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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-22 17:47:38 +08:00

Commit Graph

  • 0a754eefb8
    Update filesystem.h zer0.k 2023-12-16 17:36:06 +0700
  • 60643034e5 Fix comparisons of mismatched integer types vanz696 2023-12-15 22:12:36 +0300
  • c345e8b5fa
    Swap IGameEvent Set overloads (#185) xen 2023-12-14 16:42:03 +0200
  • 1150006f80
    Merge 8e3a0465ca into eb594ce842 Микола 2023-12-14 16:39:49 +0200
  • 2ba507ce37 Swap IGameEvent::SetEntity Overloads xen 2023-12-14 16:37:56 +0200
  • 8e3a0465ca add gitignore mykola2312 2023-12-14 16:21:18 +0200
  • ebc9db075c Swap IGameEvent::SetPlayer overloads xen 2023-12-14 14:28:44 +0200
  • 4669402a4d
    Update Collision_Group_t (#184) zer0.k 2023-12-14 18:44:39 +0700
  • 88ccd70402
    Update missing collision group names zer0.k 2023-12-14 18:41:03 +0700
  • ac88559ff1 Add GetMatrix3x4/SetMatrix3x4 vanz696 2023-12-14 00:57:19 +0300
  • 53ef8a5c54 . vanz696 2023-12-13 19:57:10 +0300
  • b7efd02034 Use more precise terminology vanz696 2023-12-13 18:31:00 +0300
  • 9061e65f71 Use GameEntitySystem() instead of EntitySystem() vanz696 2023-12-11 04:01:13 +0300
  • 0f03a81936 Move EntitySystem() to entitysystem.h vanz696 2023-12-11 03:15:37 +0300
  • 716f2728c6 Add CEntityKeyValues vanz696 2023-12-11 01:09:00 +0300
  • 9363452257
    Add voice listen methods to IVEngineServer2 (#182) Poggu 2023-12-07 17:35:46 +0100
  • 7c4d8a2431 remove old voiceserver interface Poggu 2023-12-06 21:18:10 +0100
  • 6bdabb4f22 Update function signatures Poggu 2023-12-06 21:15:46 +0100
  • 77f08d996d Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2 Nick Hastings 2023-12-06 13:24:35 -0500
  • 09eec3e583 Add voice listen methods to IVEngineServer2 Poggu 2023-12-06 17:36:56 +0100
  • 7808fe024f Add voice listen methods to IVEngineServer2 Poggu 2023-12-06 17:32:57 +0100
  • 73211120ba Merge branch 'cs2' of https://github.com/Poggicek/hl2sdk into cs2 Poggu 2023-12-06 17:29:31 +0100
  • 32cb68e6fc Update protos Nick Hastings 2023-12-05 17:24:31 -0500
  • d7ed476064
    Change CPlayerUserId member type to unsigned short (#180) Poggu 2023-12-04 17:30:05 +0100
  • 8c0adc2d2e fix incorrect userid type Poggu 2023-12-04 17:19:15 +0100
  • 21948c190d Replace CKeyValues3Cluster to CKeyValues3Context Wend4r2 2023-12-01 21:23:40 +0300
  • f85d2703bb Remove the old INetworkGameServer::GetMapVersion() method Wend4r2 2023-11-29 18:13:56 +0300
  • 7bc5f92c7a Set the return value to INetworkGameServer::GetSpawnGroupLoadingStatus() method Wend4r2 2023-11-29 05:43:21 +0300
  • f0704c9059 Add ESpawnGroupUnloadOption enumeration Wend4r2 2023-11-29 05:05:30 +0300
  • 09064a5dbf Push IWorldRendererMgr interface Wend4r2 2023-11-28 22:47:21 +0300
  • f0ef6b881d Add IWorldLoadUnloadCallback interface Wend4r2 2023-11-28 22:46:29 +0300
  • 9cacb98612 Correct the arguments of IWorld::IsFullyLoadedForPlayer() method Wend4r2 2023-11-28 18:32:18 +0300
  • 91869ee099 Add a wnode index to IWorld::CreateAndDispatchLoadRequests() method Wend4r2 2023-11-28 17:58:44 +0300
  • 6893415687 Correct typo methods of IWorld Wend4r2 2023-11-28 16:15:09 +0300
  • c5b6f6e698 Rename worldrender to worldrenderer Wend4r2 2023-11-28 15:16:46 +0300
  • a3c2885ac9 Add an empty CBaseSpawnGroup class Wend4r2 2023-11-28 02:36:13 +0300
  • b590ecdce8 Add IGameResourceManifestLoadCompletionCallback interface Wend4r2 2023-11-28 02:27:02 +0300
  • 007a133609 Add IComputeWorldOriginCallback interface Wend4r2 2023-11-28 02:26:10 +0300
  • 28c02d2f74 Move HGameResourceManifest to resourcetype.h Wend4r2 2023-11-28 01:33:41 +0300
  • 59eb6cc057 Add CreateSpawnGroupType_t enumeration Wend4r2 2023-11-28 01:25:45 +0300
  • 9709164268 Update unknown methods of ISpawnGroup Wend4r2 2023-11-28 01:24:45 +0300
  • b12eeeb864 Add SpawnGroupDescReceive_t structure Wend4r2 2023-11-27 16:39:04 +0300
  • a827bb4f9e Update SpawnGroupDesc_t structure Wend4r2 2023-11-27 16:38:49 +0300
  • 3629dad8aa Add SpawnGroupFlags_t enumeration Wend4r2 2023-11-27 02:35:10 +0300
  • ab923d116f Add SpawnGroupDesc_t structure Wend4r2 2023-11-27 01:37:11 +0300
  • 14e9efd5f8 Move resource ones into resourcetype.h Wend4r2 2023-11-27 01:30:50 +0300
  • ddc95a4d4a Found ResourceBindingFlags_t Wend4r2 2023-11-26 23:21:06 +0300
  • dfed653cbc Add the missing constants Wend4r2 2023-11-26 19:13:53 +0300
  • 17a074dd4b Remove schema usage Wend4r2 2023-11-25 15:50:23 +0300
  • 6349d71be0 Update protos Nick Hastings 2023-11-24 11:44:00 -0500
  • 887605bab1 Push IWorld interface Wend4r2 2023-11-24 08:17:04 +0300
  • f4a120f937 Push IWorldReference interface Wend4r2 2023-11-24 05:35:01 +0300
  • ef0a8ae50f Discover ISpawnGroup::GetWorldGroupId() Wend4r2 2023-11-24 04:58:39 +0300
  • 1684d81efa Add ResourceStatus_t enumeration Wend4r2 2023-11-24 04:57:42 +0300
  • 063936d379 Use ResourceHandle_t in ISpawnGroup Wend4r2 2023-11-24 04:57:12 +0300
  • a85762d329 Add CEntityIdentity::GetSpawnGroup() method Wend4r2 2023-11-20 17:41:56 +0300
  • 4fa5a717cd Add MAX_SPAWN_GROUP_WORLD_NAME_LENGTH macro Wend4r2 2023-11-20 17:40:13 +0300
  • 776b42da0d Update after KeyValues3 discovery (#177) Wend4r2 2023-11-20 17:31:25 +0300
  • bc138f7dfe Move the header file to game/shared (like-in #174) Wend4r2 2023-11-20 17:04:35 +0300
  • f71dcec0f1 Merge remote-tracking branch 'alliedmodders/cs2' into cs2-spawngroups Wend4r2 2023-11-20 16:52:04 +0300
  • 1d394d3365 Don't redefine offsetof from platform in memalloc Nick Hastings 2023-11-19 14:40:33 -0500
  • 6395b1c704 Use built-in offsetof on Linux Nick Hastings 2023-11-19 09:02:42 -0500
  • dc3346780d Minor fixups GAMMACASE 2023-11-19 16:05:18 +0300
  • bf82ba994d
    Add KeyValues3 & CUtlLeanVector (#177) vanz666 2023-11-18 22:19:28 +0300
  • 269ff6d9e4 Minor changes vanz666 2023-11-18 06:08:00 +0300
  • ab5f5eb206 Fix assertions vanz666 2023-11-17 21:07:57 +0300
  • 6437aaadf0 . vanz666 2023-11-17 18:15:10 +0300
  • 9d90a82cfd Update protos Nick Hastings 2023-11-16 19:50:54 -0500
  • 4358ed0a2d Recompile Linux libprotobuf with _GLIBCXX_USE_CXX11_ABI=0 Nick Hastings 2023-11-16 18:48:36 -0500
  • 322563527e Some optimizations vanz666 2023-11-17 00:54:21 +0300
  • 099b4aee4d Fix copying KV3 vanz666 2023-11-16 20:33:26 +0300
  • 3339484451
    fix: SetPendingDisconnect argument typo in inetchannel.h (#178) Juice 2023-11-16 19:15:30 +0300
  • a859a9d05d fix: SetPendingDisconnect argument typo in inetchannel.h juice 2023-11-16 19:11:05 +0300
  • f58a75ee60 Rebuild Windows libprotobuf and protoc with VS 2015 for higher compatibility Nick Hastings 2023-11-16 11:10:13 -0500
  • c5d57c03ee
    Update Protobuf and add protos for CS2 (#176) Nicholas Hastings 2023-11-15 18:58:12 -0500
  • 8bd2edb158 Add KeyValues3 vanz666 2023-11-15 21:52:31 +0300
  • e6dc3f8a40
    Update IEntityResourceManifestBuilder interface (#173) Vladimir 2023-11-15 07:32:36 +0300
  • 4040ddfab6 Merge branch 'cs2' into psy/cs2-protobuf-initial Nick Hastings 2023-11-13 21:05:41 -0500
  • 73c4e54f70 Fix-up offsetof to avoid errors on some Clang versions Nick Hastings 2023-11-12 12:25:43 -0500
  • ad37ed497f Use ENetworkDisconnectionReason Nick Hastings 2023-11-11 15:24:12 -0500
  • 637204dd28 Comment out Valve's schema define for now Nick Hastings 2023-11-11 15:23:00 -0500
  • 5ebbf9eb75 Add versioned protoc bin Nick Hastings 2023-11-11 14:26:34 -0500
  • 1032e1a403 Remove old csgo/dota protos Nick Hastings 2023-11-06 19:03:25 -0500
  • b682e73904 Add CS2 protos Nick Hastings 2023-11-06 13:38:39 -0500
  • 4e29d9fcbb Update/add protobuf libs Nick Hastings 2023-11-06 13:33:07 -0500
  • 166330a525 Windows: remove the reverse of BuildResourceManifests Wend4r2 2023-11-08 15:37:36 +0300
  • ef8c31225f Manifest builder corrects Wend4r2 2023-11-08 10:59:57 +0300
  • 80e55a6d2f Remove a dublicate copy of spawngroup_manager.h Wend4r2 2023-11-07 15:58:34 +0300
  • 4ad51d4704 Push factories Wend4r2 2023-11-07 16:47:47 +0300
  • 2673d5f534 Add CAutoGameSystem of base Wend4r2 2023-11-07 16:47:01 +0300
  • 433b6bf9c2 Add the ability to set a game system name Wend4r2 2023-11-07 16:41:36 +0300
  • 785d11bfdc Update a shared IGameSystem interface Wend4r2 2023-11-07 16:36:43 +0300
  • 69251c8a8a Revert "Create igamesystem.h" Wend4r2 2023-11-07 16:13:41 +0300
  • 707d1c0098 Create igamesystem.h Wend4r2 2023-11-07 13:48:22 +0300
  • 3721086129 Update IEntityResourceManifestBuilder interface Wend4r2 2023-11-07 13:46:23 +0300
  • 57e5f2c42b Push CSpawnGroupMgrGameSystem virtual part Wend4r2 2023-11-07 13:42:28 +0300
  • fbbdf64924 Replace protobuf 2.6.1 with 3.21.8 Nick Hastings 2023-11-06 13:32:47 -0500
  • 492b8f9663 Update some parameter names Nick Hastings 2023-11-06 19:06:28 -0500
  • 2a200361ee
    Fix memmove warnings in utlvector with clang (#172) zer0.k 2023-10-30 19:42:49 +0100
  • d4dd3181a1 Small cosmetic change GAMMACASE 2023-10-30 21:41:31 +0300