1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-12 03:32:11 +08:00

13 Commits

Author SHA1 Message Date
Nick Hastings
f32ff65c1b Fix linking errors and var name typos in ConVar/ConCommand reg lists 2023-09-27 16:54:58 +00:00
Nick Hastings
2c9f711bbd Update ConCommand/ConCommandBase/CCommand/ConCommandHandle 2023-09-27 16:54:58 +00:00
Nicholas Hastings
27fe1b091f Update ConVar flags for ConVar_Register to use correct type (alliedmodders/metamod-source#42). 2018-03-14 18:09:45 -04:00
Nicholas Hastings
3940eefc90 Update ConVar flags to use int64 everywhere. (alliedmodders/metamod-source#42)
Still needs tier1 recompile.
2018-03-13 17:54:16 -04:00
Nicholas Hastings
ebb0e1ea3b Fix randomish issues with command callbacks.
Also implemented ctors for remaining variants.
2016-08-29 19:16:45 -04:00
Nicholas Hastings
e7e04dc259 Hack-fix ConVar / ConCommandBase.
Not sure what these new GetXVirtualized are for. They seem to have their own stored values,
but were only added when Server-bounded convars were also touched (and implementing these).
2015-10-19 15:53:41 -04:00
Scott Ehlert
4e0f6d3c60 Fix ConVar and ConCommands 2015-07-09 13:10:10 -04:00
Nicholas Hastings
cd9b331641 Start of Source2 work. 2015-07-09 13:07:26 -04:00
AnAkkk
a0bb9c48cf Fix command callbacks 2014-08-28 19:42:10 +02:00
Nicholas Hastings
b4f7c7966a Did a pass of updating/fixing now that symbol info is available. 2013-07-12 02:25:04 -04:00
Nicholas Hastings
bac49f4e16 Updated IFileSystem, IKeyValuesSystem, ConCommand and tier1 lib for 2013-04-19 game update. 2013-04-22 18:57:11 -04:00
Scott Ehlert
fb701bd569 Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
Scott Ehlert
afaa180bbc Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00