mirror of
https://github.com/alliedmodders/hl2sdk.git
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496 lines
12 KiB
XML
496 lines
12 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="Motionmapper"
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ProjectGUID="{A882FC08-8B92-4D4F-89BF-75BCEC2BAE11}"
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RootNamespace="Motionmapper"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="1"
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CharacterSet="2"
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe
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copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb
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Outputs="..\..\..\game\bin\motionmapper.exe;..\..\..\game\bin\motionmapper.pdb"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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UseUnicodeResponseFiles="false"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1,..\common,..\nvtristriplib,..\..\Game_Shared"
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PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROTECTED_THINGS_DISABLE"
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StringPooling="true"
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MinimalRebuild="true"
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ExceptionHandling="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="false"
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DefaultCharIsUnsigned="false"
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TreatWChar_tAsBuiltInType="true"
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ForceConformanceInForLoopScope="true"
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RuntimeTypeInfo="true"
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OpenMP="false"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="false"
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AssemblerOutput="0"
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AssemblerListingLocation="$(IntDir)/"
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ObjectFile="$(IntDir)/"
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ProgramDataBaseFileName="$(IntDir)/"
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BrowseInformation="0"
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BrowseInformationFile="$(IntDir)/"
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WarningLevel="4"
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WarnAsError="false"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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CompileAs="2"
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ErrorReporting="1"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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Culture="1033"
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Name="VCPreLinkEventTool"
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ExcludedFromBuild="false"
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<Tool
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Name="VCLinkerTool"
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UseUnicodeResponseFiles="false"
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AdditionalDependencies="winmm.lib"
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ShowProgress="0"
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OutputFile="$(OutDir)/motionmapper.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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GenerateManifest="false"
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IgnoreDefaultLibraryNames="libc;libcd;libcmt"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)/$(TargetName).pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)/$(TargetName).map"
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SubSystem="1"
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BaseAddress=" "
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TargetMachine="1"
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ErrorReporting="1"
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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SuppressStartupBanner="true"
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<Tool
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Name="VCXDCMakeTool"
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SuppressStartupBanner="true"
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile="$(OutDir)/motionmapper.bsc"
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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ExcludedFromBuild="false"
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="1"
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CharacterSet="2"
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine=""
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<Tool
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Name="VCCustomBuildTool"
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CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe
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copy "$(TargetPath)" ..\..\..\game\bin\"$(TargetName)".pdb
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Outputs="..\..\..\game\bin\motionmapper.exe;..\..\..\game\bin\motionmapper.pdb"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1,..\common,..\nvtristriplib,..\..\Game_Shared"
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PreprocessorDefinitions="WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;PROTECTED_THINGS_DISABLE"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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DefaultCharIsUnsigned="false"
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TreatWChar_tAsBuiltInType="true"
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ForceConformanceInForLoopScope="true"
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RuntimeTypeInfo="true"
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OpenMP="false"
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UsePrecompiledHeader="0"
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ExpandAttributedSource="false"
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AssemblerOutput="0"
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AssemblerListingLocation="$(IntDir)/"
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ObjectFile="$(IntDir)/"
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ProgramDataBaseFileName="$(IntDir)/"
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BrowseInformation="0"
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BrowseInformationFile="$(IntDir)/"
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WarningLevel="4"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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CompileAs="2"
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ErrorReporting="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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ExcludedFromBuild="false"
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/>
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<Tool
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Name="VCLinkerTool"
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UseUnicodeResponseFiles="false"
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AdditionalDependencies="winmm.lib"
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ShowProgress="0"
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OutputFile="$(OutDir)/motionmapper.exe"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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GenerateManifest="false"
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IgnoreDefaultLibraryNames="libc;libcd;libcmtd"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(IntDir)/$(TargetName).pdb"
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GenerateMapFile="true"
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MapFileName="$(IntDir)/$(TargetName).map"
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SubSystem="1"
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OptimizeReferences="2"
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TargetMachine="1"
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ErrorReporting="1"
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<Tool
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Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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OutputFile="$(OutDir)/motionmapper.bsc"
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCWebDeploymentTool"
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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</Configuration>
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</Configurations>
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<References>
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<Files>
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<Filter
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