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Updated IVEngineServer for recent game updates (bug 5391).

This commit is contained in:
Nicholas Hastings 2012-07-20 19:28:18 -04:00
parent 8d86028f2a
commit f44022aaf4

View File

@ -234,6 +234,9 @@ public:
// Merge the pvs bits into the current accumulated pvs based on the specified origin ( not that each pvs origin has an 8 world unit fudge factor )
virtual void AddOriginToPVS( const Vector &origin ) = 0;
virtual int UnknownFunc1() = 0;
virtual float GetGameVersion() = 0;
// Mark a specified area portal as open/closed.
// Use SetAreaPortalStates if you want to set a bunch of them at a time.
virtual void SetAreaPortalState( int portalNumber, int isOpen ) = 0;