1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-22 17:47:38 +08:00
hl2sdk/mathlib
2021-10-13 11:19:14 -04:00
..
anorms.cpp Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
bumpvects.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
color_conversion.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
datagen.pl Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
halton.cpp Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
IceKey.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
imagequant.cpp Fix compilation on Windows x64 2020-10-29 12:21:15 +01:00
lightdesc.cpp Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
mathlib_base.cpp Fix compilation on Windows x64 2020-10-29 12:21:15 +01:00
mathlib-2005.sln Built Windows static libs with MSVC 2005. 2012-06-03 00:08:37 -05:00
mathlib-2005.vcproj Removed 3DNow source files from mathlib. 2013-04-27 11:03:29 -05:00
mathlib.sln Recompile Win64 mathlib using VS2015. 2021-10-13 11:19:14 -04:00
mathlib.vcproj Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
mathlib.vcxproj Recompile Win64 mathlib using VS2015. 2021-10-13 11:19:14 -04:00
mathlib.vcxproj.filters Removed 3DNow source files from mathlib. 2013-04-27 11:03:29 -05:00
noisedata.h Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
polyhedron.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
powsse.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
quantize.cpp Fix compilation on Windows x64 2020-10-29 12:21:15 +01:00
randsse.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
simdvectormatrix.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
sparse_convolution_noise.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
sse.cpp Fix compilation on Windows x64 2020-10-29 12:21:15 +01:00
sse.h Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
sseconst.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
ssenoise.cpp Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
vector.cpp Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
vmatrix.cpp Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00