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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-09 18:48:51 +08:00

236 Commits

Author SHA1 Message Date
Nick Hastings
00b76b9dda Revert "Remove tier1 lib/code. It's implemented by tier0 now and exported."
This reverts commit 4fd0ac35ed9880b5bf26d559ccf09d7d68d05d9b.
2022-09-04 12:37:41 -04:00
Nick Hastings
4fd0ac35ed Remove tier1 lib/code. It's implemented by tier0 now and exported. 2022-09-04 12:31:05 -04:00
Nick Hastings
f2fc2ac6d5 Update Windows and Linux tier0 libs 2022-09-04 11:19:04 -04:00
Nick Hastings
576f364072 Remove vstdlib lib/bins 2022-09-04 11:18:44 -04:00
StanR
cab937bc33 Remove 32-bit libs 2022-09-04 11:18:25 -04:00
StanR
98325355d2 [Dota] Filesystem interface fix (#46)
* Fix filesystem interface

* whoops
2018-10-02 17:01:23 -04:00
StanR
f5ed6a1a44 Fix igameevent.h include (#45)
* Fix igameevent include

* Proper include
2018-08-01 09:31:15 -04:00
Michael Flaherty
9877126203 Revert "Remove depricated register declaration"
This reverts commit 29f7793b4f4f910b570e0ccb92ca0c854b2e00a7.
2018-07-19 19:07:55 -07:00
Michael Flaherty
29f7793b4f Remove depricated register declaration 2018-07-19 18:40:42 -07:00
Nicholas Hastings
6e4f2cceab Update Linux static libs. 2018-07-07 13:56:00 -04:00
Nick Hastings
f94c42c090 Update Windows static libs. 2018-07-07 13:54:45 -04:00
Nicholas Hastings
73261a7bd2 Fix compile error regression in Error shim on GCC/Clang. 2018-06-30 08:47:48 -04:00
Nick Hastings
3d5689c064 Missed file in list commit. 2018-06-30 08:42:59 -04:00
Nick Hastings
f60592b4f9 More Source 2 / Dota shuffling.
- Remove tier1 interface/factory funcs that no longer exist.
- Add/fix tier0 interface funcs.
- Fix tier0 win64 link lib to have correct decorated names for Msg, Warning, etc.
- Update Error() shim to act more closely to old behavior.
- Moved CreateInterface impl to interfaces lib (appears to not be in tier1 anymore).
- Removed exports log channels that aren't exported in S2.
2018-06-30 08:15:58 -04:00
Nicholas Hastings
4f463be480 More removal of tier1 iface stuff that doesn't exist. 2018-06-17 10:25:04 -04:00
Nicholas Hastings
0deba1c5d3 Update IVEngineServer2. 2018-06-16 13:35:29 -04:00
Nicholas Hastings
2d1a9237d8 Fix static lib names to match what MM:S expects when building.
This nukes the legacy '_i486' suffix.
2018-06-16 09:49:37 -04:00
Nicholas Hastings
3fcf2ee3e5 Recompile tier1 with latest ConVar/ConCommand updates. 2018-06-16 09:25:35 -04:00
Nicholas Hastings
11bb666513 Fix Linux lib output path. 2018-06-16 09:25:10 -04:00
Nicholas Hastings
d8d293dc4e Include mathlib in utlmemory.h to fix build. 2018-06-16 09:23:55 -04:00
Nick Hastings
26556b4aa6 Add WIP tier1 interface changes / tier0.
Not done, but this should fix current MM:S build from tier1 headers not
matching lib on Windows.
2018-05-05 10:55:21 -04:00
Nicholas Hastings
27fe1b091f Update ConVar flags for ConVar_Register to use correct type (alliedmodders/metamod-source#42). 2018-03-14 18:09:45 -04:00
Nicholas Hastings
16ba4f7602 Merge branch 'dota' of https://github.com/alliedmodders/hl2sdk into dota 2018-03-13 17:55:21 -04:00
Nicholas Hastings
3940eefc90 Update ConVar flags to use int64 everywhere. (alliedmodders/metamod-source#42)
Still needs tier1 recompile.
2018-03-13 17:54:16 -04:00
Nicholas Hastings
4405fd7523 Update IGameEventSystem for game update. (Fixes #40). 2018-03-13 17:51:47 -04:00
Nicholas Hastings
abe4efe820 Fix 64-bit debug build error in bitbuf. 2018-01-26 16:54:30 -05:00
Nicholas Hastings
b3ba2c7732 Fix USE_M64S define build warning with Clang 4.0+ 2017-12-20 08:45:52 -05:00
Nicholas Hastings
ef8c2c65c1 Renamed/moved x64 Linux libs for consistency with our other SDKs. 2017-12-20 08:45:17 -05:00
Nicholas Hastings
6be59841c8 Update IGameEventManager. (Now in server, not exposed). 2017-06-22 13:07:09 -04:00
Nicholas Hastings
a47cfa9474 Fix Clang warning on Error() shim. 2017-06-21 10:54:18 -04:00
Nicholas Hastings
280312399d Fix compile errors on Linux with new VScript param limit. 2017-06-21 10:39:25 -04:00
Nicholas Hastings
2b688391ec Another typo. 2017-06-21 10:11:42 -04:00
Nicholas Hastings
330a71e9d0 I <2 typos. 2017-06-21 10:03:55 -04:00
Nicholas Hastings
2b7ba5b4ef Remove Error funcs that no longer exit. Add compat shim. 2017-04-15 10:06:20 -04:00
Nicholas Hastings
defb016d32 Update ISource2Server. 2017-03-15 20:48:35 -04:00
Nicholas Hastings
9342f5d650 Update IVEngineServer2. 2017-02-18 13:43:12 -05:00
Nicholas Hastings
db9c703789 R.I.P. INetworkGameServerFactory. We hardly knew ya. 2017-02-18 10:21:11 -05:00
Nicholas Hastings
2b66731721 Add new ISource2Engine func. 2016-12-14 16:06:00 -05:00
Nicholas Hastings
8c7560bc3d Fix ISource2Engine funcs being inaccessible. 2016-12-14 16:05:48 -05:00
Nicholas Hastings
2f3d9831c9 Add new param in INetworkGameServer::StartChangeLevel. 2016-12-14 16:05:25 -05:00
Nicholas Hastings
fd52af7ed3 Update INetworkGameServer. 2016-12-13 09:38:18 -05:00
Nicholas Hastings
4a4ee5c9ed Fix up scriptdesc decl/def macros for new ScriptFuncDescriptor_t structure. 2016-12-10 11:49:55 -05:00
Nicholas Hastings
4458b9265c Add param names for IScriptVM::SetEnumValue 2016-12-10 11:49:16 -05:00
Nicholas Hastings
e6794c34e3 Add UtlString field type. 2016-12-10 11:48:50 -05:00
Nicholas Hastings
4fda4f23a1 Update ScriptFuncDescriptor_t. 2016-12-09 14:57:52 -05:00
Nicholas Hastings
b230458c97 Added some missing ConVar flags. 2016-11-27 09:31:13 -05:00
Nicholas Hastings
6e19ef7779 Fix UtlHash for 64-bit. 2016-11-09 15:21:21 -05:00
Nicholas Hastings
90995ab9ec Add IScriptDebugger interface. 2016-11-08 10:32:48 -05:00
Nicholas Hastings
a631270c86 Update/fix ScriptLanguage_t enum. 2016-11-08 10:32:34 -05:00
Nicholas Hastings
c6342ac8e0 Add missing, new function to IScriptVM. 2016-11-08 10:31:55 -05:00