Nick Hastings
f32ff65c1b
Fix linking errors and var name typos in ConVar/ConCommand reg lists
2023-09-27 16:54:58 +00:00
Nick Hastings
2c9f711bbd
Update ConCommand/ConCommandBase/CCommand/ConCommandHandle
2023-09-27 16:54:58 +00:00
Nicholas Hastings
27fe1b091f
Update ConVar flags for ConVar_Register to use correct type ( alliedmodders/metamod-source#42 ).
2018-03-14 18:09:45 -04:00
Nicholas Hastings
3940eefc90
Update ConVar flags to use int64 everywhere. ( alliedmodders/metamod-source#42 )
...
Still needs tier1 recompile.
2018-03-13 17:54:16 -04:00
Nicholas Hastings
ebb0e1ea3b
Fix randomish issues with command callbacks.
...
Also implemented ctors for remaining variants.
2016-08-29 19:16:45 -04:00
Nicholas Hastings
e7e04dc259
Hack-fix ConVar / ConCommandBase.
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Not sure what these new GetXVirtualized are for. They seem to have their own stored values,
but were only added when Server-bounded convars were also touched (and implementing these).
2015-10-19 15:53:41 -04:00
Scott Ehlert
4e0f6d3c60
Fix ConVar and ConCommands
2015-07-09 13:10:10 -04:00
Nicholas Hastings
cd9b331641
Start of Source2 work.
2015-07-09 13:07:26 -04:00
AnAkkk
a0bb9c48cf
Fix command callbacks
2014-08-28 19:42:10 +02:00
Nicholas Hastings
b4f7c7966a
Did a pass of updating/fixing now that symbol info is available.
2013-07-12 02:25:04 -04:00
Nicholas Hastings
bac49f4e16
Updated IFileSystem, IKeyValuesSystem, ConCommand and tier1 lib for 2013-04-19 game update.
2013-04-22 18:57:11 -04:00
Scott Ehlert
fb701bd569
Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers.
2012-05-21 02:49:35 -05:00
Scott Ehlert
afaa180bbc
Imported tier1 and mathlib code from L4D2 SDK.
2012-05-21 02:48:36 -05:00