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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00
hl2sdk/materialsystem/stdshaders
2011-04-28 01:29:22 -05:00
..
BaseVSShader.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
BaseVSShader.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
Bloom.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
buildsdkshaders.bat Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
clean.bat Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
common_fxc.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
common_hlsl_cpp_consts.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
common_ps_fxc.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
common_vertexlitgeneric_dx9.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
common_vs_fxc.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
core_dx8.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
core_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
cpp_shader_constant_register_map.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_decal.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_dx8.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_dx9_helper.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_dx9_helper.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightmappedgeneric_hdr_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
refract_dx60.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
refract_dx80.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
refract.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
runvmpi.pl Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Bloom_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_common_vertexlitgeneric_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_core_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_core_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_core_vs11.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_core_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_flashlight_ps11.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_flashlight_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_AddEnvMapMaskNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_AddEnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_basealphamaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BaseAlphaMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BaseTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BaseTexture.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_basetextureblend.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BaseTextureBlend.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedEnvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedEnvmap.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_BumpmappedLightmap.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_Decal.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_Decal.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_Detail.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_DetailNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_DetailSelfIlluminated.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_envmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_EnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_EnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_flashlight_vs11.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_flashlight_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_inc.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_LightingOnly_Overbright2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_LightingOnly.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_maskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_MaskedEnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_MaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_MultiplyByLighting.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_multiplybylightingbasealphamaskedselfillum.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_multiplybylightingbasenotexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_MultiplyByLightingNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_MultiplyByLightingSelfIllum.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_NoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_ps11.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_ps20.fxc Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
SDK_LightmappedGeneric_SelfIlluminated.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_selfilluminatedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_SelfIlluminatedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_selfilluminatedmaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_SelfIlluminatedMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric_VertexColor.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_lightmappedgeneric_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_LightmappedGeneric.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_macros.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Refract_model_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Refract_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Refract_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Refract_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Refract_world_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_screenspaceeffect_vs11.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_screenspaceeffect_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_ScreenSpaceEffect.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_skin_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_skin_ps20b.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_skin_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_BaseAlphaMaskedEnvMap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_Detail.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailEnvMap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailEnvMapMask.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailEnvMapMaskNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailEnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_DetailNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_EnvMap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_EnvMapMask.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_EnvMapMaskNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_EnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_unlitgeneric_inc.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_LightingOnly.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric_NoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_unlitgeneric_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitGeneric.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_unlittwotexture_inc.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitTwoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_UnlitTwoTexture.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlit_and_unlit_generic_bump_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlit_and_unlit_generic_bump_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlit_and_unlit_generic_ps20.fxc Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
SDK_vertexlit_and_unlit_generic_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlit_notexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_basealphamaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_Detail.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_detailbasealphamaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailBaseAlphaMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_detailenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_detailmaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailSelfIlluminated.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_detailselfilluminatedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailSelfIlluminatedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_detailselfilluminatedmaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_envmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting_ps14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmapV2_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvmappedBumpmapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_EnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_flashlight_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_inc.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_lightingonly_overbright2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_maskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_MaskedEnvMapNoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_MaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_NoTexture.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_SelfIlluminated.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_selfilluminatedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_SelfIlluminatedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_selfilluminatedmaskedenvmap.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_SelfIlluminatedMaskedEnvMapV2.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_SelfIllumOnly.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric_SelfIllumOnly.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_vertexlitgeneric_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_VertexLitGeneric.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Water_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Water_ps14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Water_ps20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Water_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_Water_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheap_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheap_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheap_ps20.fxc Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
SDK_WaterCheap_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheap_vs14.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheap_vs20.fxc Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapFresnel_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapFresnelOpaque_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapNoFresnel_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapNoFresnelOpaque_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapOpaque_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapOpaque_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterCheapPerVertexFresnel_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterDuDv_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterDuDv_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterFirstPass_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterFirstPass_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_waterreflect_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterReflect_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_waterrefract_ps14.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterRefract_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterRefractFresnel_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_WaterSecondPass_ps11.psh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SDK_watersecondpass_vs11.vsh Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shader_constant_register_map.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
skin_dx9_helper.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
skin_dx9_helper.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
stdshader_dx8-2003.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
stdshader_dx8-2005.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
stdshader_dx8.txt Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
stdshader_dx9-2003.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
stdshader_dx9-2005.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
stdshader_dx9.txt Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
unlitgeneric_dx8.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
unlitgeneric_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
unlitgeneric_hdr_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
unlitgeneric_hdr.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
unlittwotexture.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vertexlitgeneric_dx8.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vertexlitgeneric_dx9_helper.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vertexlitgeneric_dx9_helper.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vertexlitgeneric_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vertexlitgeneric_hdr_dx9.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_dudv.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_dx60.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_dx80.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_dx81.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_firstpass.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water_secondpass.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
water.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00