mirror of
https://github.com/alliedmodders/hl2sdk.git
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c5d57c03ee
* Replace protobuf 2.6.1 with 3.21.8 * Update/add protobuf libs * Add CS2 protos * Remove old csgo/dota protos * Add versioned protoc bin * Comment out Valve's `schema` define for now * Use ENetworkDisconnectionReason * Fix-up `offsetof` to avoid errors on some Clang versions
35 lines
950 B
Python
35 lines
950 B
Python
# Protobuf C# runtime
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#
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# See also code generation logic under /src/google/protobuf/compiler/csharp.
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load("@rules_pkg//:mappings.bzl", "pkg_files", "strip_prefix")
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pkg_files(
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name = "dist_files",
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srcs = glob([
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"keys/*",
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"protos/*",
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"src/**/*.cs*", # .cs and .csproj
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]) + [
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".editorconfig",
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".gitignore",
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"BUILD.bazel",
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"CHANGES.txt",
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"Google.Protobuf.Tools.nuspec",
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"Google.Protobuf.Tools.targets",
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"NuGet.Config",
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"README.md",
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"build_packages.bat",
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"build_tools.sh",
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"buildall.bat",
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"buildall.sh",
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"generate_protos.sh",
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"install_dotnet_sdk.ps1",
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"src/Google.Protobuf.Benchmarks/wrapper_benchmark_messages.proto",
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"src/Google.Protobuf.Test/testprotos.pb",
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"src/Google.Protobuf.sln",
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],
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strip_prefix = strip_prefix.from_root(""),
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visibility = ["//pkg:__pkg__"],
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)
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