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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( EVENT_TEMPENTITY_TESTER_H )
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#define EVENT_TEMPENTITY_TESTER_H
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#ifdef _WIN32
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#pragma once
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#endif
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class CBaseTempEntity;
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//-----------------------------------------------------------------------------
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// Purpose: A server object that is used to test all registered temp entities
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//-----------------------------------------------------------------------------
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class CTempEntTester : public CPointEntity
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{
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public:
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DECLARE_CLASS( CTempEntTester, CPointEntity );
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void Spawn( void );
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void Think( void );
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static CBaseEntity *Create( const Vector &vecOrigin, const QAngle &vecAngles, const char *lifetime, const char *single_te );
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private:
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// Current temp entity to test
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CBaseTempEntity *m_pCurrent;
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// Lifetime
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float m_fLifeTime;
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char m_szClass[ 64 ];
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};
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#endif // EVENT_TEMPENTITY_TESTER_H
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