//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MINIDUMP_H #define MINIDUMP_H #ifdef _WIN32 #pragma once #endif #include "tier0/platform.h" // writes out a minidump of the current stack trace with a unique filename PLATFORM_INTERFACE void WriteMiniDump(); typedef void (*FnWMain)( int , tchar *[] ); #if defined(_WIN32) && !defined(_X360) // calls the passed in function pointer and catches any exceptions/crashes thrown by it, and writes a minidump // use from wmain() to protect the whole program PLATFORM_INTERFACE void CatchAndWriteMiniDump( FnWMain pfn, int argc, tchar *argv[] ); #include // Replaces the current function pointer with the one passed in. // Returns the previously-set function. // The function is called internally by WriteMiniDump() and CatchAndWriteMiniDump() // The default is the built-in function that uses DbgHlp.dll's MiniDumpWriteDump function typedef void (*FnMiniDump)( unsigned int uStructuredExceptionCode, _EXCEPTION_POINTERS * pExceptionInfo ); PLATFORM_INTERFACE FnMiniDump SetMiniDumpFunction( FnMiniDump pfn ); // Use this to write a minidump explicitly. // Some of the tools choose to catch the minidump themselves instead of using CatchAndWriteMinidump // so they can show their own dialog. // // ptchMinidumpFileNameBuffer if not-NULL should be a writable tchar buffer of length at // least _MAX_PATH and on return will contain the name of the minidump file written. // If ptchMinidumpFileNameBuffer is NULL the name of the minidump file written will not // be available after the function returns. // PLATFORM_INTERFACE bool WriteMiniDumpUsingExceptionInfo( unsigned int uStructuredExceptionCode, _EXCEPTION_POINTERS * pExceptionInfo, MINIDUMP_TYPE minidumpType, tchar *ptchMinidumpFileNameBuffer = NULL ); #endif #endif // MINIDUMP_H