::InsertString(const char *text)
{
if (text[0] == '#')
{
// check for localization
wchar_t *wsz = localize()->Find(text);
if (wsz)
{
InsertString(wsz);
return;
}
}
// upgrade the ansi text to unicode to display it
int len = strlen(text);
wchar_t *unicode = (wchar_t *)_alloca((len + 1) * sizeof(wchar_t));
localize()->ConvertANSIToUnicode(text, unicode, ((len + 1) * sizeof(wchar_t)));
InsertString(unicode);
}
//-----------------------------------------------------------------------------
// Purpose: Insertsa a unicode string into the buffer
//-----------------------------------------------------------------------------
void RichText::InsertString(const wchar_t *wszText)
{
// insert the whole string
for (const wchar_t *ch = wszText; *ch != 0; ++ch)
{
InsertChar(*ch);
}
InvalidateLayout();
m_bRecalcLineBreaks = true;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Declare a selection empty
//-----------------------------------------------------------------------------
void RichText::SelectNone()
{
// tag the selection as empty
_select[0] = -1;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Load in the selection range so cx0 is the Start and cx1 is the end
// from smallest to highest (right to left)
//-----------------------------------------------------------------------------
bool RichText::GetSelectedRange(int &cx0, int &cx1)
{
// if there is nothing selected return false
if (_select[0] == -1)
return false;
// sort the two position so cx0 is the smallest
cx0 = _select[0];
cx1 = _select[1];
if (cx1 < cx0)
{
int temp = cx0;
cx0 = cx1;
cx1 = temp;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Opens the cut/copy/paste dropdown menu
//-----------------------------------------------------------------------------
void RichText::OpenEditMenu()
{
// get cursor position, this is local to this text edit window
// so we need to adjust it relative to the parent
int cursorX, cursorY;
input()->GetCursorPos(cursorX, cursorY);
/* !! disabled since it recursively gets panel pointers, potentially across dll boundaries,
and doesn't need to be necessary (it's just for handling windowed mode)
// find the frame that has no parent (the one on the desktop)
Panel *panel = this;
while ( panel->GetParent() != NULL)
{
panel = panel->GetParent();
}
panel->ScreenToLocal(cursorX, cursorY);
int x, y;
// get base panel's postition
panel->GetPos(x, y);
// adjust our cursor position accordingly
cursorX += x;
cursorY += y;
*/
int x0, x1;
if (GetSelectedRange(x0, x1)) // there is something selected
{
m_pEditMenu->SetItemEnabled("&Cut", true);
m_pEditMenu->SetItemEnabled("C&opy", true);
}
else // there is nothing selected, disable cut/copy options
{
m_pEditMenu->SetItemEnabled("&Cut", false);
m_pEditMenu->SetItemEnabled("C&opy", false);
}
m_pEditMenu->SetVisible(true);
m_pEditMenu->RequestFocus();
// relayout the menu immediately so that we know it's size
m_pEditMenu->InvalidateLayout(true);
int menuWide, menuTall;
m_pEditMenu->GetSize(menuWide, menuTall);
// work out where the cursor is and therefore the best place to put the menu
int wide, tall;
surface()->GetScreenSize(wide, tall);
if (wide - menuWide > cursorX)
{
// menu hanging right
if (tall - menuTall > cursorY)
{
// menu hanging down
m_pEditMenu->SetPos(cursorX, cursorY);
}
else
{
// menu hanging up
m_pEditMenu->SetPos(cursorX, cursorY - menuTall);
}
}
else
{
// menu hanging left
if (tall - menuTall > cursorY)
{
// menu hanging down
m_pEditMenu->SetPos(cursorX - menuWide, cursorY);
}
else
{
// menu hanging up
m_pEditMenu->SetPos(cursorX - menuWide, cursorY - menuTall);
}
}
m_pEditMenu->RequestFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Cuts the selected chars from the buffer and
// copies them into the clipboard
//-----------------------------------------------------------------------------
void RichText::CutSelected()
{
CopySelected();
// have to request focus if we used the menu
RequestFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Copies the selected chars into the clipboard
//-----------------------------------------------------------------------------
void RichText::CopySelected()
{
int x0, x1;
if (GetSelectedRange(x0, x1))
{
CUtlVector<wchar_t> buf;
for (int i = x0; i < x1; i++)
{
if (m_TextStream[i] == '\n')
{
buf.AddToTail( '\r' );
}
// remove any rich edit commands
buf.AddToTail(m_TextStream[i]);
}
buf.AddToTail('\0');
system()->SetClipboardText(buf.Base(), buf.Count() - 1);
}
// have to request focus if we used the menu
RequestFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Returns the index in the text buffer of the
// character the drawing should Start at
//-----------------------------------------------------------------------------
int RichText::GetStartDrawIndex(int &lineBreakIndexIndex)
{
int startIndex = 0;
int startLine = _vertScrollBar->GetValue();
if ( startLine >= m_LineBreaks.Count() ) // incase the line breaks got reset and the scroll bar hasn't
{
startLine = m_LineBreaks.Count() - 1;
}
lineBreakIndexIndex = startLine;
if (startLine && startLine < m_LineBreaks.Count())
{
startIndex = m_LineBreaks[startLine - 1];
}
return startIndex;
}
//-----------------------------------------------------------------------------
// Purpose: Get a string from text buffer
// Input: offset - index to Start reading from
// bufLen - length of string
//-----------------------------------------------------------------------------
void RichText::GetText(int offset, wchar_t *buf, int bufLenInBytes)
{
if (!buf)
return;
int bufLen = bufLenInBytes / sizeof(wchar_t);
for (int i = offset; i < (offset + bufLen - 1); i++)
{
if (i >= m_TextStream.Count())
break;
buf[i-offset] = m_TextStream[i];
}
buf[(i-offset)] = 0;
buf[bufLen-1] = 0;
}
//-----------------------------------------------------------------------------
// Purpose: gets text from the buffer
//-----------------------------------------------------------------------------
void RichText::GetText(int offset, char *pch, int bufLenInBytes)
{
wchar_t rgwchT[4096];
GetText(offset, rgwchT, sizeof(rgwchT));
localize()->ConvertUnicodeToANSI(rgwchT, pch, bufLenInBytes);
}
//-----------------------------------------------------------------------------
// Purpose: Set the font of the buffer text
//-----------------------------------------------------------------------------
void RichText::SetFont(HFont font)
{
_font = font;
InvalidateLayout();
m_bRecalcLineBreaks = true;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Called when the scrollbar slider is moved
//-----------------------------------------------------------------------------
void RichText::OnSliderMoved()
{
_recalcSavedRenderState = true;
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool RichText::RequestInfo(KeyValues *outputData)
{
if (!stricmp(outputData->GetName(), "GetText"))
{
wchar_t wbuf[512];
GetText(0, wbuf, sizeof(wbuf));
outputData->SetWString("text", wbuf);
return true;
}
return BaseClass::RequestInfo(outputData);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::OnSetText(const wchar_t *text)
{
SetText(text);
}
//-----------------------------------------------------------------------------
// Purpose: Called when a URL, etc has been clicked on
//-----------------------------------------------------------------------------
void RichText::OnClickPanel(int index)
{
wchar_t wBuf[512];
int outIndex = 0;
// parse out the clickable text, and send it to our listeners
_currentTextClickable = true;
TRenderState renderState;
GenerateRenderStateForTextStreamIndex(index, renderState);
for (int i = index; i < (sizeof(wBuf) - 1) && i < m_TextStream.Count(); i++)
{
// stop getting characters when text is no longer clickable
UpdateRenderState(i, renderState);
if (!renderState.textClickable)
break;
// copy out the character
wBuf[outIndex++] = m_TextStream[i];
}
wBuf[outIndex] = 0;
if ( m_FormatStream[renderState.formatStreamIndex].m_sClickableTextAction )
{
localize()->ConvertANSIToUnicode( m_FormatStream[renderState.formatStreamIndex].m_sClickableTextAction.String(), wBuf, sizeof( wBuf ) );
}
PostActionSignal(new KeyValues("TextClicked", "text", wBuf));
OnTextClicked(wBuf);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::ApplySettings(KeyValues *inResourceData)
{
BaseClass::ApplySettings(inResourceData);
SetMaximumCharCount(inResourceData->GetInt("maxchars", -1));
// get the starting text, if any
const char *text = inResourceData->GetString("text", "");
if (*text)
{
delete [] m_pszInitialText;
int len = Q_strlen(text) + 1;
m_pszInitialText = new char[ len ];
Q_strncpy( m_pszInitialText, text, len );
SetText(text);
}
else
{
const char *textfilename = inResourceData->GetString("textfile", NULL);
if ( textfilename )
{
FileHandle_t f = filesystem()->Open( textfilename, "rt" );
if (!f)
{
Warning( "RichText: textfile parameter '%s' not found.\n", textfilename );
return;
}
int len = filesystem()->Size( f ) + 1;
delete [] m_pszInitialText;
m_pszInitialText = new char[ len ];
filesystem()->Read( m_pszInitialText, len - 1, f );
SetText( m_pszInitialText );
filesystem()->Close( f );
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::GetSettings(KeyValues *outResourceData)
{
BaseClass::GetSettings(outResourceData);
outResourceData->SetInt("maxchars", _maxCharCount);
if (m_pszInitialText)
{
outResourceData->SetString("text", m_pszInitialText);
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
const char *RichText::GetDescription()
{
static char buf[1024];
Q_snprintf(buf, sizeof(buf), "%s, string text", BaseClass::GetDescription());
return buf;
}
//-----------------------------------------------------------------------------
// Purpose: Get the number of lines in the window
//-----------------------------------------------------------------------------
int RichText::GetNumLines()
{
return m_LineBreaks.Count();
}
//-----------------------------------------------------------------------------
// Purpose: Sets the height of the text entry window so all text will fit inside
//-----------------------------------------------------------------------------
void RichText::SetToFullHeight()
{
PerformLayout();
int wide, tall;
GetSize(wide, tall);
tall = GetNumLines() * (surface()->GetFontTall(_font) + _drawOffsetY) + _drawOffsetY + 2;
SetSize (wide, tall);
PerformLayout();
}
//-----------------------------------------------------------------------------
// Purpose: Select all the text.
//-----------------------------------------------------------------------------
void RichText::SelectAllText()
{
_cursorPos = 0;
_select[0] = 0;
_select[1] = m_TextStream.Count();
}
//-----------------------------------------------------------------------------
// Purpose: Select all the text.
//-----------------------------------------------------------------------------
void RichText::SelectNoText()
{
_select[0] = 0;
_select[1] = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void RichText::OnSetFocus()
{
BaseClass::OnSetFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Invalidates the current linebreak stream
//-----------------------------------------------------------------------------
void RichText::InvalidateLineBreakStream()
{
// clear the buffer
m_LineBreaks.RemoveAll();
m_LineBreaks.AddToTail(MAX_BUFFER_SIZE);
_recalculateBreaksIndex = 0;
m_bRecalcLineBreaks = true;
}
//-----------------------------------------------------------------------------
// Purpose: Inserts a text string while making URLs clickable/different color
// Input : *text - string that may contain URLs to make clickable/color coded
// URLTextColor - color for URL text
// normalTextColor - color for normal text
//-----------------------------------------------------------------------------
void RichText::InsertPossibleURLString(const char* text, Color URLTextColor, Color normalTextColor)
{
InsertColorChange(normalTextColor);
// parse out the string for URL's
int len = Q_strlen(text), pos = 0;
bool clickable = false;
char *resultBuf = (char *)stackalloc( len + 1 );
while (pos < len)
{
pos = ParseTextStringForUrls(text, pos, resultBuf, len, clickable);
if (clickable)
{
InsertClickableTextStart();
InsertColorChange(URLTextColor);
}
InsertString(resultBuf);
if (clickable)
{
InsertColorChange(normalTextColor);
InsertClickableTextEnd();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: looks for URLs in the string and returns information about the URL
//-----------------------------------------------------------------------------
int RichText::ParseTextStringForUrls(const char *text, int startPos, char *resultBuffer, int resultBufferSize, bool &clickable)
{
// scan for text that looks like a URL
int i = startPos;
while (text[i] != 0)
{
bool bURLFound = false;
if (!Q_strnicmp(text + i, "www.", 4))
{
// scan ahead for another '.'
bool bPeriodFound = false;
for (const char *ch = text + i + 5; ch != 0; ch++)
{
if (*ch == '.')
{
bPeriodFound = true;
break;
}
}
// URL found
if (bPeriodFound)
{
bURLFound = true;
}
}
else if (!Q_strnicmp(text + i, "http://", 7))
{
bURLFound = true;
}
else if (!Q_strnicmp(text + i, "ftp://", 6))
{
bURLFound = true;
}
else if (!Q_strnicmp(text + i, "steam://", 8))
{
bURLFound = true;
}
else if (!Q_strnicmp(text + i, "steambeta://", 12))
{
bURLFound = true;
}
else if (!Q_strnicmp(text + i, "mailto:", 7))
{
bURLFound = true;
}
else if (!Q_strnicmp(text + i, "\\\\", 2))
{
bURLFound = true;
}
if (bURLFound)
{
if (i == startPos)
{
// we're at the Start of a URL, so parse that out
clickable = true;
int outIndex = 0;
while (text[i] != 0 && !iswspace(text[i]))
{
resultBuffer[outIndex++] = text[i++];
}
resultBuffer[outIndex] = 0;
return i;
}
else
{
// no url
break;
}
}
// increment and loop
i++;
}
// nothing found;
// parse out the text before the end
clickable = false;
int outIndex = 0;
int fromIndex = startPos;
while (fromIndex < i && outIndex < resultBufferSize)
{
resultBuffer[outIndex++] = text[fromIndex++];
}
resultBuffer[outIndex] = 0;
return i;
}
//-----------------------------------------------------------------------------
// Purpose: Opens the web browser with the text
//-----------------------------------------------------------------------------
void RichText::OnTextClicked(const wchar_t *wszText)
{
char ansi[512];
localize()->ConvertUnicodeToANSI(wszText, ansi, sizeof(ansi));
system()->ShellExecute("open", ansi);
}
//-----------------------------------------------------------------------------
// Purpose: data accessor
//-----------------------------------------------------------------------------
bool RichText::IsScrollbarVisible()
{
return _vertScrollBar->IsVisible();
}
#ifdef DBGFLAG_VALIDATE
//-----------------------------------------------------------------------------
// Purpose: Run a global validation pass on all of our data structures and memory
// allocations.
// Input: validator - Our global validator object
// pchName - Our name (typically a member var in our container)
//-----------------------------------------------------------------------------
void RichText::Validate( CValidator &validator, char *pchName )
{
validator.Push( "vgui::RichText", this, pchName );
m_TextStream.Validate( validator, "m_TextStream" );
m_FormatStream.Validate( validator, "m_FormatStream" );
m_LineBreaks.Validate( validator, "m_TextStream" );
_clickableTextPanels.Validate( validator, "_clickableTextPanels" );
validator.ClaimMemory( m_pszInitialText );
BaseClass::Validate( validator, "vgui::RichText" );
validator.Pop();
}
#endif // DBGFLAG_VALIDATE