//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef WCKEYVALUES_H #define WCKEYVALUES_H #pragma once #include #include #include #ifdef _WIN32 #pragma warning(push, 1) #pragma warning(disable:4701 4702 4530) #endif #include #ifdef _WIN32 #pragma warning(pop) #endif #define KEYVALUE_MAX_KEY_LENGTH 80 #define KEYVALUE_MAX_VALUE_LENGTH 512 class MDkeyvalue { public: // // Constructors/Destructor. // inline MDkeyvalue(void); inline MDkeyvalue(const char *pszKey, const char *pszValue); ~MDkeyvalue(void); MDkeyvalue &operator =(const MDkeyvalue &other); inline void Set(const char *pszKey, const char *pszValue); inline const char *Key(void) const; inline const char *Value(void) const; // // Serialization functions. // int SerializeRMF(std::fstream &f, BOOL bRMF); int SerializeMAP(std::fstream &f, BOOL bRMF); char szKey[KEYVALUE_MAX_KEY_LENGTH]; // The name of this key. char szValue[KEYVALUE_MAX_VALUE_LENGTH]; // The value of this key, stored as a string. }; //----------------------------------------------------------------------------- // Purpose: Constructor. //----------------------------------------------------------------------------- MDkeyvalue::MDkeyvalue(void) { szKey[0] = '\0'; szValue[0] = '\0'; } //----------------------------------------------------------------------------- // Purpose: Constructor with assignment. //----------------------------------------------------------------------------- MDkeyvalue::MDkeyvalue(const char *pszKey, const char *pszValue) { szKey[0] = '\0'; szValue[0] = '\0'; Set(pszKey, pszValue); } //----------------------------------------------------------------------------- // Purpose: Assigns a key and value. //----------------------------------------------------------------------------- void MDkeyvalue::Set(const char *pszKey, const char *pszValue) { Assert(pszKey); Assert(pszValue); strcpy(szKey, pszKey); strcpy(szValue, pszValue); } //----------------------------------------------------------------------------- // Purpose: Returns the string keyname. //----------------------------------------------------------------------------- const char *MDkeyvalue::Key(void) const { return szKey; } //----------------------------------------------------------------------------- // Purpose: Returns the string value of this keyvalue. //----------------------------------------------------------------------------- const char *MDkeyvalue::Value(void) const { return szValue; } typedef CUtlVector KeyValueArray; // Used in cases where there can be duplicate key names. class WCKVBase_Vector { public: // Iteration helpers. inline int GetCount() const { return m_KeyValues.Count(); } inline int GetFirst() const { return m_KeyValues.Count() - 1; } inline int GetNext( int i ) const { return i - 1; } static inline int GetInvalidIndex() { return -1; } void RemoveKeyAt(int nIndex); int FindByKeyName( const char *pKeyName ) const; // Returns the same value as GetInvalidIndex if not found. // Special function used for non-unique keyvalue lists. void AddKeyValue(const char *pszKey, const char *pszValue); protected: void InsertKeyValue( const MDkeyvalue &kv ); protected: CUtlVector m_KeyValues; }; // Used for most key/value sets because it's fast. Does not allow duplicate key names. class WCKVBase_Dict { public: // Iteration helpers. Note that there is no GetCount() because you can't iterate // these by incrementing a counter. inline int GetFirst() const { return m_KeyValues.First(); } inline int GetNext( int i ) const { return m_KeyValues.Next( i ); } static inline int GetInvalidIndex() { return CUtlDict::InvalidIndex(); } int FindByKeyName( const char *pKeyName ) const; // Returns the same value as GetInvalidIndex if not found. void RemoveKeyAt(int nIndex); protected: void InsertKeyValue( const MDkeyvalue &kv ); protected: CUtlDict m_KeyValues; }; // See below for typedefs of this class you can use. template class WCKeyValuesT : public Base { public: WCKeyValuesT(void); ~WCKeyValuesT(void); void RemoveAll(void); void RemoveKey(const char *pszKey); void SetValue(const char *pszKey, const char *pszValue); void SetValue(const char *pszKey, int iValue); const char *GetKey(int nIndex) const; MDkeyvalue &GetKeyValue(int nIndex); const MDkeyvalue& GetKeyValue(int nIndex) const; const char *GetValue(int nIndex) const; const char *GetValue(const char *pszKey, int *piIndex = NULL) const; }; // These have explicit template instantiations so you can use them. typedef WCKeyValuesT WCKeyValues; typedef WCKeyValuesT WCKeyValuesVector; //----------------------------------------------------------------------------- // Purpose: // Input : nIndex - //----------------------------------------------------------------------------- template inline const char *WCKeyValuesT::GetKey(int nIndex) const { return(m_KeyValues.Element(nIndex).szKey); } //----------------------------------------------------------------------------- // Purpose: // Input : nIndex - // Output : MDKeyValue //----------------------------------------------------------------------------- template inline MDkeyvalue &WCKeyValuesT::GetKeyValue(int nIndex) { return(m_KeyValues.Element(nIndex)); } //----------------------------------------------------------------------------- // Purpose: // Input : nIndex - // Output : MDkeyvalue //----------------------------------------------------------------------------- template inline const MDkeyvalue& WCKeyValuesT::GetKeyValue(int nIndex) const { return(m_KeyValues.Element(nIndex)); } //----------------------------------------------------------------------------- // Purpose: // Input : nIndex - //----------------------------------------------------------------------------- template inline const char *WCKeyValuesT::GetValue(int nIndex) const { return(m_KeyValues.Element(nIndex).szValue); } void StripEdgeWhiteSpace(char *psz); #endif // WCKEYVALUES_H