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hl2sdk/public/pixelwriter.h

558 lines
14 KiB
C++

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//
//===========================================================================//
#ifndef PIXELWRITER_H
#define PIXELWRITER_H
#ifdef _WIN32
#pragma once
#endif
#ifdef _WIN32
#define FORCEINLINE_PIXEL FORCEINLINE
#elif _LINUX
#define FORCEINLINE_PIXEL extern __inline__ FORCEINLINE
#else
#error "implement me"
#endif
#include "bitmap/imageformat.h"
#include "tier0/dbg.h"
#include "compressed_vector.h"
//-----------------------------------------------------------------------------
// Color writing class
//-----------------------------------------------------------------------------
class CPixelWriter
{
public:
FORCEINLINE void SetPixelMemory( ImageFormat format, void* pMemory, int stride );
FORCEINLINE void Seek( int x, int y );
FORCEINLINE void* SkipBytes( int n );
FORCEINLINE void SkipPixels( int n );
FORCEINLINE void WritePixel( int r, int g, int b, int a = 255 );
FORCEINLINE void WritePixelNoAdvance( int r, int g, int b, int a = 255 );
FORCEINLINE void WritePixelSigned( int r, int g, int b, int a = 255 );
FORCEINLINE void WritePixelNoAdvanceSigned( int r, int g, int b, int a = 255 );
FORCEINLINE void ReadPixelNoAdvance( int &r, int &g, int &b, int &a );
// Floating point formats
FORCEINLINE void WritePixelNoAdvanceF( float r, float g, float b, float a = 1.0f );
FORCEINLINE void WritePixelF( float r, float g, float b, float a = 1.0f );
FORCEINLINE unsigned char GetPixelSize() { return m_Size; }
FORCEINLINE bool IsUsingFloatFormat() const;
private:
enum
{
PIXELWRITER_USING_FLOAT_FORMAT = 0x1,
PIXELWRITER_USING_16BIT_FLOAT_FORMAT = 0x2
};
unsigned char* m_pBase;
unsigned char* m_pBits;
unsigned short m_BytesPerRow;
unsigned char m_Size;
unsigned char m_nFlags;
signed short m_RShift;
signed short m_GShift;
signed short m_BShift;
signed short m_AShift;
unsigned int m_RMask;
unsigned int m_GMask;
unsigned int m_BMask;
unsigned int m_AMask;
};
FORCEINLINE_PIXEL bool CPixelWriter::IsUsingFloatFormat() const
{
return (m_nFlags & PIXELWRITER_USING_FLOAT_FORMAT) != 0;
}
FORCEINLINE_PIXEL void CPixelWriter::SetPixelMemory( ImageFormat format, void* pMemory, int stride )
{
m_pBits = (unsigned char*)pMemory;
m_pBase = m_pBits;
m_BytesPerRow = (unsigned short)stride;
m_nFlags = 0;
switch(format)
{
case IMAGE_FORMAT_R32F: // NOTE! : the low order bits are first in this naming convention.
m_Size = 4;
m_RShift = 0;
m_GShift = 0;
m_BShift = 0;
m_AShift = 0;
m_RMask = 0xFFFFFFFF;
m_GMask = 0x0;
m_BMask = 0x0;
m_AMask = 0x0;
m_nFlags |= PIXELWRITER_USING_FLOAT_FORMAT;
break;
case IMAGE_FORMAT_RGBA32323232F:
m_Size = 16;
m_RShift = 0;
m_GShift = 32;
m_BShift = 64;
m_AShift = 96;
m_RMask = 0xFFFFFFFF;
m_GMask = 0xFFFFFFFF;
m_BMask = 0xFFFFFFFF;
m_AMask = 0xFFFFFFFF;
m_nFlags |= PIXELWRITER_USING_FLOAT_FORMAT;
break;
case IMAGE_FORMAT_RGBA16161616F:
m_Size = 8;
m_RShift = 0;
m_GShift = 16;
m_BShift = 32;
m_AShift = 48;
m_RMask = 0xFFFF;
m_GMask = 0xFFFF;
m_BMask = 0xFFFF;
m_AMask = 0xFFFF;
m_nFlags |= PIXELWRITER_USING_FLOAT_FORMAT | PIXELWRITER_USING_16BIT_FLOAT_FORMAT;
break;
#ifdef _XBOX
case IMAGE_FORMAT_LINEAR_RGBA8888:
#endif
case IMAGE_FORMAT_RGBA8888:
m_Size = 4;
m_RShift = 0;
m_GShift = 8;
m_BShift = 16;
m_AShift = 24;
m_RMask = 0xFF;
m_GMask = 0xFF;
m_BMask = 0xFF;
m_AMask = 0xFF;
break;
#ifdef _XBOX
case IMAGE_FORMAT_LINEAR_BGRA8888:
#endif
case IMAGE_FORMAT_BGRA8888: // NOTE! : the low order bits are first in this naming convention.
m_Size = 4;
m_RShift = 16;
m_GShift = 8;
m_BShift = 0;
m_AShift = 24;
m_RMask = 0xFF;
m_GMask = 0xFF;
m_BMask = 0xFF;
m_AMask = 0xFF;
break;
#ifdef _XBOX
case IMAGE_FORMAT_LINEAR_BGRX8888:
#endif
case IMAGE_FORMAT_BGRX8888:
m_Size = 4;
m_RShift = 16;
m_GShift = 8;
m_BShift = 0;
m_AShift = 24;
m_RMask = 0xFF;
m_GMask = 0xFF;
m_BMask = 0xFF;
m_AMask = 0x00;
break;
case IMAGE_FORMAT_BGRA4444:
m_Size = 2;
m_RShift = 4;
m_GShift = 0;
m_BShift = -4;
m_AShift = 8;
m_RMask = 0xF0;
m_GMask = 0xF0;
m_BMask = 0xF0;
m_AMask = 0xF0;
break;
case IMAGE_FORMAT_BGR888:
m_Size = 3;
m_RShift = 16;
m_GShift = 8;
m_BShift = 0;
m_AShift = 0;
m_RMask = 0xFF;
m_GMask = 0xFF;
m_BMask = 0xFF;
m_AMask = 0x00;
break;
case IMAGE_FORMAT_BGR565:
m_Size = 2;
m_RShift = 8;
m_GShift = 3;
m_BShift = -3;
m_AShift = 0;
m_RMask = 0xF8;
m_GMask = 0xFC;
m_BMask = 0xF8;
m_AMask = 0x00;
break;
case IMAGE_FORMAT_BGRA5551:
case IMAGE_FORMAT_BGRX5551:
m_Size = 2;
m_RShift = 7;
m_GShift = 2;
m_BShift = -3;
m_AShift = 8;
m_RMask = 0xF8;
m_GMask = 0xF8;
m_BMask = 0xF8;
m_AMask = 0x80;
break;
// GR - alpha format for HDR support
case IMAGE_FORMAT_A8:
m_Size = 1;
m_RShift = 0;
m_GShift = 0;
m_BShift = 0;
m_AShift = 0;
m_RMask = 0x00;
m_GMask = 0x00;
m_BMask = 0x00;
m_AMask = 0xFF;
break;
// GR - alpha format for HDR support
case IMAGE_FORMAT_UVWQ8888:
m_Size = 4;
m_RShift = 0;
m_GShift = 8;
m_BShift = 16;
m_AShift = 24;
m_RMask = 0xFF;
m_GMask = 0xFF;
m_BMask = 0xFF;
m_AMask = 0xFF;
break;
case IMAGE_FORMAT_RGBA16161616:
m_Size = 8;
m_RShift = 0;
m_GShift = 16;
m_BShift = 32;
m_AShift = 48;
m_RMask = 0xFFFF;
m_GMask = 0xFFFF;
m_BMask = 0xFFFF;
m_AMask = 0xFFFF;
break;
#ifdef _XBOX
// restrict to red as index provider
case IMAGE_FORMAT_P8:
m_Size = 1;
m_RShift = 0;
m_GShift = 0;
m_BShift = 0;
m_AShift = 0;
m_RMask = 0xFF;
m_GMask = 0x00;
m_BMask = 0x00;
m_AMask = 0x00;
break;
#endif
// FIXME: Add more color formats as need arises
default:
{
static bool format_error_printed[ NUM_IMAGE_FORMATS ];
if ( !format_error_printed[ format ] )
{
Assert(0);
Msg( "CPixelWriter::SetPixelMemory: Unsupported image format %i\n",
format );
format_error_printed[ format ] = true;
}
m_Size = 0; // set to zero so that we don't stomp memory for formats that we don't understand.
}
break;
}
}
//-----------------------------------------------------------------------------
// Sets where we're writing to
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::Seek( int x, int y )
{
m_pBits = m_pBase + y * m_BytesPerRow + x * m_Size;
}
//-----------------------------------------------------------------------------
// Skips n bytes:
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void* CPixelWriter::SkipBytes( int n )
{
m_pBits += n;
return m_pBits;
}
//-----------------------------------------------------------------------------
// Skips n pixels:
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::SkipPixels( int n )
{
SkipBytes( n * m_Size );
}
//-----------------------------------------------------------------------------
// Writes a pixel without advancing the index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvanceF( float r, float g, float b, float a )
{
Assert( IsUsingFloatFormat() );
if (PIXELWRITER_USING_16BIT_FLOAT_FORMAT & m_nFlags)
{
float16 fp16[4];
fp16[0].SetFloat( r );
fp16[1].SetFloat( g );
fp16[2].SetFloat( b );
fp16[3].SetFloat( a );
// fp16
unsigned short pBuf[4] = { 0, 0, 0, 0 };
pBuf[ m_RShift >> 4 ] |= (fp16[0].GetBits() & m_RMask) << ( m_RShift & 0xF );
pBuf[ m_GShift >> 4 ] |= (fp16[1].GetBits() & m_GMask) << ( m_GShift & 0xF );
pBuf[ m_BShift >> 4 ] |= (fp16[2].GetBits() & m_BMask) << ( m_BShift & 0xF );
pBuf[ m_AShift >> 4 ] |= (fp16[3].GetBits() & m_AMask) << ( m_AShift & 0xF );
memcpy( m_pBits, pBuf, m_Size );
}
else
{
// fp32
int pBuf[4] = { 0, 0, 0, 0 };
pBuf[ m_RShift >> 5 ] |= (FloatBits(r) & m_RMask) << ( m_RShift & 0x1F );
pBuf[ m_GShift >> 5 ] |= (FloatBits(g) & m_GMask) << ( m_GShift & 0x1F );
pBuf[ m_BShift >> 5 ] |= (FloatBits(b) & m_BMask) << ( m_BShift & 0x1F );
pBuf[ m_AShift >> 5 ] |= (FloatBits(a) & m_AMask) << ( m_AShift & 0x1F );
memcpy( m_pBits, pBuf, m_Size );
}
}
//-----------------------------------------------------------------------------
// Writes a pixel, advances the write index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixelF( float r, float g, float b, float a )
{
WritePixelNoAdvanceF(r, g, b, a);
m_pBits += m_Size;
}
//-----------------------------------------------------------------------------
// Writes a pixel, advances the write index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixel( int r, int g, int b, int a )
{
WritePixelNoAdvance(r,g,b,a);
m_pBits += m_Size;
}
//-----------------------------------------------------------------------------
// Writes a pixel, advances the write index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixelSigned( int r, int g, int b, int a )
{
WritePixelNoAdvanceSigned(r,g,b,a);
m_pBits += m_Size;
}
//-----------------------------------------------------------------------------
// Writes a pixel without advancing the index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvance( int r, int g, int b, int a )
{
Assert( !IsUsingFloatFormat() );
if( m_Size <= 0 )
{
return;
}
if( m_Size < 5 )
{
unsigned int val = (r & m_RMask) << m_RShift;
val |= (g & m_GMask) << m_GShift;
val |= (m_BShift > 0) ? ((b & m_BMask) << m_BShift) : ((b & m_BMask) >> -m_BShift);
val |= (a & m_AMask) << m_AShift;
switch( m_Size )
{
default:
Assert( 0 );
return;
case 1:
{
m_pBits[0] = (unsigned char)((val & 0xff));
return;
}
case 2:
{
( ( unsigned short * )m_pBits )[0] = ( unsigned short )((val & 0xffff));
return;
}
case 3:
{
( ( unsigned short * )m_pBits )[0] = ( unsigned short )((val & 0xffff));
m_pBits[2] = (unsigned char)((val >> 16) & 0xff);
return;
}
case 4:
{
( ( unsigned int * )m_pBits )[0] = val;
return;
}
}
}
else
{
int64 val = ( ( int64 )(r & m_RMask) ) << m_RShift;
val |= ( ( int64 )(g & m_GMask) ) << m_GShift;
val |= (m_BShift > 0) ? ((( int64 )( b & m_BMask)) << m_BShift) : (((int64)( b & m_BMask)) >> -m_BShift);
val |= ( ( int64 )(a & m_AMask) ) << m_AShift;
switch( m_Size )
{
case 6:
{
( ( unsigned int * )m_pBits )[0] = val & 0xffffffff;
( ( unsigned short * )m_pBits )[2] = ( unsigned short )( ( val >> 32 ) & 0xffff );
return;
}
case 8:
{
( ( unsigned int * )m_pBits )[0] = val & 0xffffffff;
( ( unsigned int * )m_pBits )[1] = ( ( val >> 32 ) & 0xffffffff );
return;
}
default:
Assert( 0 );
return;
}
}
}
//-----------------------------------------------------------------------------
// Writes a signed pixel without advancing the index
//-----------------------------------------------------------------------------
FORCEINLINE_PIXEL void CPixelWriter::WritePixelNoAdvanceSigned( int r, int g, int b, int a )
{
Assert( !IsUsingFloatFormat() );
if( m_Size <= 0 )
{
return;
}
if( m_Size < 5 )
{
int val = (r & m_RMask) << m_RShift;
val |= (g & m_GMask) << m_GShift;
val |= (m_BShift > 0) ? ((b & m_BMask) << m_BShift) : ((b & m_BMask) >> -m_BShift);
val |= (a & m_AMask) << m_AShift;
signed char *pSignedBits = ( signed char * )m_pBits;
switch( m_Size )
{
case 4:
pSignedBits[3] = (signed char)((val >> 24) & 0xff);
// fall through intentionally.
case 3:
pSignedBits[2] = (signed char)((val >> 16) & 0xff);
// fall through intentionally.
case 2:
pSignedBits[1] = (signed char)((val >> 8) & 0xff);
// fall through intentionally.
case 1:
pSignedBits[0] = (signed char)((val & 0xff));
// fall through intentionally.
return;
}
}
else
{
int64 val = ( ( int64 )(r & m_RMask) ) << m_RShift;
val |= ( ( int64 )(g & m_GMask) ) << m_GShift;
val |= (m_BShift > 0) ? ((( int64 )( b & m_BMask)) << m_BShift) : (((int64)( b & m_BMask)) >> -m_BShift);
val |= ( ( int64 )(a & m_AMask) ) << m_AShift;
signed char *pSignedBits = ( signed char * )m_pBits;
switch( m_Size )
{
case 8:
pSignedBits[7] = (signed char)((val >> 56) & 0xff);
pSignedBits[6] = (signed char)((val >> 48) & 0xff);
// fall through intentionally.
case 6:
pSignedBits[5] = (signed char)((val >> 40) & 0xff);
pSignedBits[4] = (signed char)((val >> 32) & 0xff);
// fall through intentionally.
case 4:
pSignedBits[3] = (signed char)((val >> 24) & 0xff);
// fall through intentionally.
case 3:
pSignedBits[2] = (signed char)((val >> 16) & 0xff);
// fall through intentionally.
case 2:
pSignedBits[1] = (signed char)((val >> 8) & 0xff);
// fall through intentionally.
case 1:
pSignedBits[0] = (signed char)((val & 0xff));
// fall through intentionally.
return;
default:
Assert( 0 );
return;
}
}
}
FORCEINLINE_PIXEL void CPixelWriter::ReadPixelNoAdvance( int &r, int &g, int &b, int &a )
{
Assert( !IsUsingFloatFormat() );
int val = m_pBits[0];
if (m_Size > 1)
{
val |= (int)m_pBits[1] << 8;
if (m_Size > 2)
{
val |= (int)m_pBits[2] << 16;
if (m_Size > 3)
val |= (int)m_pBits[3] << 24;
}
}
r = (val>>m_RShift) & m_RMask;
g = (val>>m_GShift) & m_GMask;
b = (val>>m_BShift) & m_BMask;
a = (val>>m_AShift) & m_AMask;
}
#endif // PIXELWRITER_H;