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hl2mp_gamerules.cpp
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Resolve conflicts with std::swap.
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2020-06-01 22:17:46 -07:00 |
hl2mp_gamerules.h
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
hl2mp_player_shared.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
hl2mp_player_shared.h
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
hl2mp_weapon_parse.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
hl2mp_weapon_parse.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_357.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_ar2.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_ar2.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_crossbow.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_crowbar.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_frag.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_hl2mpbase_machinegun.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_hl2mpbase_machinegun.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_hl2mpbase.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_hl2mpbase.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_hl2mpbasebasebludgeon.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_hl2mpbasebasebludgeon.h
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_hl2mpbasehlmpcombatweapon.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_hl2mpbasehlmpcombatweapon.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_physcannon.cpp
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
weapon_physcannon.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_pistol.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_rpg.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |
weapon_rpg.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_shotgun.cpp
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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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2011-04-28 01:29:22 -05:00 |
weapon_slam.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_slam.h
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_smg1.cpp
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Added most recent version of unmodified HL2 SDK for Episode 1 engine
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2008-09-15 01:00:17 -05:00 |
weapon_stunstick.cpp
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Modified SDK for GCC 4.1
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2008-09-15 01:33:59 -05:00 |