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hl2sdk/notes.txt
Scott Ehlert f77a985f91 Initial changes for Left 4 Dead 2.
* Added/removed various functions from the following interfaces: IVEngineServer, IServerGameDLL, IServerGameClients, IFilesystem, and IConVar
* Added new functions to ConVar for setting Color values
* Updated SendProp structure with unknown member
* Recompiled tier1 static library for Windows and Linux
* Fixed up some tier0 exports in public/tier0/dbg.h
* Rebuilt tier0 import libary for Windows
* Replaced tier0_i486.so and vstdlib_i486.so with the newly renamed versions: tier0_linux.so and vstdlib_linux.so

--HG--
rename : lib/linux/tier0_i486.so => lib/linux/tier0_linux.so
rename : lib/linux/vstdlib_i486.so => lib/linux/vstdlib_linux.so
2009-10-28 21:16:05 -05:00

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* About *
*********
This version of the Source SDK is meant only for compiling server plugins for
the engine that runs Valve's Left 4 Dead 2 game. An official SDK is not yet
available.
This is a modified version of the Orange Box SDK. Changes to it were reverse
engineered from the Left 4 Dead 2 engine and game binaries.