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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-22 17:47:38 +08:00
Commit Graph

16 Commits

Author SHA1 Message Date
David Anderson
9bf97f4032 Rename clamp to V_clamp. 2023-10-19 20:45:16 -07:00
David Anderson
e659cbdd05 Resolve more conflicts with std::swap. 2020-06-01 22:46:17 -07:00
David Anderson
8150a7d9bc Resolve conflicts with std::swap. 2020-06-01 22:17:46 -07:00
Nicholas Hastings
a36308b0bf Update IFileSystem to add missing function. 2015-01-11 11:44:21 -05:00
Nicholas Hastings
e7165f8f0d Port offsetof "fix" from sdk2013. 2014-11-09 10:31:44 -05:00
Nicholas Hastings
f89ee26696 Merge duplicate definitions in steamclientpublic.h 2014-09-02 17:36:47 -04:00
Nicholas Hastings
866edf59bf Add some missing defines and constants to steamclientpublic.h. 2014-09-02 17:25:52 -04:00
Scott Ehlert
d0d1316651 Block out seemingly unused CRefDebug class for clang builds. 2011-06-17 17:56:39 -05:00
Scott Ehlert
7f4855ae1f Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2. 2011-04-28 01:29:22 -05:00
Scott Ehlert
88dd2ac536 Added .hgignore file. 2011-04-10 02:17:38 -05:00
Asher Baker
cb7be8d945 Fixed gcc-4.4 errors (bug 4346, r=dvander). 2010-04-29 02:02:13 -07:00
Scott Ehlert
292352ea2d Added SDK changes for Dark Messiah engine. 2009-02-17 03:02:00 -06:00
David Anderson
f57b1bd008 Pieces of the HL2SDK can now be included from Mac OS X (bug 3515, r=ds). 2008-12-22 23:29:09 -05:00
Scott Ehlert
4c2b8fd6c4 Modified SDK for GCC 4.1 2008-09-15 01:33:59 -05:00
Scott Ehlert
325306db96 Renamed Makefile.mod to Makefile.game
--HG--
rename : linux_sdk/Makefile.mod => linux_sdk/Makefile.game
2008-09-15 01:30:19 -05:00
Scott Ehlert
cb8fd25d1f Added most recent version of unmodified HL2 SDK for Episode 1 engine 2008-09-15 01:00:17 -05:00