GAMMACASE
4e5b79207c
Move CByteswap to tier0
2024-03-18 16:46:21 +03:00
GAMMACASE
a901844549
Obsolete processor_detect.cpp
2024-03-18 16:41:18 +03:00
GAMMACASE
7a7f8b9cb6
Obsolete datamanager.cpp/.h
2024-03-18 15:59:22 +03:00
GAMMACASE
139e609877
Update bf_write/read classes
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Also use correct variant of WriteUBitVar/ReadUBitVar
2024-03-18 15:57:08 +03:00
vanz696
ab21c70896
Add schemasystem ( #215 )
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Update CUtlMemoryPool*, CUtlSymbol*, CUtlTSHash, CThreadSpinRWLock, CThreadFastMutex (now replaced by CThreadSpinMutex)
Implemented some missing ThreadInterlocked* functions
2024-03-18 15:46:20 +03:00
Poggu
79d4cb7da3
Update INetworkStringTable & INetworkStringTableContainer interfaces ( #219 )
2024-03-15 23:37:54 +03:00
Poggu
67dc5341c0
Add memdbgon/off.h to utlleanvector ( #217 )
2024-03-11 23:37:09 +03:00
xen
01fe5d997b
Add CEntityKeyValues IO accessors ( #216 )
2024-03-10 19:25:40 +03:00
GAMMACASE
2adc0ac795
Resolve -Wparentheses warnings
2024-03-04 07:02:02 +03:00
GAMMACASE
cb0c04d8b2
Update CBaseEntity::m_fFlags defines
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Co-authored-by: zer0.k <61156310+zer0k-z@users.noreply.github.com>
2024-02-28 08:33:07 +03:00
vanz696
e9394e8deb
Update IVEngineServer2, IGameEventSystem, CEntityInstance methods ( #214 )
2024-02-28 07:45:42 +03:00
zer0.k
857a62d90c
Update CBaseEntity::m_fFlags defines ( #213 )
2024-02-26 06:47:41 +03:00
zer0.k
43bfe744a1
Update CEntityInstance vtable ( #210 )
2024-02-14 13:50:57 +03:00
old-pigeon
6d3193265c
Update IFileSystem::Size vtable layout ( #209 )
2024-02-10 12:01:26 +03:00
zer0.k
cc4c5c8070
Update ISource2GameClients::ProcessUsercmds ( #208 )
2024-02-10 11:59:22 +03:00
zer0.k
39ad329960
Update CGlobalVarsBase ( #207 )
2024-02-10 11:17:18 +03:00
Nick Hastings
eb24a788c0
Update protos
2024-02-07 19:13:20 -05:00
vanz696
2306c0f864
Update CGameEntitySystem members ( #204 )
2024-02-07 19:40:14 +03:00
Nick Hastings
7687b61810
Update protos
2024-02-07 08:26:21 -05:00
xen
d5e46112df
Fix vtable layout of IGameSystem ( #203 )
2024-02-07 14:33:10 +03:00
GAMMACASE
60fb2b6d76
Update MoveType_t after 7/2/24 CS2 update
2024-02-07 13:13:06 +03:00
Mooshua
fdc4954f22
KeyValues & ICommandLine fixes after 7/2/24 CS2 update ( #201 )
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Co-authored-by: GAMMACASE <31375974+GAMMACASE@users.noreply.github.com>
2024-02-07 12:55:45 +03:00
xen
ae57ae168d
Update IGameSystem after 7/2/2024 update ( #202 )
2024-02-07 10:17:18 +03:00
kuro neko
f848b848cd
Improve EntityInstanceByClassIter_t default args definition ( #200 )
2024-02-04 16:51:01 +03:00
zer0.k
68f1e65cbd
Expand EntityInstanceByClassIter_t ( #199 )
2024-02-04 09:19:45 +03:00
Vladimir
c7a00a9a87
Add SpawnGroups & WorldRenderer related interfaces ( #175 )
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Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
2024-01-26 07:15:55 +03:00
vanz696
92bffa0578
Various updates to CEntityClass, CEntityInstance & CUtlDict ( #196 )
2024-01-26 05:11:01 +03:00
GAMMACASE
10c68304f1
Fix missing CBufferString error in memalloc.h
2024-01-19 02:30:37 +03:00
GAMMACASE
a0e5701b26
Update IMemAlloc
2024-01-18 02:58:55 +03:00
icedrocket
731e38ba24
Improve c++20 compatibility ( #195 )
2024-01-14 00:58:05 +03:00
xen
2f9dd2e61a
Use Q_ARRAYSIZE in ivscript.h ( #193 )
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MSVC on c++20 is unhappy when RtlpNumberOf is used like this
2023-12-24 16:02:24 +00:00
GAMMACASE
423d825ea1
Fix CEntitySystem::GetEntityInstance nullptr handling
2023-12-24 14:56:13 +03:00
GAMMACASE
31c4dfa372
Update IGameSystem message structs & add more comments
2023-12-24 00:17:31 +03:00
GAMMACASE
fe3adce23a
Update datamap.h
2023-12-23 21:13:33 +03:00
GAMMACASE
c9a45ddce9
Update ServerClass class
2023-12-23 21:00:54 +03:00
GAMMACASE
482653a109
Improve variant.h dependency handling
2023-12-23 20:54:00 +03:00
GAMMACASE
26547176d6
Add some of the CEntityClass flags
2023-12-23 20:39:21 +03:00
vanz696
b2301a9ac3
Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff ( #183 )
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* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Nicholas Hastings
b02746e648
Minor IFileSystem & CBufferString updates ( #192 )
2023-12-23 14:13:41 +03:00
Vladimir
3864058382
Update IGameSystem & Add IGameSystemFactory interfaces ( #174 )
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Co-authored-by: komashchenko <22940384+komashchenko@users.noreply.github.com>
2023-12-22 16:37:57 +03:00
GAMMACASE
c002d23f81
Fix incorrect placement of IFileSystem::ReadLine
2023-12-21 20:14:08 +03:00
zer0.k
0fa7284619
Update IFileSystem::ReadLine ( #191 )
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Makes one of the overloads to be a windows only method
2023-12-18 20:13:19 +03:00
Nick Hastings
ea98159aeb
Update protos
2023-12-17 12:51:25 -05:00
Nick Hastings
d8c63810e1
Update tier0
2023-12-17 12:51:16 -05:00
Nick Hastings
1807752e95
Rebuild tier1
2023-12-17 12:25:01 -05:00
Nick Hastings
d7fc96f1e9
Remove utlsymbol.cpp from tier1 vcxproj
2023-12-17 12:22:53 -05:00
Nick Hastings
5b0a366e03
Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2
2023-12-17 12:13:38 -05:00
zer0.k
6965e3e702
Update CUtlSymbolTable and tier1 project file ( #190 )
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* Update CUtlSymbolTable and tier1 project file
* Fix unintended change
* change nullptr to NULL
* Remove utlsymbol
* Fix CUtlStringMap using the wrong variable
* Add default null value to the new argument
* Remove unneeded parameter in CUtlStringMap operator[]
* fix makefile line ending
2023-12-17 17:12:51 +00:00
zer0.k
77f5d69d3a
Update ISource2GameClients::ProcessUserCmds return type ( #189 )
2023-12-17 12:26:18 +03:00
zer0.k
39be6f5f4b
Update filesystem.h ( #188 )
2023-12-16 08:34:43 -05:00