1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-08 10:13:28 +08:00

184 Commits

Author SHA1 Message Date
Nicholas Hastings
ebb0e1ea3b Fix randomish issues with command callbacks.
Also implemented ctors for remaining variants.
2016-08-29 19:16:45 -04:00
Nicholas Hastings
1be830b343 Update params for INetworkGameServer::StartChangeLevel. 2016-08-29 16:17:23 -04:00
Nicholas Hastings
2af6e9a590 Update ISource2Server iface and ISource2GameClients iface string.
(No idea yet what changed in ISource2GameClients.
With cursory look, all functions appear to still be there.)
2016-08-24 15:31:02 -04:00
Nicholas Hastings
987870d4db Update Win32 static libs. Add Win64 static libs. 2016-07-26 11:10:09 -04:00
Nicholas Hastings
f585dae600 Disable mathlib SSE funcs on Win64. 2016-07-26 11:07:29 -04:00
Nicholas Hastings
dfd2294860 Update project files for static libs. 2016-07-26 11:06:54 -04:00
Nicholas Hastings
e62e3c06e9 Update Win64 tier0 and vstdlib linker libs. 2016-07-26 11:04:45 -04:00
Nicholas Hastings
c977b07ae9 Add/update Linux static libs for convenience. 2016-07-22 13:44:07 -04:00
Nicholas Hastings
3d846a2056 Fix various other compiler warnings/errors. 2016-07-22 13:43:35 -04:00
Nicholas Hastings
4a34a76984 Various other fixes for 64-bit. 2016-07-22 13:43:08 -04:00
Nicholas Hastings
35680e819c Don't redefine X64BITS if already defined. 2016-07-22 13:38:21 -04:00
Nicholas Hastings
68828e5ef9 In datamanager, change from ptr handle to int handle (it only refs a short). 2016-07-22 13:38:02 -04:00
Nicholas Hastings
b134f103a3 Don't invoke asm for cpu info on 64. Assume sse, sse2, etc. are supported there. 2016-07-22 13:37:03 -04:00
Nicholas Hastings
f560b5bd37 Update compile/link flags for 64-bit. 2016-07-22 13:36:15 -04:00
Nicholas Hastings
9a4a7255d4 Always use Clang. 2016-07-22 13:35:58 -04:00
Nicholas Hastings
197acf7e0e Update linked shared objects to current versions. 2016-07-22 13:35:32 -04:00
Nicholas Hastings
d06f35ba10 Update ISource2Server. 2016-06-24 08:32:45 -04:00
Nicholas Hastings
23191821bf Fix compile error when not already including utlmap.h. 2016-04-30 16:42:44 -04:00
Nicholas Hastings
0574638e74 Fix return type for GetEntity2Networkables. 2016-04-15 08:36:18 -04:00
Nicholas Hastings
1162c5c8ee Update datadesc/variant types. 2016-03-22 10:25:47 -04:00
Nicholas Hastings
2bb5557397 Remove tier1 and interfaces libs. They need to be recompiled anyway and won't be committed until things stablize. 2015-12-29 21:11:16 -05:00
Nicholas Hastings
3fcbc0a022 Fill out more of ns_address (not perfect, but better).
This is used to wrap netadr_t with more info, used for steam datagram routing.
2015-12-18 08:41:36 -05:00
Nicholas Hastings
c3ff2a640c Update eiface for game updates. 2015-12-18 08:40:36 -05:00
Nicholas Hastings
6b806c8252 Update tier0 and vstdlib link libs for KeyValuesSystem move. 2015-11-23 15:05:55 -05:00
Nicholas Hastings
7170a76337 Update INetChannel. 2015-11-01 11:54:40 -05:00
Nicholas Hastings
e7e04dc259 Hack-fix ConVar / ConCommandBase.
Not sure what these new GetXVirtualized are for. They seem to have their own stored values,
but were only added when Server-bounded convars were also touched (and implementing these).
2015-10-19 15:53:41 -04:00
Nicholas Hastings
cf2fefaaa9 Update INetChannel. 2015-10-15 16:12:57 -04:00
Nicholas Hastings
f56fcd4fca Update INetworkSystem and some other related things. 2015-10-14 21:39:24 -04:00
Nicholas Hastings
4dd7a85b57 Fix ProcessConnectionlessPacket prototype. 2015-10-13 22:02:48 -04:00
Nicholas Hastings
b1d180a2d7 Hackfix KeyValues class so at least self-owned ones work.
Still completely incorrect for working with ones from the game.
2015-10-08 12:54:18 -04:00
Nicholas Hastings
27c00af76b Add missing LobbyAllowsCheats to IServerGCLobby. 2015-10-01 14:33:41 -04:00
Nicholas Hastings
b8babd05c3 Replace remaining instance of ENetworkDisconnectReason with int.
We're not going to maintain the generated proto files in here.
2015-09-27 19:28:08 -04:00
Nicholas Hastings
ed8a0cb68c Fix ISource2GameClients. 2015-09-27 19:27:30 -04:00
Nicholas Hastings
2ae117ccca Add IGameEventSystem. 2015-09-27 17:06:12 -04:00
Nicholas Hastings
2e859c5e04 More tweaks (ICommandLine and IVEngineServer2). 2015-09-25 18:42:54 -04:00
Nicholas Hastings
100b0a4369 Merge pull request #18 from tetl/source2
Source2 - IScriptVM Changes
2015-09-24 16:25:38 -04:00
Tyler Edge
f22b40890a Update IScriptVM: ConnectDebugger and DisconnectDebugger removed, SetEnumValue and CreateKeyValuesFromTable added. 2015-09-24 16:09:05 -04:00
Tyler Edge
514c2d35b9 Merge pull request #1 from alliedmodders/source2
More various updates.
2015-09-22 15:57:31 -04:00
Nicholas Hastings
2588507eca More various updates. 2015-09-21 14:00:00 -04:00
Nicholas Hastings
fa8b516fa3 Update ISource2ServerConfig. 2015-08-31 14:03:42 -04:00
Nicholas Hastings
39abe90ee2 IEngineService, IEngineServiceMgr, IServer->INetworkGameServer, INetworkServerService, protos. 2015-07-11 13:56:04 -04:00
Scott Ehlert
9a69b72448 Add quick and dirty Win64 static libraries 2015-07-09 13:19:34 -05:00
Scott Ehlert
4e0f6d3c60 Fix ConVar and ConCommands 2015-07-09 13:10:10 -04:00
Nicholas Hastings
cd9b331641 Start of Source2 work. 2015-07-09 13:07:26 -04:00
Nicholas Hastings
56e10b870f Update CBaseEdict for "6.84" changes.
Eight bytes were added in the middle of the class. No clue what they are yet.
2015-05-03 09:34:55 -04:00
Nicholas Hastings
dd6800e560 Update IServer. 2015-03-06 10:54:36 -05:00
Nicholas Hastings
409858e4ee Regenerate proto files. 2015-02-20 09:14:02 -05:00
Nicholas Hastings
78eb05f228 Update usermessage/clientmessage helpers. 2015-02-20 09:13:41 -05:00
Nicholas Hastings
a80a03849b Update proto files. 2015-02-20 09:13:08 -05:00
Nicholas Hastings
d0bb0415cf Recompile Mac libprotobuf with libstdc++. 2015-01-21 14:02:01 -05:00