1
0
mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-05 17:13:36 +08:00

5 Commits

Author SHA1 Message Date
Scott Ehlert
3e5d0a7960 Merged changes from hl2sdk-ob. 2008-12-29 01:18:43 -06:00
David Anderson
168e6792f9 Some includes can be used on Mac OS X now (bug 3515, r=ds). 2008-12-22 23:33:59 -05:00
Scott Ehlert
db8a44c299 Initial set of changes from reversed engineered l4d binaries
* Bumped IVEngineServer to version 022
 * Bumped ICvar to version 007
 * Added/Removed various functions to/from the following interfaces: IVEngineServer, ICvar, IServerGameDLL, IServerGameEnts, IServerGameClients, IFileSystem, IEngineSound, IEngineTrace, IClient, IConvar, and INetworkStringTableContainer
 * Added unknown extra int ptr param to IGameEventManager2::CreateEvent
 * Added GetDebugEventID to IGameEventListener2
 * Added two new members of CGlobalVars: serverCount and baseEdict
 * Added new functions to ConCommandBase and ConVar classes in tier1
 * Recompiled tier1 static library for Windows
 * Updated notes.txt to reflect the nature of this SDK
2008-11-09 02:40:03 -06:00
Scott Ehlert
7ff7f366d5 Modified SDK for GCC 4.2 2008-09-15 02:50:57 -05:00
Scott Ehlert
055f5cd168 Added most recent version of unmodified HL2 SDK for Orange Box engine 2008-09-15 01:07:45 -05:00