mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
22 lines
570 B
C
22 lines
570 B
C
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef TERRAINMODMGR_H
|
|
#define TERRAINMODMGR_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "vector.h"
|
|
#include "terrainmod.h"
|
|
|
|
// Apply a terrain mod.
|
|
// The mod is applied on the server, and sent to all clients so they can apply it.
|
|
void TerrainMod_Add( TerrainModType type, const CTerrainModParams ¶ms );
|
|
|
|
#endif // TERRAINMODMGR_H
|