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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/tier1/KeyValues.cpp

2159 lines
54 KiB
C++

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifdef _XBOX
#include "xbox/xbox_platform.h"
#include "xbox/xbox_win32stubs.h"
#endif
#if defined(_WIN32) && !defined(_XBOX)
#include <windows.h> // for WideCharToMultiByte and MultiByteToWideChar
#elif defined(_LINUX)
#include <wchar.h> // wcslen()
#define _alloca alloca
#endif
#include <KeyValues.h>
#include "filesystem.h"
#include <vstdlib/IKeyValuesSystem.h>
#include <Color.h>
#include <stdlib.h>
#include "tier0/dbg.h"
#include "tier0/mem.h"
#include "utlvector.h"
#include "utlbuffer.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
static char * s_LastFileLoadingFrom = "unknown"; // just needed for error messages
#define KEYVALUES_TOKEN_SIZE 1024
static char s_pTokenBuf[KEYVALUES_TOKEN_SIZE];
#define INTERNALWRITE( pData, len ) InternalWrite( filesystem, f, pBuf, pData, len )
// a simple class to keep track of a stack of valid parsed symbols
const int MAX_ERROR_STACK = 64;
class CKeyValuesErrorStack
{
public:
CKeyValuesErrorStack() : m_pFilename("NULL"), m_errorIndex(0), m_maxErrorIndex(0) {}
void SetFilename( const char *pFilename )
{
m_pFilename = pFilename;
m_maxErrorIndex = 0;
}
// entering a new keyvalues block, save state for errors
// Not save symbols instead of pointers because the pointers can move!
int Push( int symName )
{
if ( m_errorIndex < MAX_ERROR_STACK )
{
m_errorStack[m_errorIndex] = symName;
}
m_errorIndex++;
m_maxErrorIndex = MAX( m_maxErrorIndex, (m_errorIndex-1) );
return m_errorIndex-1;
}
// exiting block, error isn't in this block, remove.
void Pop()
{
m_errorIndex--;
Assert(m_errorIndex>=0);
}
// Allows you to keep the same stack level, but change the name as you parse peers
void Reset( int stackLevel, int symName )
{
Assert( stackLevel >= 0 && stackLevel < m_errorIndex );
m_errorStack[stackLevel] = symName;
}
// Hit an error, report it and the parsing stack for context
void ReportError( const char *pError )
{
DevMsg( 1, "KeyValues Error: %s in file %s\n", pError, m_pFilename );
for ( int i = 0; i < m_maxErrorIndex; i++ )
{
if ( m_errorStack[i] != INVALID_KEY_SYMBOL )
{
if ( i < m_errorIndex )
{
DevMsg( 1, "%s, ", KeyValuesSystem()->GetStringForSymbol(m_errorStack[i]) );
}
else
{
DevMsg( 1, "(*%s*), ", KeyValuesSystem()->GetStringForSymbol(m_errorStack[i]) );
}
}
}
DevMsg( 1, "\n" );
}
private:
int m_errorStack[MAX_ERROR_STACK];
const char *m_pFilename;
int m_errorIndex;
int m_maxErrorIndex;
} g_KeyValuesErrorStack;
// a simple helper that creates stack entries as it goes in & out of scope
class CKeyErrorContext
{
public:
CKeyErrorContext( KeyValues *pKv )
{
Init( pKv->GetNameSymbol() );
}
~CKeyErrorContext()
{
g_KeyValuesErrorStack.Pop();
}
CKeyErrorContext( int symName )
{
Init( symName );
}
void Reset( int symName )
{
g_KeyValuesErrorStack.Reset( m_stackLevel, symName );
}
private:
void Init( int symName )
{
m_stackLevel = g_KeyValuesErrorStack.Push( symName );
}
int m_stackLevel;
};
// Uncomment this line to hit the ~CLeakTrack assert to see what's looking like it's leaking
// #define LEAKTRACK
#ifdef LEAKTRACK
class CLeakTrack
{
public:
CLeakTrack()
{
}
~CLeakTrack()
{
if ( keys.Count() != 0 )
{
Assert( 0 );
}
}
struct kve
{
KeyValues *kv;
char name[ 256 ];
};
void AddKv( KeyValues *kv, char const *name )
{
kve k;
Q_strncpy( k.name, name ? name : "NULL", sizeof( k.name ) );
k.kv = kv;
keys.AddToTail( k );
}
void RemoveKv( KeyValues *kv )
{
int c = keys.Count();
for ( int i = 0; i < c; i++ )
{
if ( keys[i].kv == kv )
{
keys.Remove( i );
break;
}
}
}
CUtlVector< kve > keys;
};
static CLeakTrack track;
#define TRACK_KV_ADD( ptr, name ) track.AddKv( ptr, name )
#define TRACK_KV_REMOVE( ptr ) track.RemoveKv( ptr )
#else
#define TRACK_KV_ADD( ptr, name )
#define TRACK_KV_REMOVE( ptr )
#endif
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName )
{
TRACK_KV_ADD( this, setName );
Init();
SetName ( setName );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName, const char *firstKey, const char *firstValue )
{
TRACK_KV_ADD( this, setName );
Init();
SetName( setName );
SetString( firstKey, firstValue );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName, const char *firstKey, const wchar_t *firstValue )
{
TRACK_KV_ADD( this, setName );
Init();
SetName( setName );
SetWString( firstKey, firstValue );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName, const char *firstKey, int firstValue )
{
TRACK_KV_ADD( this, setName );
Init();
SetName( setName );
SetInt( firstKey, firstValue );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName, const char *firstKey, const char *firstValue, const char *secondKey, const char *secondValue )
{
TRACK_KV_ADD( this, setName );
Init();
SetName( setName );
SetString( firstKey, firstValue );
SetString( secondKey, secondValue );
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
KeyValues::KeyValues( const char *setName, const char *firstKey, int firstValue, const char *secondKey, int secondValue )
{
TRACK_KV_ADD( this, setName );
Init();
SetName( setName );
SetInt( firstKey, firstValue );
SetInt( secondKey, secondValue );
}
//-----------------------------------------------------------------------------
// Purpose: Initialize member variables
//-----------------------------------------------------------------------------
void KeyValues::Init()
{
m_iKeyName = INVALID_KEY_SYMBOL;
m_iDataType = TYPE_NONE;
m_pSub = NULL;
m_pPeer = NULL;
m_pChain = NULL;
m_sValue = NULL;
m_wsValue = NULL;
m_pValue = NULL;
m_bHasEscapeSequences = false;
// Needed for backward compatibility
memset( reserved, 0, sizeof(reserved) );
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
KeyValues::~KeyValues()
{
TRACK_KV_REMOVE( this );
RemoveEverything();
}
//-----------------------------------------------------------------------------
// Purpose: remove everything
//-----------------------------------------------------------------------------
void KeyValues::RemoveEverything()
{
KeyValues *dat;
KeyValues *datNext = NULL;
for ( dat = m_pSub; dat != NULL; dat = datNext )
{
datNext = dat->m_pPeer;
dat->m_pPeer = NULL;
delete dat;
}
for ( dat = m_pPeer; dat && dat != this; dat = datNext )
{
datNext = dat->m_pPeer;
dat->m_pPeer = NULL;
delete dat;
}
delete [] m_sValue;
m_sValue = NULL;
delete [] m_wsValue;
m_wsValue = NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *f -
//-----------------------------------------------------------------------------
void KeyValues::RecursiveSaveToFile( CUtlBuffer& buf, int indentLevel )
{
RecursiveSaveToFile( NULL, FILESYSTEM_INVALID_HANDLE, &buf, indentLevel );
}
//-----------------------------------------------------------------------------
// Adds a chain... if we don't find stuff in this keyvalue, we'll look
// in the one we're chained to.
//-----------------------------------------------------------------------------
void KeyValues::ChainKeyValue( KeyValues* pChain )
{
m_pChain = pChain;
}
//-----------------------------------------------------------------------------
// Purpose: Get the name of the current key section
//-----------------------------------------------------------------------------
const char *KeyValues::GetName( void ) const
{
return KeyValuesSystem()->GetStringForSymbol(m_iKeyName);
}
//-----------------------------------------------------------------------------
// Purpose: Get the symbol name of the current key section
//-----------------------------------------------------------------------------
int KeyValues::GetNameSymbol() const
{
return m_iKeyName;
}
//-----------------------------------------------------------------------------
// Purpose: Read a single token from buffer (0 terminated)
//-----------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma warning (disable:4706)
#endif
const char *KeyValues::ReadToken( CUtlBuffer &buf, bool &wasQuoted )
{
wasQuoted = false;
if ( !buf.IsValid() )
return NULL;
// eating white spaces and remarks loop
while ( true )
{
buf.EatWhiteSpace();
if ( !buf.IsValid() )
return NULL; // file ends after reading whitespaces
// stop if it's not a comment; a new token starts here
if ( !buf.EatCPPComment() )
break;
}
const char *c = (const char*)buf.PeekGet( sizeof(char), 0 );
if ( !c )
return NULL;
// read quoted strings specially
if ( *c == '\"' )
{
wasQuoted = true;
buf.GetDelimitedString( m_bHasEscapeSequences ? GetCStringCharConversion() : GetNoEscCharConversion(),
s_pTokenBuf, KEYVALUES_TOKEN_SIZE );
return s_pTokenBuf;
}
if ( *c == '{' || *c == '}' )
{
// it's a control char, just add this one char and stop reading
s_pTokenBuf[0] = *c;
s_pTokenBuf[1] = 0;
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, 1 );
return s_pTokenBuf;
}
// read in the token until we hit a whitespace or a control character
bool bReportedError = false;
int nCount = 0;
while (( c = (const char*)buf.PeekGet( sizeof(char), 0 )) )
{
// end of file
if ( *c == 0 )
break;
// break if any control character appears in non quoted tokens
if ( *c == '"' || *c == '{' || *c == '}' )
break;
// break on whitespace
if ( isspace(*c) )
break;
if (nCount < (KEYVALUES_TOKEN_SIZE-1) )
{
s_pTokenBuf[nCount++] = *c; // add char to buffer
}
else if ( !bReportedError )
{
bReportedError = true;
g_KeyValuesErrorStack.ReportError(" ReadToken overflow" );
}
buf.SeekGet( CUtlBuffer::SEEK_CURRENT, 1 );
}
s_pTokenBuf[ nCount ] = 0;
return s_pTokenBuf;
}
#ifdef _MSC_VER
#pragma warning (default:4706)
#endif
//-----------------------------------------------------------------------------
// Purpose: if parser should translate escape sequences ( /n, /t etc), set to true
//-----------------------------------------------------------------------------
void KeyValues::UsesEscapeSequences(bool state)
{
m_bHasEscapeSequences = state;
}
//-----------------------------------------------------------------------------
// Purpose: Load keyValues from disk
//-----------------------------------------------------------------------------
bool KeyValues::LoadFromFile( IBaseFileSystem *filesystem, const char *resourceName, const char *pathID )
{
Assert(filesystem);
#ifdef _MSC_VER
Assert(_heapchk() == _HEAPOK);
#endif
FileHandle_t f = filesystem->Open(resourceName, "rb", pathID);
if (!f)
return false;
// load file into a null-terminated buffer
int fileSize = filesystem->Size(f);
char *buffer = (char *)MemAllocScratch(fileSize + 1);
Assert(buffer);
filesystem->Read(buffer, fileSize, f); // read into local buffer
buffer[fileSize] = 0; // null terminate file as EOF
filesystem->Close( f ); // close file after reading
bool retOK = LoadFromBuffer( resourceName, buffer, filesystem );
MemFreeScratch();
return retOK;
}
//-----------------------------------------------------------------------------
// Purpose: Save the keyvalues to disk
// Creates the path to the file if it doesn't exist
//-----------------------------------------------------------------------------
bool KeyValues::SaveToFile( IBaseFileSystem *filesystem, const char *resourceName, const char *pathID )
{
// create a write file
FileHandle_t f = filesystem->Open(resourceName, "wb", pathID);
if ( f == FILESYSTEM_INVALID_HANDLE )
{
DevMsg(1, "KeyValues::SaveToFile: couldn't open file \"%s\" in path \"%s\".\n",
resourceName?resourceName:"NULL", pathID?pathID:"NULL" );
return false;
}
RecursiveSaveToFile(filesystem, f, NULL, 0);
filesystem->Close(f);
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Write out a set of indenting
//-----------------------------------------------------------------------------
void KeyValues::WriteIndents( IBaseFileSystem *filesystem, FileHandle_t f, CUtlBuffer *pBuf, int indentLevel )
{
for ( int i = 0; i < indentLevel; i++ )
{
INTERNALWRITE( "\t", 1 );
}
}
//-----------------------------------------------------------------------------
// Purpose: Write out a string where we convert the double quotes to backslash double quote
//-----------------------------------------------------------------------------
void KeyValues::WriteConvertedString( IBaseFileSystem *filesystem, FileHandle_t f, CUtlBuffer *pBuf, const char *pszString )
{
// handle double quote chars within the string
// the worst possible case is that the whole string is quotes
int len = Q_strlen(pszString);
char *convertedString = (char *) _alloca ((len + 1) * sizeof(char) * 2);
int j=0;
for (int i=0; i <= len; i++)
{
if (pszString[i] == '\"')
{
convertedString[j] = '\\';
j++;
}
else if ( m_bHasEscapeSequences && pszString[i] == '\\' )
{
convertedString[j] = '\\';
j++;
}
convertedString[j] = pszString[i];
j++;
}
INTERNALWRITE(convertedString, strlen(convertedString));
}
void KeyValues::InternalWrite( IBaseFileSystem *filesystem, FileHandle_t f, CUtlBuffer *pBuf, const void *pData, int len )
{
if ( filesystem )
{
filesystem->Write( pData, len, f );
}
if ( pBuf )
{
pBuf->Put( pData, len );
}
}
//-----------------------------------------------------------------------------
// Purpose: Save keyvalues from disk, if subkey values are detected, calls
// itself to save those
//-----------------------------------------------------------------------------
void KeyValues::RecursiveSaveToFile( IBaseFileSystem *filesystem, FileHandle_t f, CUtlBuffer *pBuf, int indentLevel )
{
// write header
WriteIndents( filesystem, f, pBuf, indentLevel );
INTERNALWRITE("\"", 1);
WriteConvertedString(filesystem, f, pBuf, GetName());
INTERNALWRITE("\"\n", 2);
WriteIndents( filesystem, f, pBuf, indentLevel );
INTERNALWRITE("{\n", 2);
// loop through all our keys writing them to disk
for ( KeyValues *dat = m_pSub; dat != NULL; dat = dat->m_pPeer )
{
if ( dat->m_pSub )
{
dat->RecursiveSaveToFile( filesystem, f, pBuf, indentLevel + 1 );
}
else
{
// only write non-empty keys
switch (dat->m_iDataType)
{
case TYPE_STRING:
{
if (dat->m_sValue && *(dat->m_sValue))
{
WriteIndents(filesystem, f, pBuf, indentLevel + 1);
INTERNALWRITE("\"", 1);
WriteConvertedString(filesystem, f, pBuf, dat->GetName());
INTERNALWRITE("\"\t\t\"", 4);
WriteConvertedString(filesystem, f, pBuf, dat->m_sValue);
INTERNALWRITE("\"\n", 2);
}
break;
}
case TYPE_WSTRING:
{
#ifdef _WIN32
if ( dat->m_wsValue )
{
static char buf[KEYVALUES_TOKEN_SIZE];
// make sure we have enough space
Assert(::WideCharToMultiByte(CP_UTF8, 0, dat->m_wsValue, -1, NULL, 0, NULL, NULL) < KEYVALUES_TOKEN_SIZE);
int result = ::WideCharToMultiByte(CP_UTF8, 0, dat->m_wsValue, -1, buf, KEYVALUES_TOKEN_SIZE, NULL, NULL);
if (result)
{
WriteIndents(filesystem, f, pBuf, indentLevel + 1);
INTERNALWRITE("\"", 1);
INTERNALWRITE(dat->GetName(), Q_strlen(dat->GetName()));
INTERNALWRITE("\"\t\t\"", 4);
WriteConvertedString(filesystem, f, pBuf, buf);
INTERNALWRITE("\"\n", 2);
}
}
#endif
break;
}
case TYPE_INT:
{
WriteIndents(filesystem, f, pBuf, indentLevel + 1);
INTERNALWRITE("\"", 1);
INTERNALWRITE(dat->GetName(), Q_strlen(dat->GetName()));
INTERNALWRITE("\"\t\t\"", 4);
char buf[32];
Q_snprintf(buf, sizeof( buf ), "%d", dat->m_iValue);
INTERNALWRITE(buf, Q_strlen(buf));
INTERNALWRITE("\"\n", 2);
break;
}
case TYPE_UINT64:
{
WriteIndents(filesystem, f, pBuf, indentLevel + 1);
INTERNALWRITE("\"", 1);
INTERNALWRITE(dat->GetName(), Q_strlen(dat->GetName()));
INTERNALWRITE("\"\t\t\"", 4);
char buf[32];
Q_binarytohex((byte *)dat->m_sValue, sizeof(uint64), buf, sizeof(buf));
INTERNALWRITE(buf, Q_strlen(buf));
INTERNALWRITE("\"\n", 2);
break;
}
case TYPE_FLOAT:
{
WriteIndents(filesystem, f, pBuf, indentLevel + 1);
INTERNALWRITE("\"", 1);
INTERNALWRITE(dat->GetName(), Q_strlen(dat->GetName()));
INTERNALWRITE("\"\t\t\"", 4);
char buf[48];
Q_snprintf(buf, sizeof( buf ), "%f", dat->m_flValue);
INTERNALWRITE(buf, Q_strlen(buf));
INTERNALWRITE("\"\n", 2);
break;
}
case TYPE_COLOR:
DevMsg(1, "KeyValues::RecursiveSaveToFile: TODO, missing code for TYPE_COLOR.\n");
break;
default:
break;
}
}
}
// write tail
WriteIndents(filesystem, f, pBuf, indentLevel);
INTERNALWRITE("}\n", 2);
}
//-----------------------------------------------------------------------------
// Purpose: looks up a key by symbol name
//-----------------------------------------------------------------------------
KeyValues *KeyValues::FindKey(int keySymbol) const
{
for (KeyValues *dat = m_pSub; dat != NULL; dat = dat->m_pPeer)
{
if (dat->m_iKeyName == keySymbol)
return dat;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Find a keyValue, create it if it is not found.
// Set bCreate to true to create the key if it doesn't already exist
// (which ensures a valid pointer will be returned)
//-----------------------------------------------------------------------------
KeyValues *KeyValues::FindKey(const char *keyName, bool bCreate)
{
// return the current key if a NULL subkey is asked for
if (!keyName || !keyName[0])
return this;
// look for '/' characters deliminating sub fields
char szBuf[256];
const char *subStr = strchr(keyName, '/');
const char *searchStr = keyName;
// pull out the substring if it exists
if (subStr)
{
int size = subStr - keyName;
Q_memcpy( szBuf, keyName, size );
szBuf[size] = 0;
searchStr = szBuf;
}
// lookup the symbol for the search string
HKeySymbol iSearchStr = KeyValuesSystem()->GetSymbolForString(searchStr);
KeyValues *lastItem = NULL;
KeyValues *dat;
// find the searchStr in the current peer list
for (dat = m_pSub; dat != NULL; dat = dat->m_pPeer)
{
lastItem = dat; // record the last item looked at (for if we need to append to the end of the list)
// symbol compare
if (dat->m_iKeyName == iSearchStr)
{
break;
}
}
if ( !dat && m_pChain )
{
dat = m_pChain->FindKey(keyName, false);
}
// make sure a key was found
if (!dat)
{
if (bCreate)
{
// we need to create a new key
dat = new KeyValues( searchStr );
// Assert(dat != NULL);
// insert new key at end of list
if (lastItem)
{
lastItem->m_pPeer = dat;
}
else
{
m_pSub = dat;
}
dat->m_pPeer = NULL;
// a key graduates to be a submsg as soon as it's m_pSub is set
// this should be the only place m_pSub is set
m_iDataType = TYPE_NONE;
}
else
{
return NULL;
}
}
// if we've still got a subStr we need to keep looking deeper in the tree
if ( subStr )
{
// recursively chain down through the paths in the string
return dat->FindKey(subStr + 1, bCreate);
}
return dat;
}
//-----------------------------------------------------------------------------
// Purpose: Create a new key, with an autogenerated name.
// Name is guaranteed to be an integer, of value 1 higher than the highest
// other integer key name
//-----------------------------------------------------------------------------
KeyValues *KeyValues::CreateNewKey()
{
int newID = 1;
// search for any key with higher values
for (KeyValues *dat = m_pSub; dat != NULL; dat = dat->m_pPeer)
{
// case-insensitive string compare
int val = atoi(dat->GetName());
if (newID <= val)
{
newID = val + 1;
}
}
char buf[12];
Q_snprintf( buf, sizeof(buf), "%d", newID );
return CreateKey( buf );
}
//-----------------------------------------------------------------------------
// Create a key
//-----------------------------------------------------------------------------
KeyValues* KeyValues::CreateKey( const char *keyName )
{
// key wasn't found so just create a new one
KeyValues* dat = new KeyValues( keyName );
dat->UsesEscapeSequences( m_bHasEscapeSequences != 0 ); // use same format as parent does
// add into subkey list
AddSubKey( dat );
return dat;
}
//-----------------------------------------------------------------------------
// Adds a subkey. Make sure the subkey isn't a child of some other keyvalues
//-----------------------------------------------------------------------------
void KeyValues::AddSubKey( KeyValues *pSubkey )
{
// Make sure the subkey isn't a child of some other keyvalues
Assert( pSubkey->m_pPeer == NULL );
// add into subkey list
if ( m_pSub == NULL )
{
m_pSub = pSubkey;
}
else
{
KeyValues *pTempDat = m_pSub;
while ( pTempDat->GetNextKey() != NULL )
{
pTempDat = pTempDat->GetNextKey();
}
pTempDat->SetNextKey( pSubkey );
}
}
//-----------------------------------------------------------------------------
// Purpose: Remove a subkey from the list
//-----------------------------------------------------------------------------
void KeyValues::RemoveSubKey(KeyValues *subKey)
{
if (!subKey)
return;
// check the list pointer
if (m_pSub == subKey)
{
m_pSub = subKey->m_pPeer;
}
else
{
// look through the list
KeyValues *kv = m_pSub;
while (kv->m_pPeer)
{
if (kv->m_pPeer == subKey)
{
kv->m_pPeer = subKey->m_pPeer;
break;
}
kv = kv->m_pPeer;
}
}
subKey->m_pPeer = NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Return the first subkey in the list
//-----------------------------------------------------------------------------
KeyValues *KeyValues::GetFirstSubKey()
{
return m_pSub;
}
//-----------------------------------------------------------------------------
// Purpose: Return the next subkey
//-----------------------------------------------------------------------------
KeyValues *KeyValues::GetNextKey()
{
return m_pPeer;
}
//-----------------------------------------------------------------------------
// Purpose: Sets this key's peer to the KeyValues passed in
//-----------------------------------------------------------------------------
void KeyValues::SetNextKey( KeyValues *pDat )
{
m_pPeer = pDat;
}
KeyValues* KeyValues::GetFirstTrueSubKey()
{
KeyValues *pRet = m_pSub;
while ( pRet && pRet->m_iDataType != TYPE_NONE )
pRet = pRet->m_pPeer;
return pRet;
}
KeyValues* KeyValues::GetNextTrueSubKey()
{
KeyValues *pRet = m_pPeer;
while ( pRet && pRet->m_iDataType != TYPE_NONE )
pRet = pRet->m_pPeer;
return pRet;
}
KeyValues* KeyValues::GetFirstValue()
{
KeyValues *pRet = m_pSub;
while ( pRet && pRet->m_iDataType == TYPE_NONE )
pRet = pRet->m_pPeer;
return pRet;
}
KeyValues* KeyValues::GetNextValue()
{
KeyValues *pRet = m_pPeer;
while ( pRet && pRet->m_iDataType == TYPE_NONE )
pRet = pRet->m_pPeer;
return pRet;
}
//-----------------------------------------------------------------------------
// Purpose: Get the integer value of a keyName. Default value is returned
// if the keyName can't be found.
//-----------------------------------------------------------------------------
int KeyValues::GetInt( const char *keyName, int defaultValue )
{
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
switch ( dat->m_iDataType )
{
case TYPE_STRING:
return atoi(dat->m_sValue);
case TYPE_WSTRING:
#ifdef _WIN32
return _wtoi(dat->m_wsValue);
#else
DevMsg( "TODO: implement _wtoi\n");
return 0;
#endif
case TYPE_FLOAT:
return (int)dat->m_flValue;
case TYPE_UINT64:
// can't convert, since it would lose data
Assert(0);
return 0;
case TYPE_INT:
case TYPE_PTR:
default:
return dat->m_iValue;
};
}
return defaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: Get the integer value of a keyName. Default value is returned
// if the keyName can't be found.
//-----------------------------------------------------------------------------
uint64 KeyValues::GetUint64( const char *keyName, uint64 defaultValue )
{
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
switch ( dat->m_iDataType )
{
case TYPE_STRING:
return atoi(dat->m_sValue);
case TYPE_WSTRING:
#ifdef _WIN32
return _wtoi(dat->m_wsValue);
#else
AssertFatal( 0 );
return 0;
#endif
case TYPE_FLOAT:
return (int)dat->m_flValue;
case TYPE_UINT64:
return *((uint64 *)dat->m_sValue);
case TYPE_INT:
case TYPE_PTR:
default:
return dat->m_iValue;
};
}
return defaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: Get the pointer value of a keyName. Default value is returned
// if the keyName can't be found.
//-----------------------------------------------------------------------------
void *KeyValues::GetPtr( const char *keyName, void *defaultValue )
{
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
switch ( dat->m_iDataType )
{
case TYPE_PTR:
return dat->m_pValue;
case TYPE_WSTRING:
case TYPE_STRING:
case TYPE_FLOAT:
case TYPE_INT:
case TYPE_UINT64:
default:
return NULL;
};
}
return defaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: Get the float value of a keyName. Default value is returned
// if the keyName can't be found.
//-----------------------------------------------------------------------------
float KeyValues::GetFloat( const char *keyName, float defaultValue )
{
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
switch ( dat->m_iDataType )
{
case TYPE_STRING:
return (float)atof(dat->m_sValue);
case TYPE_WSTRING:
return 0.0f; // no wtof
case TYPE_FLOAT:
return dat->m_flValue;
case TYPE_INT:
return (float)dat->m_iValue;
case TYPE_UINT64:
return (float)(*((uint64 *)dat->m_sValue));
case TYPE_PTR:
default:
return 0.0f;
};
}
return defaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: Get the string pointer of a keyName. Default value is returned
// if the keyName can't be found.
//-----------------------------------------------------------------------------
const char *KeyValues::GetString( const char *keyName, const char *defaultValue )
{
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
// convert the data to string form then return it
char buf[64];
switch ( dat->m_iDataType )
{
case TYPE_FLOAT:
Q_snprintf( buf, sizeof( buf ), "%f", dat->m_flValue );
SetString( keyName, buf );
break;
case TYPE_INT:
case TYPE_PTR:
Q_snprintf( buf, sizeof( buf ), "%d", dat->m_iValue );
SetString( keyName, buf );
break;
case TYPE_UINT64:
Q_snprintf( buf, sizeof( buf ), "%I64i", *((uint64 *)(dat->m_sValue)) );
SetString( keyName, buf );
break;
case TYPE_WSTRING:
{
#ifdef _WIN32
// convert the string to char *, set it for future use, and return it
static char buf[512];
int result = ::WideCharToMultiByte(CP_UTF8, 0, dat->m_wsValue, -1, buf, 512, NULL, NULL);
if ( result )
{
SetString( keyName, buf );
}
else
{
return defaultValue;
}
#endif
break;
}
case TYPE_STRING:
break;
default:
return defaultValue;
};
return dat->m_sValue;
}
return defaultValue;
}
const wchar_t *KeyValues::GetWString( const char *keyName, const wchar_t *defaultValue)
{
#ifdef _WIN32
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
wchar_t wbuf[64];
switch ( dat->m_iDataType )
{
case TYPE_FLOAT:
swprintf(wbuf, L"%f", dat->m_flValue);
SetWString( keyName, wbuf);
break;
case TYPE_INT:
case TYPE_PTR:
swprintf( wbuf, L"%d", dat->m_iValue );
SetWString( keyName, wbuf );
break;
case TYPE_UINT64:
{
swprintf( wbuf, L"%I64i", *((uint64 *)(dat->m_sValue)) );
SetWString( keyName, wbuf );
}
break;
case TYPE_WSTRING:
break;
case TYPE_STRING:
{
static wchar_t wbuftemp[512]; // convert to wide
int result = ::MultiByteToWideChar(CP_UTF8, 0, dat->m_sValue, -1, wbuftemp, 512);
if ( result )
{
SetWString( keyName, wbuftemp);
}
else
{
return defaultValue;
}
break;
}
default:
return defaultValue;
};
return (const wchar_t* )dat->m_wsValue;
}
#else
DevMsg("TODO: implement wide char functions\n");
#endif
return defaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: Gets a color
//-----------------------------------------------------------------------------
Color KeyValues::GetColor( const char *keyName )
{
Color color(0, 0, 0, 0);
KeyValues *dat = FindKey( keyName, false );
if ( dat )
{
if ( dat->m_iDataType == TYPE_COLOR )
{
color[0] = dat->m_Color[0];
color[1] = dat->m_Color[1];
color[2] = dat->m_Color[2];
color[3] = dat->m_Color[3];
}
else if ( dat->m_iDataType == TYPE_FLOAT )
{
color[0] = static_cast<unsigned char>(dat->m_flValue);
}
else if ( dat->m_iDataType == TYPE_INT )
{
color[0] = dat->m_iValue;
}
else if ( dat->m_iDataType == TYPE_STRING )
{
// parse the colors out of the string
float a, b, c, d;
sscanf(dat->m_sValue, "%f %f %f %f", &a, &b, &c, &d);
color[0] = (unsigned char)a;
color[1] = (unsigned char)b;
color[2] = (unsigned char)c;
color[3] = (unsigned char)d;
}
}
return color;
}
//-----------------------------------------------------------------------------
// Purpose: Sets a color
//-----------------------------------------------------------------------------
void KeyValues::SetColor( const char *keyName, Color value)
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
dat->m_iDataType = TYPE_COLOR;
dat->m_Color[0] = value[0];
dat->m_Color[1] = value[1];
dat->m_Color[2] = value[2];
dat->m_Color[3] = value[3];
}
}
void KeyValues::SetStringValue( char const *strValue )
{
// delete the old value
delete [] m_sValue;
// make sure we're not storing the WSTRING - as we're converting over to STRING
delete [] m_wsValue;
m_wsValue = NULL;
if (!strValue)
{
// ensure a valid value
strValue = "";
}
// allocate memory for the new value and copy it in
int len = Q_strlen( strValue );
m_sValue = new char[len + 1];
Q_memcpy( m_sValue, strValue, len+1 );
m_iDataType = TYPE_STRING;
}
//-----------------------------------------------------------------------------
// Purpose: Set the string value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetString( const char *keyName, const char *value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
// delete the old value
delete [] dat->m_sValue;
// make sure we're not storing the WSTRING - as we're converting over to STRING
delete [] dat->m_wsValue;
dat->m_wsValue = NULL;
if (!value)
{
// ensure a valid value
value = "";
}
// allocate memory for the new value and copy it in
int len = Q_strlen( value );
dat->m_sValue = new char[len + 1];
Q_memcpy( dat->m_sValue, value, len+1 );
dat->m_iDataType = TYPE_STRING;
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the string value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetWString( const char *keyName, const wchar_t *value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
// delete the old value
delete [] dat->m_wsValue;
// make sure we're not storing the STRING - as we're converting over to WSTRING
delete [] dat->m_sValue;
dat->m_sValue = NULL;
if (!value)
{
// ensure a valid value
value = L"";
}
// allocate memory for the new value and copy it in
int len = wcslen( value );
dat->m_wsValue = new wchar_t[len + 1];
Q_memcpy( dat->m_wsValue, value, (len+1) * sizeof(wchar_t) );
dat->m_iDataType = TYPE_WSTRING;
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the integer value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetInt( const char *keyName, int value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
dat->m_iValue = value;
dat->m_iDataType = TYPE_INT;
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the integer value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetUint64( const char *keyName, uint64 value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
// delete the old value
delete [] dat->m_sValue;
// make sure we're not storing the WSTRING - as we're converting over to STRING
delete [] dat->m_wsValue;
dat->m_wsValue = NULL;
dat->m_sValue = new char[sizeof(uint64)];
*((uint64 *)dat->m_sValue) = value;
dat->m_iDataType = TYPE_UINT64;
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the float value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetFloat( const char *keyName, float value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
dat->m_flValue = value;
dat->m_iDataType = TYPE_FLOAT;
}
}
void KeyValues::SetName( const char * setName )
{
m_iKeyName = KeyValuesSystem()->GetSymbolForString( setName );
}
//-----------------------------------------------------------------------------
// Purpose: Set the pointer value of a keyName.
//-----------------------------------------------------------------------------
void KeyValues::SetPtr( const char *keyName, void *value )
{
KeyValues *dat = FindKey( keyName, true );
if ( dat )
{
dat->m_pValue = value;
dat->m_iDataType = TYPE_PTR;
}
}
void KeyValues::RecursiveCopyKeyValues( KeyValues& src )
{
// garymcthack - need to check this code for possible buffer overruns.
m_iKeyName = src.GetNameSymbol();
if( !src.m_pSub )
{
m_iDataType = src.m_iDataType;
char buf[256];
switch( src.m_iDataType )
{
case TYPE_NONE:
break;
case TYPE_STRING:
if( src.m_sValue )
{
int len = Q_strlen(src.m_sValue) + 1;
m_sValue = new char[len];
Q_strncpy( m_sValue, src.m_sValue, len );
}
break;
case TYPE_INT:
{
m_iValue = src.m_iValue;
Q_snprintf( buf,sizeof(buf), "%d", m_iValue );
int len = Q_strlen(buf) + 1;
m_sValue = new char[len];
Q_strncpy( m_sValue, buf, len );
}
break;
case TYPE_FLOAT:
{
m_flValue = src.m_flValue;
Q_snprintf( buf,sizeof(buf), "%f", m_flValue );
int len = Q_strlen(buf) + 1;
m_sValue = new char[len];
Q_strncpy( m_sValue, buf, len );
}
break;
case TYPE_PTR:
{
m_pValue = src.m_pValue;
}
break;
case TYPE_UINT64:
{
m_sValue = new char[sizeof(uint64)];
Q_memcpy( m_sValue, src.m_sValue, sizeof(uint64) );
}
break;
case TYPE_COLOR:
{
m_Color[0] = src.m_Color[0];
m_Color[1] = src.m_Color[1];
m_Color[2] = src.m_Color[2];
m_Color[3] = src.m_Color[3];
}
break;
default:
{
// do nothing . .what the heck is this?
Assert( 0 );
}
break;
}
}
#if 0
KeyValues *pDst = this;
for ( KeyValues *pSrc = src.m_pSub; pSrc; pSrc = pSrc->m_pPeer )
{
if ( pSrc->m_pSub )
{
pDst->m_pSub = new KeyValues( pSrc->m_pSub->getName() );
pDst->m_pSub->RecursiveCopyKeyValues( *pSrc->m_pSub );
}
else
{
// copy non-empty keys
if ( pSrc->m_sValue && *(pSrc->m_sValue) )
{
pDst->m_pPeer = new KeyValues(
}
}
}
#endif
// Handle the immediate child
if( src.m_pSub )
{
m_pSub = new KeyValues( NULL );
m_pSub->RecursiveCopyKeyValues( *src.m_pSub );
}
// Handle the immediate peer
if( src.m_pPeer )
{
m_pPeer = new KeyValues( NULL );
m_pPeer->RecursiveCopyKeyValues( *src.m_pPeer );
}
}
KeyValues& KeyValues::operator=( KeyValues& src )
{
RemoveEverything();
Init(); // reset all values
RecursiveCopyKeyValues( src );
return *this;
}
//-----------------------------------------------------------------------------
// Make a new copy of all subkeys, add them all to the passed-in keyvalues
//-----------------------------------------------------------------------------
void KeyValues::CopySubkeys( KeyValues *pParent ) const
{
// recursively copy subkeys
// Also maintain ordering....
KeyValues *pPrev = NULL;
for ( KeyValues *sub = m_pSub; sub != NULL; sub = sub->m_pPeer )
{
// take a copy of the subkey
KeyValues *dat = sub->MakeCopy();
// add into subkey list
if (pPrev)
{
pPrev->m_pPeer = dat;
}
else
{
pParent->m_pSub = dat;
}
dat->m_pPeer = NULL;
pPrev = dat;
}
}
//-----------------------------------------------------------------------------
// Purpose: Makes a copy of the whole key-value pair set
//-----------------------------------------------------------------------------
KeyValues *KeyValues::MakeCopy( void ) const
{
KeyValues *newKeyValue = new KeyValues(GetName());
// copy data
newKeyValue->m_iDataType = m_iDataType;
switch ( m_iDataType )
{
case TYPE_STRING:
{
if ( m_sValue )
{
int len = Q_strlen( m_sValue );
Assert( !newKeyValue->m_sValue );
newKeyValue->m_sValue = new char[len + 1];
Q_memcpy( newKeyValue->m_sValue, m_sValue, len+1 );
}
}
break;
case TYPE_WSTRING:
{
if ( m_wsValue )
{
int len = wcslen( m_wsValue );
newKeyValue->m_wsValue = new wchar_t[len+1];
Q_memcpy( newKeyValue->m_wsValue, m_wsValue, (len+1)*sizeof(wchar_t));
}
}
break;
case TYPE_INT:
newKeyValue->m_iValue = m_iValue;
break;
case TYPE_FLOAT:
newKeyValue->m_flValue = m_flValue;
break;
case TYPE_PTR:
newKeyValue->m_pValue = m_pValue;
break;
case TYPE_COLOR:
newKeyValue->m_Color[0] = m_Color[0];
newKeyValue->m_Color[1] = m_Color[1];
newKeyValue->m_Color[2] = m_Color[2];
newKeyValue->m_Color[3] = m_Color[3];
break;
case TYPE_UINT64:
newKeyValue->m_sValue = new char[sizeof(uint64)];
Q_memcpy( newKeyValue->m_sValue, m_sValue, sizeof(uint64) );
break;
};
// recursively copy subkeys
CopySubkeys( newKeyValue );
return newKeyValue;
}
//-----------------------------------------------------------------------------
// Purpose: Check if a keyName has no value assigned to it.
//-----------------------------------------------------------------------------
bool KeyValues::IsEmpty(const char *keyName)
{
KeyValues *dat = FindKey(keyName, false);
if (!dat)
return true;
if (dat->m_iDataType == TYPE_NONE && dat->m_pSub == NULL)
return true;
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Clear out all subkeys, and the current value
//-----------------------------------------------------------------------------
void KeyValues::Clear( void )
{
delete m_pSub;
m_pSub = NULL;
m_iDataType = TYPE_NONE;
}
//-----------------------------------------------------------------------------
// Purpose: Get the data type of the value stored in a keyName
//-----------------------------------------------------------------------------
KeyValues::types_t KeyValues::GetDataType(const char *keyName)
{
KeyValues *dat = FindKey(keyName, false);
if (dat)
return (types_t)dat->m_iDataType;
return TYPE_NONE;
}
//-----------------------------------------------------------------------------
// Purpose: Deletion, ensures object gets deleted from correct heap
//-----------------------------------------------------------------------------
void KeyValues::deleteThis()
{
delete this;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : includedKeys -
//-----------------------------------------------------------------------------
void KeyValues::AppendIncludedKeys( CUtlVector< KeyValues * >& includedKeys )
{
// Append any included keys, too...
int includeCount = includedKeys.Count();
int i;
for ( i = 0; i < includeCount; i++ )
{
KeyValues *kv = includedKeys[ i ];
Assert( kv );
KeyValues *insertSpot = this;
while ( insertSpot->GetNextKey() )
{
insertSpot = insertSpot->GetNextKey();
}
insertSpot->SetNextKey( kv );
}
}
void KeyValues::ParseIncludedKeys( char const *resourceName, const char *filetoinclude,
IBaseFileSystem* pFileSystem, const char *pPathID, CUtlVector< KeyValues * >& includedKeys )
{
Assert( resourceName );
Assert( filetoinclude );
Assert( pFileSystem );
// Load it...
if ( !pFileSystem )
{
return;
}
// Get relative subdirectory
char fullpath[ 512 ];
Q_strncpy( fullpath, resourceName, sizeof( fullpath ) );
// Strip off characters back to start or first /
bool done = false;
int len = Q_strlen( fullpath );
while ( !done )
{
if ( len <= 0 )
{
break;
}
if ( fullpath[ len - 1 ] == '\\' ||
fullpath[ len - 1 ] == '/' )
{
break;
}
// zero it
fullpath[ len - 1 ] = 0;
--len;
}
// Append included file
Q_strncat( fullpath, filetoinclude, sizeof( fullpath ), COPY_ALL_CHARACTERS );
KeyValues *newKV = new KeyValues( fullpath );
// CUtlSymbol save = s_CurrentFileSymbol; // did that had any use ???
newKV->UsesEscapeSequences( m_bHasEscapeSequences != 0 ); // use same format as parent
if ( newKV->LoadFromFile( pFileSystem, fullpath, pPathID ) )
{
includedKeys.AddToTail( newKV );
}
else
{
DevMsg( "KeyValues::ParseIncludedKeys: Couldn't load included keyvalue file %s\n", fullpath );
newKV->deleteThis();
}
// s_CurrentFileSymbol = save;
}
//-----------------------------------------------------------------------------
// Read from a buffer...
//-----------------------------------------------------------------------------
bool KeyValues::LoadFromBuffer( char const *resourceName, CUtlBuffer &buf, IBaseFileSystem* pFileSystem, const char *pPathID )
{
KeyValues *pPreviousKey = NULL;
KeyValues *pCurrentKey = this;
CUtlVector< KeyValues * > includedKeys;
bool wasQuoted;
g_KeyValuesErrorStack.SetFilename( resourceName );
do
{
// the first thing must be a key
const char *s = ReadToken( buf, wasQuoted );
if ( !buf.IsValid() || !s || *s == 0 )
break;
if ( !Q_stricmp( s, "#include" ) ) // special include macro (not a key name)
{
s = ReadToken( buf, wasQuoted );
// Name of subfile to load is now in s
if ( !s || *s == 0 )
{
g_KeyValuesErrorStack.ReportError("#include is NULL " );
}
else
{
ParseIncludedKeys( resourceName, s, pFileSystem, pPathID, includedKeys );
}
continue;
}
if ( !pCurrentKey )
{
pCurrentKey = new KeyValues( s );
Assert( pCurrentKey );
pCurrentKey->UsesEscapeSequences( m_bHasEscapeSequences != 0 ); // same format has parent use
if ( pPreviousKey )
{
pPreviousKey->SetNextKey( pCurrentKey );
}
}
else
{
pCurrentKey->SetName( s );
}
// get the '{'
s = ReadToken( buf, wasQuoted );
if ( s && *s == '{' && !wasQuoted )
{
// header is valid so load the file
pCurrentKey->RecursiveLoadFromBuffer( resourceName, buf );
}
else
{
g_KeyValuesErrorStack.ReportError("LoadFromBuffer: missing {" );
}
pPreviousKey = pCurrentKey;
pCurrentKey = NULL;
} while ( buf.IsValid() );
AppendIncludedKeys( includedKeys );
g_KeyValuesErrorStack.SetFilename( "" );
return true;
}
//-----------------------------------------------------------------------------
// Read from a buffer...
//-----------------------------------------------------------------------------
bool KeyValues::LoadFromBuffer( char const *resourceName, const char *pBuffer, IBaseFileSystem* pFileSystem, const char *pPathID )
{
if ( !pBuffer )
return true;
int nLen = Q_strlen( pBuffer );
CUtlBuffer buf( pBuffer, nLen, CUtlBuffer::READ_ONLY | CUtlBuffer::TEXT_BUFFER );
return LoadFromBuffer( resourceName, buf, pFileSystem, pPathID );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void KeyValues::RecursiveLoadFromBuffer( char const *resourceName, CUtlBuffer &buf )
{
CKeyErrorContext errorReport(this);
bool wasQuoted;
// keep this out of the stack until a key is parsed
CKeyErrorContext errorKey( INVALID_KEY_SYMBOL );
while ( 1 )
{
// get the key name
const char * name = ReadToken( buf, wasQuoted );
if ( !name ) // EOF stop reading
{
g_KeyValuesErrorStack.ReportError("RecursiveLoadFromBuffer: got EOF instead of keyname" );
break;
}
if ( !*name ) // empty token, maybe "" or EOF
{
g_KeyValuesErrorStack.ReportError("RecursiveLoadFromBuffer: got empty keyname" );
break;
}
if ( *name == '}' && !wasQuoted ) // top level closed, stop reading
break;
// Always create the key; note that this could potentially
// cause some duplication, but that's what we want sometimes
KeyValues *dat = CreateKey( name );
errorKey.Reset( dat->GetNameSymbol() );
// get the value
const char * value = ReadToken( buf, wasQuoted );
if ( !value )
{
g_KeyValuesErrorStack.ReportError("RecursiveLoadFromBuffer: got NULL key" );
break;
}
if ( *value == '}' && !wasQuoted )
{
g_KeyValuesErrorStack.ReportError("RecursiveLoadFromBuffer: got } in key" );
break;
}
if ( *value == '{' && !wasQuoted )
{
// this isn't a key, it's a section
errorKey.Reset( INVALID_KEY_SYMBOL );
// sub value list
dat->RecursiveLoadFromBuffer( resourceName, buf );
}
else
{
if (dat->m_sValue)
{
delete[] dat->m_sValue;
dat->m_sValue = NULL;
}
int len = Q_strlen( value );
// Here, let's determine if we got a float or an int....
char* pIEnd; // pos where int scan ended
char* pFEnd; // pos where float scan ended
const char* pSEnd = value + len ; // pos where token ends
int ival = strtol( value, &pIEnd, 10 );
float fval = (float)strtod( value, &pFEnd );
if ( *value == 0 )
{
dat->m_iDataType = TYPE_STRING;
}
else if ( (pFEnd > pIEnd) && (pFEnd == pSEnd) )
{
dat->m_flValue = fval;
dat->m_iDataType = TYPE_FLOAT;
}
else if (pIEnd == pSEnd)
{
dat->m_iValue = ival;
dat->m_iDataType = TYPE_INT;
}
else
{
dat->m_iDataType = TYPE_STRING;
}
if (dat->m_iDataType == TYPE_STRING)
{
// copy in the string information
dat->m_sValue = new char[len+1];
Q_memcpy( dat->m_sValue, value, len+1 );
}
}
}
}
// writes KeyValue as binary data to buffer
bool KeyValues::WriteAsBinary( CUtlBuffer &buffer )
{
if ( buffer.IsText() ) // must be a binary buffer
return false;
if ( !buffer.IsValid() ) // must be valid, no overflows etc
return false;
// Write subkeys:
// loop through all our peers
for ( KeyValues *dat = this; dat != NULL; dat = dat->m_pPeer )
{
// write type
buffer.PutUnsignedChar( dat->m_iDataType );
// write name
buffer.PutString( dat->GetName() );
// write type
switch (dat->m_iDataType)
{
case TYPE_NONE:
{
dat->m_pSub->WriteAsBinary( buffer );
break;
}
case TYPE_STRING:
{
if (dat->m_sValue && *(dat->m_sValue))
{
buffer.PutString( dat->m_sValue );
}
else
{
buffer.PutString( "" );
}
break;
}
case TYPE_WSTRING:
{
Assert( !"TYPE_WSTRING" );
break;
}
case TYPE_INT:
{
buffer.PutInt( dat->m_iValue );
break;
}
case TYPE_UINT64:
{
buffer.PutDouble( *((double *)dat->m_sValue) );
break;
}
case TYPE_FLOAT:
{
buffer.PutFloat( dat->m_flValue );
break;
}
case TYPE_COLOR:
{
buffer.PutUnsignedChar( dat->m_Color[0] );
buffer.PutUnsignedChar( dat->m_Color[1] );
buffer.PutUnsignedChar( dat->m_Color[2] );
buffer.PutUnsignedChar( dat->m_Color[3] );
break;
}
case TYPE_PTR:
{
buffer.PutUnsignedInt( (int)dat->m_pValue );
}
default:
break;
}
}
// write tail, marks end of peers
buffer.PutUnsignedChar( TYPE_NUMTYPES );
return buffer.IsValid();
}
// read KeyValues from binary buffer, returns true if parsing was successful
bool KeyValues::ReadAsBinary( CUtlBuffer &buffer )
{
if ( buffer.IsText() ) // must be a binary buffer
return false;
if ( !buffer.IsValid() ) // must be valid, no overflows etc
return false;
RemoveEverything(); // remove current content
Init(); // reset
char token[KEYVALUES_TOKEN_SIZE];
KeyValues *dat = this;
types_t type = (types_t)buffer.GetUnsignedChar();
// loop through all our peers
while ( true )
{
if ( type == TYPE_NUMTYPES )
break; // no more peers
dat->m_iDataType = type;
buffer.GetString( token, KEYVALUES_TOKEN_SIZE-1 );
token[KEYVALUES_TOKEN_SIZE-1] = 0;
dat->SetName( token );
switch ( type )
{
case TYPE_NONE:
{
dat->m_pSub = new KeyValues("");
dat->m_pSub->ReadAsBinary( buffer );
break;
}
case TYPE_STRING:
{
buffer.GetString( token, KEYVALUES_TOKEN_SIZE-1 );
token[KEYVALUES_TOKEN_SIZE-1] = 0;
int len = Q_strlen( token );
dat->m_sValue = new char[len + 1];
Q_memcpy( dat->m_sValue, token, len+1 );
break;
}
case TYPE_WSTRING:
{
Assert( !"TYPE_WSTRING" );
break;
}
case TYPE_INT:
{
dat->m_iValue = buffer.GetInt();
break;
}
case TYPE_UINT64:
{
dat->m_sValue = new char[sizeof(uint64)];
*((double *)dat->m_sValue) = buffer.GetDouble();
}
case TYPE_FLOAT:
{
dat->m_flValue = buffer.GetFloat();
break;
}
case TYPE_COLOR:
{
dat->m_Color[0] = buffer.GetUnsignedChar();
dat->m_Color[1] = buffer.GetUnsignedChar();
dat->m_Color[2] = buffer.GetUnsignedChar();
dat->m_Color[3] = buffer.GetUnsignedChar();
break;
}
case TYPE_PTR:
{
dat->m_pValue = (void*)buffer.GetUnsignedInt();
}
default:
break;
}
if ( !buffer.IsValid() ) // error occured
return false;
type = (types_t)buffer.GetUnsignedChar();
if ( type == TYPE_NUMTYPES )
break;
// new peer follows
dat->m_pPeer = new KeyValues("");
dat = dat->m_pPeer;
}
return buffer.IsValid();
}
#include "tier0/memdbgoff.h"
//-----------------------------------------------------------------------------
// Purpose: memory allocator
//-----------------------------------------------------------------------------
void *KeyValues::operator new( size_t iAllocSize )
{
MEM_ALLOC_CREDIT();
return KeyValuesSystem()->AllocKeyValuesMemory(iAllocSize);
}
void *KeyValues::operator new( size_t iAllocSize, int nBlockUse, const char *pFileName, int nLine )
{
MemAlloc_PushAllocDbgInfo( pFileName, nLine );
void *p = KeyValuesSystem()->AllocKeyValuesMemory(iAllocSize);
MemAlloc_PopAllocDbgInfo();
return p;
}
//-----------------------------------------------------------------------------
// Purpose: deallocator
//-----------------------------------------------------------------------------
void KeyValues::operator delete( void *pMem )
{
KeyValuesSystem()->FreeKeyValuesMemory(pMem);
}
void KeyValues::operator delete( void *pMem, int nBlockUse, const char *pFileName, int nLine )
{
KeyValuesSystem()->FreeKeyValuesMemory(pMem);
}
#include "tier0/memdbgon.h"