mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2024-12-23 01:59:43 +08:00
c5d57c03ee
* Replace protobuf 2.6.1 with 3.21.8 * Update/add protobuf libs * Add CS2 protos * Remove old csgo/dota protos * Add versioned protoc bin * Comment out Valve's `schema` define for now * Use ENetworkDisconnectionReason * Fix-up `offsetof` to avoid errors on some Clang versions
48 lines
1.1 KiB
YAML
48 lines
1.1 KiB
YAML
configuration:
|
|
- Debug
|
|
|
|
environment:
|
|
matrix:
|
|
# Only test few combinations: "Visual Studio 2015 (14) + Win64/MinGW + Debug + DLL". We can
|
|
# test more combinations but AppVeyor just takes too long to finish (each
|
|
# combination takes ~15mins).
|
|
- platform: MinGW
|
|
language: cpp
|
|
image: Visual Studio 2015
|
|
|
|
- platform: Win64
|
|
language: cpp
|
|
image: Visual Studio 2015
|
|
BUILD_DLL: ON
|
|
UNICODE: ON
|
|
|
|
- platform: Win64
|
|
language: cpp
|
|
image: Visual Studio 2017
|
|
BUILD_DLL: OFF
|
|
UNICODE: ON
|
|
|
|
- platform: Win64
|
|
language: csharp
|
|
image: Visual Studio 2017
|
|
|
|
# Our build scripts run tests automatically; we don't want AppVeyor
|
|
# to try to detect them itself.
|
|
test: off
|
|
|
|
install:
|
|
- git submodule update --init --recursive
|
|
|
|
before_build:
|
|
- if %platform%==MinGW set generator=MinGW Makefiles
|
|
- if %platform%==Win32 set generator=Visual Studio 14
|
|
- if %platform%==Win64 set generator=Visual Studio 14 Win64
|
|
- if %platform%==Win32 set vcplatform=Win32
|
|
- if %platform%==Win64 set vcplatform=x64
|
|
|
|
build_script:
|
|
- CALL appveyor.bat
|
|
|
|
skip_commits:
|
|
message: /.*\[skip appveyor\].*/
|