Nicholas Hastings
ebb0e1ea3b
Fix randomish issues with command callbacks.
...
Also implemented ctors for remaining variants.
2016-08-29 19:16:45 -04:00
Nicholas Hastings
1be830b343
Update params for INetworkGameServer::StartChangeLevel.
2016-08-29 16:17:23 -04:00
Nicholas Hastings
2af6e9a590
Update ISource2Server iface and ISource2GameClients iface string.
...
(No idea yet what changed in ISource2GameClients.
With cursory look, all functions appear to still be there.)
2016-08-24 15:31:02 -04:00
Nicholas Hastings
987870d4db
Update Win32 static libs. Add Win64 static libs.
2016-07-26 11:10:09 -04:00
Nicholas Hastings
f585dae600
Disable mathlib SSE funcs on Win64.
2016-07-26 11:07:29 -04:00
Nicholas Hastings
dfd2294860
Update project files for static libs.
2016-07-26 11:06:54 -04:00
Nicholas Hastings
e62e3c06e9
Update Win64 tier0 and vstdlib linker libs.
2016-07-26 11:04:45 -04:00
Nicholas Hastings
c977b07ae9
Add/update Linux static libs for convenience.
2016-07-22 13:44:07 -04:00
Nicholas Hastings
3d846a2056
Fix various other compiler warnings/errors.
2016-07-22 13:43:35 -04:00
Nicholas Hastings
4a34a76984
Various other fixes for 64-bit.
2016-07-22 13:43:08 -04:00
Nicholas Hastings
35680e819c
Don't redefine X64BITS if already defined.
2016-07-22 13:38:21 -04:00
Nicholas Hastings
68828e5ef9
In datamanager, change from ptr handle to int handle (it only refs a short).
2016-07-22 13:38:02 -04:00
Nicholas Hastings
b134f103a3
Don't invoke asm for cpu info on 64. Assume sse, sse2, etc. are supported there.
2016-07-22 13:37:03 -04:00
Nicholas Hastings
f560b5bd37
Update compile/link flags for 64-bit.
2016-07-22 13:36:15 -04:00
Nicholas Hastings
9a4a7255d4
Always use Clang.
2016-07-22 13:35:58 -04:00
Nicholas Hastings
197acf7e0e
Update linked shared objects to current versions.
2016-07-22 13:35:32 -04:00
Nicholas Hastings
d06f35ba10
Update ISource2Server.
2016-06-24 08:32:45 -04:00
Nicholas Hastings
23191821bf
Fix compile error when not already including utlmap.h.
2016-04-30 16:42:44 -04:00
Nicholas Hastings
0574638e74
Fix return type for GetEntity2Networkables.
2016-04-15 08:36:18 -04:00
Nicholas Hastings
1162c5c8ee
Update datadesc/variant types.
2016-03-22 10:25:47 -04:00
Nicholas Hastings
2bb5557397
Remove tier1 and interfaces libs. They need to be recompiled anyway and won't be committed until things stablize.
2015-12-29 21:11:16 -05:00
Nicholas Hastings
3fcbc0a022
Fill out more of ns_address (not perfect, but better).
...
This is used to wrap netadr_t with more info, used for steam datagram routing.
2015-12-18 08:41:36 -05:00
Nicholas Hastings
c3ff2a640c
Update eiface for game updates.
2015-12-18 08:40:36 -05:00
Nicholas Hastings
6b806c8252
Update tier0 and vstdlib link libs for KeyValuesSystem move.
2015-11-23 15:05:55 -05:00
Nicholas Hastings
7170a76337
Update INetChannel.
2015-11-01 11:54:40 -05:00
Nicholas Hastings
e7e04dc259
Hack-fix ConVar / ConCommandBase.
...
Not sure what these new GetXVirtualized are for. They seem to have their own stored values,
but were only added when Server-bounded convars were also touched (and implementing these).
2015-10-19 15:53:41 -04:00
Nicholas Hastings
cf2fefaaa9
Update INetChannel.
2015-10-15 16:12:57 -04:00
Nicholas Hastings
f56fcd4fca
Update INetworkSystem and some other related things.
2015-10-14 21:39:24 -04:00
Nicholas Hastings
4dd7a85b57
Fix ProcessConnectionlessPacket prototype.
2015-10-13 22:02:48 -04:00
Nicholas Hastings
b1d180a2d7
Hackfix KeyValues class so at least self-owned ones work.
...
Still completely incorrect for working with ones from the game.
2015-10-08 12:54:18 -04:00
Nicholas Hastings
27c00af76b
Add missing LobbyAllowsCheats to IServerGCLobby.
2015-10-01 14:33:41 -04:00
Nicholas Hastings
b8babd05c3
Replace remaining instance of ENetworkDisconnectReason with int.
...
We're not going to maintain the generated proto files in here.
2015-09-27 19:28:08 -04:00
Nicholas Hastings
ed8a0cb68c
Fix ISource2GameClients.
2015-09-27 19:27:30 -04:00
Nicholas Hastings
2ae117ccca
Add IGameEventSystem.
2015-09-27 17:06:12 -04:00
Nicholas Hastings
2e859c5e04
More tweaks (ICommandLine and IVEngineServer2).
2015-09-25 18:42:54 -04:00
Nicholas Hastings
100b0a4369
Merge pull request #18 from tetl/source2
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Source2 - IScriptVM Changes
2015-09-24 16:25:38 -04:00
Tyler Edge
f22b40890a
Update IScriptVM: ConnectDebugger and DisconnectDebugger removed, SetEnumValue and CreateKeyValuesFromTable added.
2015-09-24 16:09:05 -04:00
Tyler Edge
514c2d35b9
Merge pull request #1 from alliedmodders/source2
...
More various updates.
2015-09-22 15:57:31 -04:00
Nicholas Hastings
2588507eca
More various updates.
2015-09-21 14:00:00 -04:00
Nicholas Hastings
fa8b516fa3
Update ISource2ServerConfig.
2015-08-31 14:03:42 -04:00
Nicholas Hastings
39abe90ee2
IEngineService, IEngineServiceMgr, IServer->INetworkGameServer, INetworkServerService, protos.
2015-07-11 13:56:04 -04:00
Scott Ehlert
9a69b72448
Add quick and dirty Win64 static libraries
2015-07-09 13:19:34 -05:00
Scott Ehlert
4e0f6d3c60
Fix ConVar and ConCommands
2015-07-09 13:10:10 -04:00
Nicholas Hastings
cd9b331641
Start of Source2 work.
2015-07-09 13:07:26 -04:00
Nicholas Hastings
56e10b870f
Update CBaseEdict for "6.84" changes.
...
Eight bytes were added in the middle of the class. No clue what they are yet.
2015-05-03 09:34:55 -04:00
Nicholas Hastings
dd6800e560
Update IServer.
2015-03-06 10:54:36 -05:00
Nicholas Hastings
409858e4ee
Regenerate proto files.
2015-02-20 09:14:02 -05:00
Nicholas Hastings
78eb05f228
Update usermessage/clientmessage helpers.
2015-02-20 09:13:41 -05:00
Nicholas Hastings
a80a03849b
Update proto files.
2015-02-20 09:13:08 -05:00
Nicholas Hastings
d0bb0415cf
Recompile Mac libprotobuf with libstdc++.
2015-01-21 14:02:01 -05:00