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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-22 17:47:38 +08:00
hl2sdk/dlls
2020-06-01 22:17:46 -07:00
..
episodic Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
hl2_dll Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
hl2mp_dll Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
sdk Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
actanimating.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
actanimating.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_activity.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_baseactor.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_baseactor.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_basehumanoid.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basehumanoid.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_flyer_new.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_flyer_new.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_flyer.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_flyer.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_movement.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_physicsflyer.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_basenpc_physicsflyer.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc_schedule.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_basenpc_squad.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_basenpc.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_basenpc.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_behavior_assault.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_behavior_assault.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_follow.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_behavior_follow.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_lead.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_lead.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_passenger.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_behavior_passenger.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_rappel.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_behavior_rappel.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior_standoff.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_behavior_standoff.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_behavior.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_blended_movement.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_blended_movement.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_component.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_concommands.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_condition.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_condition.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
AI_Criteria.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
AI_Criteria.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_debug.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_default.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_default.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_dynamiclink.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_dynamiclink.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_event.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_eventresponse.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_eventresponse.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_goalentity.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_goalentity.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_hint.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_hint.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_hull.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_hull.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_initutils.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_initutils.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
AI_Interest_Target.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
AI_Interest_Target.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_link.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_link.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_localnavigator.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_localnavigator.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_looktarget.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_looktarget.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_memory.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_memory.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_motor.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_motor.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_moveprobe.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_moveprobe.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_moveshoot.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_moveshoot.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_movesolver.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_movesolver.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_movetypes.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_namespaces.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_namespaces.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_navgoaltype.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_navigator.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_navigator.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_navtype.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_network.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_network.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_networkmanager.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_networkmanager.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_node.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_node.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_npcstate.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_obstacle_type.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_pathfinder.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_pathfinder.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_planesolver.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_planesolver.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_playerally.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_playerally.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_relationship.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
AI_ResponseSystem.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
AI_ResponseSystem.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_route.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_route.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_routedist.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_saverestore.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_saverestore.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_schedule.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_schedule.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_scriptconditions.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_scriptconditions.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_senses.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_senses.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_sentence.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_sentence.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_speech.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
ai_speech.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_speechfilter.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_speechfilter.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_squad.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_squad.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_squadslot.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_squadslot.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_tacticalservices.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_tacticalservices.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_task.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_task.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_trackpather.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ai_trackpather.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_utils.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_utils.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_waypoint.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ai_waypoint.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
base_gameinterface.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
base_transmit_proxy.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
base_transmit_proxy.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseanimating.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
baseanimating.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
BaseAnimatingOverlay.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
BaseAnimatingOverlay.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basebludgeonweapon.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basebludgeonweapon.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
basecombatcharacter.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
basecombatcharacter.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basecombatweapon.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
basecombatweapon.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseentity.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
baseentity.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
baseflex.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
baseflex.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basegrenade_concussion.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
basegrenade_contact.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basegrenade_timed.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
BasePropDoor.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basetempentity.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
basetempentity.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
basetoggle.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseviewmodel.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
baseviewmodel.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
bitstring.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
bitstring.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
bmodels.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
buttons.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
buttons.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
cbase.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
cbase.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
client.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
client.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
colorcorrection.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
colorcorrectionvolume.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
CommentarySystem.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
controlentities.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
cplane.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
cplane.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
CRagdollMagnet.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
CRagdollMagnet.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
cterrainmorph.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
damagemodifier.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
damagemodifier.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
data_collector.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
data_collector.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
doors.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
doors.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
dynamiclight.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
effects.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
effects.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EffectsServer.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
enginecallback.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entity_tools_server.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entityapi.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entityblocker.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
entityblocker.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityDissolve.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityDissolve.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityFlame.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
EntityFlame.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entityinput.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entitylist.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
entitylist.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
entityoutput.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityParticleTrail.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EntityParticleTrail.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_debughistory.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
env_debughistory.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_effectsscript.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_entity_maker.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
env_particlescript.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_player_surface_trigger.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_player_surface_trigger.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_projectedtexture.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_screenoverlay.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_texturetoggle.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_tonemap_controller.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_zoom.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
env_zoom.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
EnvBeam.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
EnvFade.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvHudHint.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvLaser.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvLaser.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvMessage.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvMessage.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
envmicrophone.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
envmicrophone.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EnvShake.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
EnvSpark.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
event_tempentity_tester.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
event_tempentity_tester.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
EventLog.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
EventLog.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
eventqueue.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
explode.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
explode.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
filters.cpp Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
filters.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fire_smoke.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
fire_smoke.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fire.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
fire.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fish.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fish.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fogcontroller.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
fogcontroller.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
forcefeedback.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
fourwheelvehiclephysics.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
fourwheelvehiclephysics.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
func_areaportal.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_areaportalbase.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_areaportalbase.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_areaportalwindow.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_areaportalwindow.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_break.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
func_break.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
func_breakablesurf.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
func_breakablesurf.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_dust.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_ladder_endpoint.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
func_lod.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_movelinear.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_movelinear.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_occluder.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
func_smokevolume.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
game_ui.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
game.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
game.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gamehandle.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gameinterface.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
gameinterface.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
gametrace_dll.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
genericactor.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
genericmonster.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
gib.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
gib.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
globals.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
globals.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
globalstate_private.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
globalstate.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
globalstate.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
grenadethrown.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
grenadethrown.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
guntarget.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
h_ai.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
h_cycler.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
h_cycler.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
h_export.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
hierarchy.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
hierarchy.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
hl1_CBaseHelicopter.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
hltvdirector.cpp Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
hltvdirector.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ilagcompensationmanager.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
info_camera_link.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
info_camera_link.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
init_factory.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
init_factory.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
intermission.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
iscorer.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
iservervehicle.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
item_world.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
items.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
lightglow.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
lights.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
lights.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
locksounds.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logic_measure_movement.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logic_mirror_movement.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logic_navigation.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logicauto.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logicentities.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
logicrelay.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
logicrelay.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
mapentities.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
mapentities.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
maprules.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
maprules.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
MaterialModifyControl.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
message_entity.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
modelentities.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
modelentities.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
monstermaker.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
monstermaker.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movehelper_server.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movehelper_server.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movement.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
movie_explosion.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
movie_explosion.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav_area.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
nav_area.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav_colors.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
nav_colors.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
nav_edit.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
nav_file.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
nav_generate.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
nav_ladder.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
nav_ladder.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav_mesh.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
nav_mesh.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav_node.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
nav_node.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav_pathfind.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
nav.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ndebugoverlay.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ndebugoverlay.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
networkstringtable_gamedll.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
npc_talker.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
npc_talker.h Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
npc_vehicledriver.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
npc_vehicledriver.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_fire.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_fire.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_light.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_light.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_smokegrenade.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
particle_smokegrenade.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
pathcorner.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
pathtrack.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
pathtrack.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
phys_controller.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
phys_controller.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physconstraint.cpp Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
physgun.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_bone_follower.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_bone_follower.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_cannister.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
physics_cannister.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_collisionevent.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_fx.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_fx.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_impact_damage.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
physics_impact_damage.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_main.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
physics_npc_solver.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_npc_solver.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics_prop_ragdoll.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
physics_prop_ragdoll.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physics.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
physics.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
physobj.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
physobj.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
plasma.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
plasma.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
player_command.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
player_command.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
player_lagcompensation.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
player_pickup.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
player_pickup.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
player_resource.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
player_resource.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
player.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
player.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
playerinfomanager.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
playerinfomanager.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
playerlocaldata.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
playerlocaldata.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
plugin_check.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_camera.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_camera.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_devshot_camera.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_playermoveconstraint.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_spotlight.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
point_template.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
point_template.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
pointanglesensor.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
PointAngularVelocitySensor.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
pointhurt.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
pointteleport.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
props.cpp Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
props.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ragdoll_manager.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
RagdollBoogie.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
RagdollBoogie.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
recipientfilter.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
recipientfilter.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
rope.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
rope.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
saverestore_gamedll.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sceneentity.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
sceneentity.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
scratchpad_gamedll_helpers.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
scratchpad_gamedll_helpers.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
scripted.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
scripted.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
scriptedtarget.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
scriptedtarget.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sendproxy.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
sendproxy.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
server_hl2-2003.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
server_hl2-2005.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
server_hl2mp-2003.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
server_hl2mp-2005.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
server_scratch-2003.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
server_scratch-2005.vcproj Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
ServerNetworkProperty.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
ServerNetworkProperty.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
shadowcontrol.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
simtimer.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
simtimer.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
SkyCamera.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
SkyCamera.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
smoke_trail.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
smoke_trail.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
smokestack.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
smokestack.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sound.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
soundent.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
soundent.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
soundscape_system.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
soundscape_system.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
soundscape.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
soundscape.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
spark.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
spotlightend.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
spotlightend.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
stdafx.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
steamjet.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
steamjet.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
subs.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
sun.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
tanktrain.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_armorricochet.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_basebeam.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_basebeam.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamentpoint.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beaments.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamfollow.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamlaser.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beampoints.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamring.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamringpoint.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_beamspline.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_bloodsprite.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_bloodstream.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_breakmodel.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_bspdecal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_bubbles.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_bubbletrail.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
te_decal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_dynamiclight.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_effect_dispatch.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_effect_dispatch.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_energysplash.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_explosion.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_fizz.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_footprintdecal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_glassshatter.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_glowsprite.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_impact.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_killplayerattachments.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_largefunnel.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_muzzleflash.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_particlesystem.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_particlesystem.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_physicsprop.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_playerdecal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_projecteddecal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_showline.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_smoke.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_sparks.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te_sprite.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_spritespray.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te_worlddecal.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
te.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
te.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
team_spawnpoint.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
team_spawnpoint.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
team.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
team.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
TemplateEntities.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
TemplateEntities.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
tempmonster.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
terrainmodmgr.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
terrainmodmgr.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
tesla.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
tesla.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
test_proxytoggle.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
test_stressentities.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
test_stressentities.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
testfunctions.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
testtraceline.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
textstatsmgr.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
textstatsmgr.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
timedeventmgr.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
timedeventmgr.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
toolframework_server.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
trains.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
trains.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
triggers.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
triggers.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
util.cpp Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
util.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
variant_t.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
variant_t.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
vehicle_base.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
vehicle_base.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vehicle_baseserver.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
vehicle_baseserver.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vehicle_choreo_generic.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
vehicle_sounds.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vgui_gamedll_int.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vgui_gamedll_int.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vguiscreen.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
vguiscreen.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
waterbullet.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
waterbullet.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
wcedit.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
wcedit.h Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
weapon_cubemap.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
weight_button.cpp Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
worker_scientist.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00
world.cpp Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
world.h Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00