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Update IClient.

This commit is contained in:
Nicholas Hastings 2014-04-09 09:26:01 -04:00
parent 982f3c5bb9
commit f290b12631

View File

@ -34,7 +34,7 @@ public:
virtual void Reconnect( void ) = 0; // froce reconnect
// disconnects a client with a given reason
virtual void Disconnect( const char *reason ) = 0;
virtual void Disconnect( /* ENetworkDisconnectionReason */ int reason ) = 0;
virtual int GetPlayerSlot() const = 0; // returns client slot (usually entity number-1)
virtual int GetUserID() const = 0; // unique ID on this server