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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-09 10:39:03 +08:00

10 Commits

Author SHA1 Message Date
GAMMACASE
cb0c04d8b2 Update CBaseEntity::m_fFlags defines
Co-authored-by: zer0.k <61156310+zer0k-z@users.noreply.github.com>
2024-02-28 08:33:07 +03:00
zer0.k
857a62d90c
Update CBaseEntity::m_fFlags defines (#213) 2024-02-26 06:47:41 +03:00
GAMMACASE
60fb2b6d76 Update MoveType_t after 7/2/24 CS2 update 2024-02-07 13:13:06 +03:00
zer0.k
4669402a4d
Update Collision_Group_t (#184)
Found from vphysics2.dll and `phys_debug_draw` concommand output
2023-12-14 14:44:39 +03:00
xen
1c94bbfa4b
Update CCheckTransmitInfo (#166) 2023-10-16 22:01:20 +03:00
zer0.k
968099bcb3
Update Collision_Group_t (#157) 2023-10-08 16:22:49 +03:00
zer0.k
7931af02fa
Implement CEntityHandle & CEntitySystem (#134)
Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h
2023-09-30 15:49:35 +03:00
GAMMACASE
c76231da16 Fix compile errors of enum types being uint8_t 2023-09-27 16:54:58 +00:00
GAMMACASE
c85656da01 Update some const.h enum definitions 2023-09-27 16:54:58 +00:00
Scott Ehlert
c0a96ff1e8 Added original SDK code for Alien Swarm. 2010-07-22 01:46:14 -05:00