mirror of
https://github.com/alliedmodders/hl2sdk.git
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263 lines
6.1 KiB
XML
263 lines
6.1 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="choreoobjects"
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ProjectGUID="{E60CA0E5-422B-450A-B185-53DDB734FF6B}"
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RootNamespace="choreoobjects"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="4"
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CharacterSet="2"
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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UseUnicodeResponseFiles="false"
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Optimization="0"
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AdditionalIncludeDirectories="..\public;..\public\tier0;..\public\tier1;..\game\shared;..\utils\common"
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PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;CHOREOOBJECTS_STATIC_LIB"
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StringPooling="true"
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MinimalRebuild="true"
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ExceptionHandling="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="false"
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FloatingPointModel="2"
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TreatWChar_tAsBuiltInType="true"
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ForceConformanceInForLoopScope="true"
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RuntimeTypeInfo="true"
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OpenMP="false"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="false"
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AssemblerOutput="0"
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AssemblerListingLocation="$(IntDir)/"
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ObjectFile="$(IntDir)/"
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ProgramDataBaseFileName="$(IntDir)/"
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GenerateXMLDocumentationFiles="false"
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BrowseInformation="0"
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BrowseInformationFile="$(IntDir)/"
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WarningLevel="4"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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CompileAs="2"
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ErrorReporting="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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/>
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<Tool
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Name="VCLibrarianTool"
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UseUnicodeResponseFiles="false"
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OutputFile="..\lib\public\choreoobjects.lib"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile="$(OutDir)/choreoobjects.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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ExcludedFromBuild="false"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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UseUnicodeResponseFiles="false"
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Optimization="2"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..\public;..\public\tier0;..\public\tier1;..\game\shared;..\utils\common"
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PreprocessorDefinitions="WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;CHOREOOBJECTS_STATIC_LIB"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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TreatWChar_tAsBuiltInType="true"
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ForceConformanceInForLoopScope="true"
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RuntimeTypeInfo="true"
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OpenMP="false"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="false"
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AssemblerOutput="0"
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AssemblerListingLocation="$(IntDir)/"
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ObjectFile="$(IntDir)/"
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ProgramDataBaseFileName="$(IntDir)/"
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GenerateXMLDocumentationFiles="false"
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BrowseInformation="0"
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BrowseInformationFile="$(IntDir)/"
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WarningLevel="4"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="1"
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CompileAs="2"
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ErrorReporting="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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/>
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<Tool
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Name="VCLibrarianTool"
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UseUnicodeResponseFiles="false"
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OutputFile="..\lib\public\choreoobjects.lib"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile="$(OutDir)/choreoobjects.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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ExcludedFromBuild="false"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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>
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<File
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RelativePath="..\game\shared\choreoactor.cpp"
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>
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</File>
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<File
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RelativePath="..\game\shared\choreochannel.cpp"
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>
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</File>
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<File
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RelativePath="..\game\shared\choreoevent.cpp"
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>
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</File>
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<File
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RelativePath="..\game\shared\choreoscene.cpp"
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>
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</File>
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<File
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RelativePath="..\game\shared\sceneimage.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl"
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>
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<File
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RelativePath="..\game\shared\choreoactor.h"
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</File>
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<File
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RelativePath="..\game\shared\choreochannel.h"
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</File>
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<File
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RelativePath="..\game\shared\choreoevent.h"
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>
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</File>
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<File
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RelativePath="..\game\shared\choreoscene.h"
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>
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</File>
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<File
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RelativePath="..\game\shared\sceneimage.h"
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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