GAMMACASE
423d825ea1
Fix CEntitySystem::GetEntityInstance nullptr handling
2023-12-24 14:56:13 +03:00
GAMMACASE
31c4dfa372
Update IGameSystem message structs & add more comments
2023-12-24 00:17:31 +03:00
GAMMACASE
fe3adce23a
Update datamap.h
2023-12-23 21:13:33 +03:00
GAMMACASE
c9a45ddce9
Update ServerClass class
2023-12-23 21:00:54 +03:00
GAMMACASE
482653a109
Improve variant.h dependency handling
2023-12-23 20:54:00 +03:00
GAMMACASE
26547176d6
Add some of the CEntityClass flags
2023-12-23 20:39:21 +03:00
vanz696
b2301a9ac3
Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff ( #183 )
...
* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Nicholas Hastings
b02746e648
Minor IFileSystem & CBufferString updates ( #192 )
2023-12-23 14:13:41 +03:00
Vladimir
3864058382
Update IGameSystem & Add IGameSystemFactory interfaces ( #174 )
...
Co-authored-by: komashchenko <22940384+komashchenko@users.noreply.github.com>
2023-12-22 16:37:57 +03:00
GAMMACASE
c002d23f81
Fix incorrect placement of IFileSystem::ReadLine
2023-12-21 20:14:08 +03:00
zer0.k
0fa7284619
Update IFileSystem::ReadLine ( #191 )
...
Makes one of the overloads to be a windows only method
2023-12-18 20:13:19 +03:00
Nick Hastings
ea98159aeb
Update protos
2023-12-17 12:51:25 -05:00
Nick Hastings
d8c63810e1
Update tier0
2023-12-17 12:51:16 -05:00
Nick Hastings
1807752e95
Rebuild tier1
2023-12-17 12:25:01 -05:00
Nick Hastings
d7fc96f1e9
Remove utlsymbol.cpp from tier1 vcxproj
2023-12-17 12:22:53 -05:00
Nick Hastings
5b0a366e03
Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2
2023-12-17 12:13:38 -05:00
zer0.k
6965e3e702
Update CUtlSymbolTable and tier1 project file ( #190 )
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* Update CUtlSymbolTable and tier1 project file
* Fix unintended change
* change nullptr to NULL
* Remove utlsymbol
* Fix CUtlStringMap using the wrong variable
* Add default null value to the new argument
* Remove unneeded parameter in CUtlStringMap operator[]
* fix makefile line ending
2023-12-17 17:12:51 +00:00
zer0.k
77f5d69d3a
Update ISource2GameClients::ProcessUserCmds return type ( #189 )
2023-12-17 12:26:18 +03:00
zer0.k
39be6f5f4b
Update filesystem.h ( #188 )
2023-12-16 08:34:43 -05:00
xen
c345e8b5fa
Swap IGameEvent Set overloads ( #185 )
2023-12-14 17:42:03 +03:00
zer0.k
4669402a4d
Update Collision_Group_t ( #184 )
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Found from vphysics2.dll and `phys_debug_draw` concommand output
2023-12-14 14:44:39 +03:00
Poggu
9363452257
Add voice listen methods to IVEngineServer2 ( #182 )
2023-12-07 19:35:46 +03:00
Nick Hastings
77f08d996d
Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2
2023-12-06 13:24:35 -05:00
Nick Hastings
32cb68e6fc
Update protos
2023-12-05 17:24:31 -05:00
Poggu
d7ed476064
Change CPlayerUserId member type to unsigned short ( #180 )
2023-12-04 19:30:05 +03:00
Nick Hastings
6349d71be0
Update protos
2023-11-24 11:44:00 -05:00
Nick Hastings
1d394d3365
Don't redefine offsetof from platform in memalloc
2023-11-19 14:40:33 -05:00
Nick Hastings
6395b1c704
Use built-in offsetof on Linux
2023-11-19 09:02:42 -05:00
GAMMACASE
dc3346780d
Minor fixups
2023-11-19 16:05:18 +03:00
vanz666
bf82ba994d
Add KeyValues3 & CUtlLeanVector ( #177 )
2023-11-18 22:19:28 +03:00
Nick Hastings
9d90a82cfd
Update protos
2023-11-16 19:50:54 -05:00
Nick Hastings
4358ed0a2d
Recompile Linux libprotobuf with _GLIBCXX_USE_CXX11_ABI=0
2023-11-16 18:48:36 -05:00
Juice
3339484451
fix: SetPendingDisconnect argument typo in inetchannel.h ( #178 )
2023-11-16 16:15:30 +00:00
Nick Hastings
f58a75ee60
Rebuild Windows libprotobuf and protoc with VS 2015 for higher compatibility
2023-11-16 11:10:13 -05:00
Nicholas Hastings
c5d57c03ee
Update Protobuf and add protos for CS2 ( #176 )
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* Replace protobuf 2.6.1 with 3.21.8
* Update/add protobuf libs
* Add CS2 protos
* Remove old csgo/dota protos
* Add versioned protoc bin
* Comment out Valve's `schema` define for now
* Use ENetworkDisconnectionReason
* Fix-up `offsetof` to avoid errors on some Clang versions
2023-11-15 23:58:12 +00:00
Vladimir
e6dc3f8a40
Update IEntityResourceManifestBuilder interface ( #173 )
2023-11-15 07:32:36 +03:00
Nick Hastings
492b8f9663
Update some parameter names
2023-11-06 19:06:28 -05:00
zer0.k
2a200361ee
Fix memmove warnings in utlvector with clang ( #172 )
2023-10-30 21:42:49 +03:00
Vladimir
fec44c3e82
Update LoggingSeverity_t
enumeration ( #171 )
2023-10-24 12:16:38 +00:00
zer0.k
fa4cf0f129
Update CCopyableUtlVector to be compatible with clang ( #170 )
2023-10-24 00:00:14 +00:00
Noah Kim
3600b56ccf
Fix missing return of UtlSymTableLargeHashFunctor in utlsymbollarge.h ( #169 )
2023-10-23 02:42:36 +03:00
GAMMACASE
b645c0772b
Revert vararg support from IVEngineServer2::ServerCommand
2023-10-22 23:12:28 +03:00
GAMMACASE
bcfffa737a
Update INetworkMessages::RegisterNetworkFieldChangeCallbackInternal
2023-10-21 04:04:26 +03:00
hzqst
75b0f41bca
Add vararg support to IVEngineServer2::ServerCommand ( #168 )
2023-10-21 04:01:37 +03:00
GAMMACASE
8e69335c67
Fix debug issues in memoverride.cpp
2023-10-20 06:20:18 +03:00
xen
f653b1ec62
Update COMPILE_TIME_ASSERT defines ( #167 )
2023-10-17 02:19:22 +03:00
xen
1c94bbfa4b
Update CCheckTransmitInfo ( #166 )
2023-10-16 22:01:20 +03:00
Nick Hastings
bf3b72e302
Include iloopmode in eiface for HostStateLoopModeType_t
2023-10-15 23:55:58 -04:00
Nick Hastings
c19c7ea818
Fix class order in iloopmode.h
2023-10-15 23:53:48 -04:00
Nick Hastings
a639472d19
Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2
2023-10-15 23:03:31 -04:00