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https://github.com/alliedmodders/hl2sdk.git
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64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "materialsystem/IMaterialProxy.h"
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#include "materialsystem/IMaterial.h"
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#include "materialsystem/IMaterialVar.h"
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#include "c_world.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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class CWorldDimsProxy : public IMaterialProxy
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{
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public:
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CWorldDimsProxy();
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virtual ~CWorldDimsProxy();
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virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
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virtual void OnBind( void *pC_BaseEntity );
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virtual void Release( void ) { delete this; }
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public:
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IMaterialVar *m_pMinsVar;
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IMaterialVar *m_pMaxsVar;
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};
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CWorldDimsProxy::CWorldDimsProxy()
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{
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m_pMinsVar = m_pMaxsVar = NULL;
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}
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CWorldDimsProxy::~CWorldDimsProxy()
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{
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}
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bool CWorldDimsProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
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{
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m_pMinsVar = pMaterial->FindVar( "$world_mins", NULL, false );
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m_pMaxsVar = pMaterial->FindVar( "$world_maxs", NULL, false );
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return true;
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}
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void CWorldDimsProxy::OnBind( void *pC_BaseEntity )
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{
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if ( m_pMinsVar && m_pMaxsVar )
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{
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C_World *pWorld = GetClientWorldEntity();
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if ( pWorld )
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{
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m_pMinsVar->SetVecValue( (const float*)&pWorld->m_WorldMins, 3 );
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m_pMaxsVar->SetVecValue( (const float*)&pWorld->m_WorldMaxs, 3 );
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}
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}
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}
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EXPOSE_INTERFACE( CWorldDimsProxy, IMaterialProxy, "WorldDims" IMATERIAL_PROXY_INTERFACE_VERSION );
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