.. |
BaseVSShader.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
BaseVSShader.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
Bloom.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
buildsdkshaders.bat
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
clean.bat
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
common_fxc.h
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
common_hlsl_cpp_consts.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
common_ps_fxc.h
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
common_vertexlitgeneric_dx9.h
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
common_vs_fxc.h
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
core_dx8.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
core_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
cpp_shader_constant_register_map.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_decal.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_dx8.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_dx9_helper.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_dx9_helper.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
lightmappedgeneric_hdr_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
refract_dx60.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
refract_dx80.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
refract.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
runvmpi.pl
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Bloom_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_common_vertexlitgeneric_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_core_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_core_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_core_vs11.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_core_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_flashlight_ps11.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_flashlight_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_AddEnvMapMaskNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_AddEnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_basealphamaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BaseAlphaMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BaseTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BaseTexture.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_basetextureblend.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BaseTextureBlend.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedEnvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedEnvmap.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_BumpmappedLightmap.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_Decal.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_Decal.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_Detail.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_DetailNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_DetailSelfIlluminated.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_envmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_EnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_EnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_flashlight_vs11.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_flashlight_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_inc.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_LightingOnly_Overbright2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_LightingOnly.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_maskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_MaskedEnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_MaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_MultiplyByLighting.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_multiplybylightingbasealphamaskedselfillum.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_multiplybylightingbasenotexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_MultiplyByLightingNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_MultiplyByLightingSelfIllum.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_NoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_ps11.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_ps20.fxc
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
SDK_LightmappedGeneric_SelfIlluminated.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_selfilluminatedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_SelfIlluminatedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_selfilluminatedmaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_SelfIlluminatedMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric_VertexColor.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_lightmappedgeneric_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_LightmappedGeneric.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_macros.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Refract_model_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Refract_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Refract_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Refract_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Refract_world_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_screenspaceeffect_vs11.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_screenspaceeffect_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_ScreenSpaceEffect.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_skin_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_skin_ps20b.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_skin_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_BaseAlphaMaskedEnvMap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_Detail.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailEnvMap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailEnvMapMask.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailEnvMapMaskNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailEnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_DetailNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_EnvMap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_EnvMapMask.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_EnvMapMaskNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_EnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_unlitgeneric_inc.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_LightingOnly.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric_NoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_unlitgeneric_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitGeneric.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_unlittwotexture_inc.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitTwoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_UnlitTwoTexture.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlit_and_unlit_generic_bump_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlit_and_unlit_generic_bump_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlit_and_unlit_generic_ps20.fxc
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
SDK_vertexlit_and_unlit_generic_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlit_notexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_basealphamaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_Detail.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_detailbasealphamaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailBaseAlphaMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_detailenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_detailmaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailSelfIlluminated.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_detailselfilluminatedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailSelfIlluminatedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_detailselfilluminatedmaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_envmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting_ps14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmapV2_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvmappedBumpmapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_EnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_flashlight_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_inc.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_lightingonly_overbright2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_maskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_MaskedEnvMapNoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_MaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_NoTexture.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_SelfIlluminated.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_selfilluminatedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_SelfIlluminatedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_selfilluminatedmaskedenvmap.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_SelfIlluminatedMaskedEnvMapV2.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_SelfIllumOnly.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric_SelfIllumOnly.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_vertexlitgeneric_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_VertexLitGeneric.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Water_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Water_ps14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Water_ps20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Water_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_Water_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheap_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheap_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheap_ps20.fxc
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
SDK_WaterCheap_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheap_vs14.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheap_vs20.fxc
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapFresnel_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapFresnelOpaque_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapNoFresnel_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapNoFresnelOpaque_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapOpaque_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapOpaque_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterCheapPerVertexFresnel_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterDuDv_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterDuDv_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterFirstPass_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterFirstPass_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_waterreflect_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterReflect_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_waterrefract_ps14.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterRefract_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterRefractFresnel_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_WaterSecondPass_ps11.psh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
SDK_watersecondpass_vs11.vsh
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
shader_constant_register_map.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
skin_dx9_helper.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
skin_dx9_helper.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
stdshader_dx8-2003.vcproj
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
stdshader_dx8-2005.vcproj
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
stdshader_dx8.txt
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
stdshader_dx9-2003.vcproj
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
stdshader_dx9-2005.vcproj
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
stdshader_dx9.txt
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
unlitgeneric_dx8.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
unlitgeneric_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
unlitgeneric_hdr_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
unlitgeneric_hdr.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
unlittwotexture.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
vertexlitgeneric_dx8.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
vertexlitgeneric_dx9_helper.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
vertexlitgeneric_dx9_helper.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
vertexlitgeneric_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
vertexlitgeneric_hdr_dx9.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_dudv.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_dx60.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_dx80.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_dx81.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_firstpass.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water_secondpass.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
water.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |