//----------------------------------------------------------------------------- // PROJECTS.VGC // // Project Configurations for all Source(TM) Projects //----------------------------------------------------------------------------- ///////////////////////// // Project definitions // ///////////////////////// $Project "captioncompiler" { "utils\captioncompiler\captioncompiler.vpc" [$WIN32] } $Project "client" { "game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] } $Project "fgdlib" { "fgdlib\fgdlib.vpc" [$WIN32] } $Project "game_shader_dx9" { "materialsystem\stdshaders\game_shader_dx9_hl2mp.vpc" [$HL2MP] } $Project "glview" { "utils\glview\glview.vpc" [$WIN32] } $Project "height2normal" { "utils\height2normal\height2normal.vpc" [$WIN32] } $Project "server" { "game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] } $Project "mathlib" { "mathlib\mathlib.vpc" [$WINDOWS||$X360||$POSIX] } $Project "motionmapper" { "utils\motionmapper\motionmapper.vpc" [$WIN32] } $Project "phonemeextractor" { "utils\phonemeextractor\phonemeextractor.vpc" [$WIN32] } $Project "raytrace" { "raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX] } $Project "qc_eyes" { "utils\qc_eyes\qc_eyes.vpc" [$WIN32] } $Project "serverplugin_empty" { "utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX] } $Project "tgadiff" { "utils\tgadiff\tgadiff.vpc" [$WIN32] } $Project "tier1" { "tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX] } $Project "vbsp" { "utils\vbsp\vbsp.vpc" [$WIN32] } $Project "vgui_controls" { "vgui2\vgui_controls\vgui_controls.vpc" [$WIN32||$X360||$POSIX] } $Project "vice" { "utils\vice\vice.vpc" [$WIN32] } $Project "vrad_dll" { "utils\vrad\vrad_dll.vpc" [$WIN32] } $Project "vrad_launcher" { "utils\vrad_launcher\vrad_launcher.vpc" [$WIN32] } $Project "vtf2tga" { "utils\vtf2tga\vtf2tga.vpc" [$WIN32] } $Project "vtfdiff" { "utils\vtfdiff\vtfdiff.vpc" [$WIN32] } $Project "vvis_dll" { "utils\vvis\vvis_dll.vpc" [$WIN32] } $Project "vvis_launcher" { "utils\vvis_launcher\vvis_launcher.vpc" [$WIN32] }