//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "idebugoverlaypanel.h" #include "overlaytext.h" #include #include "engine/ivdebugoverlay.h" #include "VGuiMatSurface/IMatSystemSurface.h" #include #include #include #include "ienginevgui.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" class CDebugOverlay : public vgui::Panel { typedef vgui::Panel BaseClass; public: CDebugOverlay( vgui::VPANEL parent ); virtual ~CDebugOverlay( void ); virtual void ApplySchemeSettings(vgui::IScheme *pScheme); virtual void Paint(); virtual void OnTick( void ); virtual bool ShouldDraw( void ); private: vgui::HFont m_hFont; }; //----------------------------------------------------------------------------- // Purpose: Instances the overlay object // Input : *parent - //----------------------------------------------------------------------------- CDebugOverlay::CDebugOverlay( vgui::VPANEL parent ) : BaseClass( NULL, "CDebugOverlay" ) { int w, h; vgui::surface()->GetScreenSize( w, h ); SetParent( parent ); SetSize( w, h ); SetPos( 0, 0 ); SetVisible( false ); SetCursor( null ); m_hFont = 0; SetFgColor( Color( 0, 0, 0, 0 ) ); SetPaintBackgroundEnabled( false ); // set the scheme before any child control is created vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL_TOOLS ), "resource/ClientScheme.res", "Client"); SetScheme( scheme ); vgui::ivgui()->AddTickSignal( GetVPanel(), 250 ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CDebugOverlay::~CDebugOverlay( void ) { } void CDebugOverlay::ApplySchemeSettings(vgui::IScheme *pScheme) { BaseClass::ApplySchemeSettings(pScheme); // Use a large font // m_hFont = pScheme->GetFont( "Default" ); m_hFont = pScheme->GetFont( "DebugOverlay" ); assert( m_hFont ); int w, h; vgui::surface()->GetScreenSize( w, h ); SetSize( w, h ); SetPos( 0, 0 ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDebugOverlay::OnTick( void ) { bool bVisible = ShouldDraw(); if ( IsVisible() != bVisible ) { SetVisible( bVisible ); } } bool CDebugOverlay::ShouldDraw( void ) { if ( debugoverlay->GetFirst() ) return true; return false; } //----------------------------------------------------------------------------- // Purpose: Paints the 2D overlay items to the screen //----------------------------------------------------------------------------- void CDebugOverlay::Paint() { OverlayText_t* pCurrText = debugoverlay->GetFirst(); while (pCurrText) { if ( pCurrText->text != NULL ) { // -------------- // Draw the text // -------------- int r = pCurrText->r; int g = pCurrText->g; int b = pCurrText->b; int a = pCurrText->a; Vector screenPos; if (pCurrText->bUseOrigin) { if (!debugoverlay->ScreenPosition( pCurrText->origin, screenPos )) { float xPos = screenPos[0]; float yPos = screenPos[1]+ (pCurrText->lineOffset*13); // Line spacing; g_pMatSystemSurface->DrawColoredText( m_hFont, xPos, yPos, r, g, b, a, pCurrText->text ); } } else { if (!debugoverlay->ScreenPosition( pCurrText->flXPos,pCurrText->flYPos, screenPos )) { float xPos = screenPos[0]; float yPos = screenPos[1]+ (pCurrText->lineOffset*13); // Line spacing; g_pMatSystemSurface->DrawColoredText( m_hFont, xPos, yPos, r, g, b, a, pCurrText->text ); } } } pCurrText = debugoverlay->GetNext( pCurrText ); } debugoverlay->ClearDeadOverlays(); } class CDebugOverlayPanel : public IDebugOverlayPanel { private: CDebugOverlay *debugOverlayPanel; public: CDebugOverlayPanel( void ) { debugOverlayPanel = NULL; } void Create( vgui::VPANEL parent ) { debugOverlayPanel = new CDebugOverlay( parent ); } void Destroy( void ) { if ( debugOverlayPanel ) { debugOverlayPanel->SetParent( (vgui::Panel *)NULL ); debugOverlayPanel->MarkForDeletion(); debugOverlayPanel = NULL; } } }; static CDebugOverlayPanel g_DebugOverlay; IDebugOverlayPanel *debugoverlaypanel = ( IDebugOverlayPanel * )&g_DebugOverlay; void DebugDrawLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, int r, int g, int b, bool test, float duration ) { debugoverlay->AddLineOverlay( vecAbsStart + Vector( 0,0,0.1), vecAbsEnd + Vector( 0,0,0.1), r,g,b, test, duration ); }