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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/public/materialsystem
2011-04-28 01:29:22 -05:00
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hardwareverts.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
IColorCorrection.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
idebugtextureinfo.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterial.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialproxy.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialproxyfactory.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialsystem.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialsystemhardwareconfig.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialsystemstub.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imaterialvar.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imesh.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
imorph.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
IShader.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ishaderapi.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
IShaderV2.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
itexture.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ivertextexture.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
materialsystem_config.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
MaterialSystemUtil.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
MaterialSystemUtil.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
meshreader.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shader_vcs_version.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00