//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include #include #include #include #include #include // memdbgon must be the last include file in a .cpp file!!! #include using namespace vgui; DECLARE_BUILD_FACTORY( ScalableImagePanel ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- ScalableImagePanel::ScalableImagePanel(Panel *parent, const char *name) : Panel(parent, name) { m_iSrcCornerHeight = 0; m_iSrcCornerWidth = 0; m_iCornerHeight = 0; m_iCornerWidth = 0; m_pszImageName = NULL; m_pszDrawColorName = NULL; m_DrawColor = Color(255,255,255,255); m_flCornerWidthPercent = 0; m_flCornerHeightPercent = 0; m_iTextureID = surface()->CreateNewTextureID(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- ScalableImagePanel::~ScalableImagePanel() { delete [] m_pszImageName; delete [] m_pszDrawColorName; if ( vgui::surface() && m_iTextureID != -1 ) { vgui::surface()->DestroyTextureID( m_iTextureID ); m_iTextureID = -1; } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void ScalableImagePanel::SetImage(const char *imageName) { if ( *imageName ) { char szImage[MAX_PATH]; const char *pszDir = "vgui/"; int len = Q_strlen(imageName) + 1; len += strlen(pszDir); Q_snprintf( szImage, len, "%s%s", pszDir, imageName ); if ( m_pszImageName && V_stricmp( szImage, m_pszImageName ) == 0 ) return; delete [] m_pszImageName; m_pszImageName = new char[ len ]; Q_strncpy(m_pszImageName, szImage, len ); } else { delete [] m_pszImageName; m_pszImageName = NULL; } InvalidateLayout(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void ScalableImagePanel::PaintBackground() { int wide, tall; GetSize(wide, tall); surface()->DrawSetColor( m_DrawColor.r(), m_DrawColor.g(), m_DrawColor.b(), GetAlpha() ); surface()->DrawSetTexture( m_iTextureID ); int x = 0; int y = 0; float uvx = 0; float uvy = 0; float uvw = 0, uvh = 0; float drawW, drawH; int row, col; for ( row=0;row<3;row++ ) { x = 0; uvx = 0; if ( row == 0 || row == 2 ) { //uvh - row 0 or 2, is src_corner_height uvh = m_flCornerHeightPercent; drawH = m_iCornerHeight; } else { //uvh - row 1, is tall - ( 2 * src_corner_height ) ( min 0 ) uvh = max( 1.0 - 2 * m_flCornerHeightPercent, 0.0f ); drawH = max( 0, ( tall - 2 * m_iCornerHeight ) ); } for ( col=0;col<3;col++ ) { if ( col == 0 || col == 2 ) { //uvw - col 0 or 2, is src_corner_width uvw = m_flCornerWidthPercent; drawW = m_iCornerWidth; } else { //uvw - col 1, is wide - ( 2 * src_corner_width ) ( min 0 ) uvw = max( 1.0 - 2 * m_flCornerWidthPercent, 0.0f ); drawW = max( 0, ( wide - 2 * m_iCornerWidth ) ); } Vector2D uv11( uvx, uvy ); Vector2D uv21( uvx+uvw, uvy ); Vector2D uv22( uvx+uvw, uvy+uvh ); Vector2D uv12( uvx, uvy+uvh ); vgui::Vertex_t verts[4]; verts[0].Init( Vector2D( x, y ), uv11 ); verts[1].Init( Vector2D( x+drawW, y ), uv21 ); verts[2].Init( Vector2D( x+drawW, y+drawH ), uv22 ); verts[3].Init( Vector2D( x, y+drawH ), uv12 ); vgui::surface()->DrawTexturedPolygon( 4, verts ); x += drawW; uvx += uvw; } y += drawH; uvy += uvh; } vgui::surface()->DrawSetTexture(0); } //----------------------------------------------------------------------------- // Purpose: Gets control settings for editing //----------------------------------------------------------------------------- void ScalableImagePanel::GetSettings(KeyValues *outResourceData) { BaseClass::GetSettings(outResourceData); if (m_pszDrawColorName) { outResourceData->SetString("drawcolor", m_pszDrawColorName); } outResourceData->SetInt("src_corner_height", m_iSrcCornerHeight); outResourceData->SetInt("src_corner_width", m_iSrcCornerWidth); outResourceData->SetInt("draw_corner_height", m_iCornerHeight); outResourceData->SetInt("draw_corner_width", m_iCornerWidth); if (m_pszImageName) { outResourceData->SetString("image", m_pszImageName); } } //----------------------------------------------------------------------------- // Purpose: Applies designer settings from res file //----------------------------------------------------------------------------- void ScalableImagePanel::ApplySettings(KeyValues *inResourceData) { BaseClass::ApplySettings(inResourceData); delete [] m_pszDrawColorName; m_pszDrawColorName = NULL; const char *pszDrawColor = inResourceData->GetString("drawcolor", ""); if (*pszDrawColor) { int r = 0, g = 0, b = 0, a = 255; int len = Q_strlen(pszDrawColor) + 1; m_pszDrawColorName = new char[ len ]; Q_strncpy( m_pszDrawColorName, pszDrawColor, len ); if (sscanf(pszDrawColor, "%d %d %d %d", &r, &g, &b, &a) >= 3) { // it's a direct color m_DrawColor = Color(r, g, b, a); } else { IScheme *pScheme = scheme()->GetIScheme( GetScheme() ); m_DrawColor = pScheme->GetColor(pszDrawColor, Color(0, 0, 0, 0)); } } m_iSrcCornerHeight = inResourceData->GetInt( "src_corner_height" ); m_iSrcCornerWidth = inResourceData->GetInt( "src_corner_width" ); m_iCornerHeight = inResourceData->GetInt( "draw_corner_height" ); m_iCornerWidth = inResourceData->GetInt( "draw_corner_width" ); if ( IsProportional() ) { // scale the x and y up to our screen co-ords m_iCornerHeight = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iCornerHeight); m_iCornerWidth = scheme()->GetProportionalScaledValueEx(GetScheme(), m_iCornerWidth); } const char *imageName = inResourceData->GetString("image", ""); SetImage( imageName ); InvalidateLayout(); } void ScalableImagePanel::PerformLayout( void ) { if ( m_pszImageName ) { surface()->DrawSetTextureFile( m_iTextureID, m_pszImageName, true, false); } // get image dimensions, compare to m_iSrcCornerHeight, m_iSrcCornerWidth int wide,tall; surface()->DrawGetTextureSize( m_iTextureID, wide, tall ); m_flCornerWidthPercent = ( wide > 0 ) ? ( (float)m_iSrcCornerWidth / (float)wide ) : 0; m_flCornerHeightPercent = ( tall > 0 ) ? ( (float)m_iSrcCornerHeight / (float)tall ) : 0; } //----------------------------------------------------------------------------- // Purpose: Describes editing details //----------------------------------------------------------------------------- const char *ScalableImagePanel::GetDescription() { static char buf[1024]; _snprintf(buf, sizeof(buf), "%s string image, int src_corner_height, int src_corner_width, int draw_corner_height, int draw_corner_width", BaseClass::GetDescription()); return buf; }