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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-04 00:23:25 +08:00

4 Commits

Author SHA1 Message Date
Nick Hastings
191ff66bec Add/update win64/linux64 tier0+1, vstdlib 2023-09-24 13:30:27 -04:00
Nicholas Hastings
0b94b21a91 Update setting ConVar int values from string to more closely match game logic.
( https://github.com/alliedmodders/sourcemod/issues/648 )

They use a double as a go-between to gain precision, rather than casting the float value to an int,
2017-08-06 10:22:00 -04:00
Scott Ehlert
18afb9c47c Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
Scott Ehlert
b3de4b7059 Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00