//============ Copyright (c) Valve Corporation, All rights reserved. ============ // // // //=============================================================================== #ifndef ASW_NPCS_H #define ASW_NPCS_H #ifdef _WIN32 #pragma once #endif class CMapLayout; class CLayoutSystem; class CASWMissionChooserNPCs { public: static void InitFixedSpawns( CLayoutSystem *pLayoutSystem, CMapLayout *pLayout ); static void PushEncountersApart( CMapLayout *pLayout ); }; #endif // ASW_NPCS_H