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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-05 17:13:36 +08:00

13 Commits

Author SHA1 Message Date
Nicholas Hastings
8436bcd560 Recompile tier1 libraries. 2017-11-05 09:50:21 -05:00
Nicholas Hastings
2ed625af40 Recompile mathlib. 2017-06-21 08:38:06 -04:00
Nicholas Hastings
fd5a970b2c Recompile tier1. 2017-04-29 09:29:59 -04:00
Nicholas Hastings
282da21485 Recompile tier1 and mathlib. 2016-11-30 15:05:57 -05:00
Nicholas Hastings
3957adff10 Sync with upstream (Issue #30).
Recompiled tier1 and mathlib  for all platforms will come in next commit.
2016-11-30 10:01:15 -05:00
Nicholas Hastings
0bb45db464 Recompile OSX tier1. 2014-10-30 10:39:02 -07:00
Nicholas Hastings
aa5841f220 Sync with latest source-sdk-2013. 2014-10-30 12:30:57 -04:00
Nicholas Hastings
6abc7fddca Remove libprotobuf from tree. 2014-10-30 12:30:18 -04:00
Nicholas Hastings
e2781a0000 SDK sync. 2014-02-28 14:08:09 -05:00
Nicholas Hastings
7cc1bd2f96 Recompile linux and mac tier1. 2013-11-03 09:37:43 -05:00
Nicholas Hastings
07230e9a3b Recompiled tier1. 2013-10-13 15:15:15 -04:00
Joe Ludwig
39d16ca147 General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
Joe Ludwig
0e42951d44 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00