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Resolve more conflicts with std::swap.
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@ -1658,9 +1658,9 @@ void MatrixInvert( const matrix3x4_t& in, matrix3x4_t& out )
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Assert( s_bMathlibInitialized );
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if ( &in == &out )
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{
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swap(out[0][1],out[1][0]);
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swap(out[0][2],out[2][0]);
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swap(out[1][2],out[2][1]);
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V_swap(out[0][1],out[1][0]);
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V_swap(out[0][2],out[2][0]);
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V_swap(out[1][2],out[2][1]);
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}
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else
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{
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@ -3282,18 +3282,18 @@ bool SolveInverseQuadraticMonotonic( float x1, float y1, float x2, float y2, flo
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// first, sort parameters
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if (x1>x2)
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{
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swap(x1,x2);
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swap(y1,y2);
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V_swap(x1,x2);
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V_swap(y1,y2);
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}
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if (x2>x3)
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{
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swap(x2,x3);
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swap(y2,y3);
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V_swap(x2,x3);
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V_swap(y2,y3);
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}
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if (x1>x2)
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{
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swap(x1,x2);
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swap(y1,y2);
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V_swap(x1,x2);
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V_swap(y1,y2);
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}
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// this code is not fast. what it does is when the curve would be non-monotonic, slowly shifts
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// the center point closer to the linear line between the endpoints. Should anyone need htis
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@ -581,7 +581,7 @@ template<> FORCEINLINE_TEMPLATE QAngleByValue Lerp<QAngleByValue>( float flPerce
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// Swap two of anything.
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template <class T>
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FORCEINLINE_TEMPLATE void swap( T& x, T& y )
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FORCEINLINE_TEMPLATE void V_swap( T& x, T& y )
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{
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T temp = x;
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x = y;
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@ -228,9 +228,9 @@ CUtlMemory<T>::~CUtlMemory()
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template< class T >
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void CUtlMemory<T>::Swap( CUtlMemory< T > &mem )
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{
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swap( m_nGrowSize, mem.m_nGrowSize );
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swap( m_pMemory, mem.m_pMemory );
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swap( m_nAllocationCount, mem.m_nAllocationCount );
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V_swap( m_nGrowSize, mem.m_nGrowSize );
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V_swap( m_pMemory, mem.m_pMemory );
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V_swap( m_nAllocationCount, mem.m_nAllocationCount );
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}
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@ -508,8 +508,8 @@ template< typename T, class A >
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void CUtlVector<T, A>::Swap( CUtlVector< T, A > &vec )
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{
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m_Memory.Swap( vec.m_Memory );
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swap( m_Size, vec.m_Size );
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swap( m_pElements, vec.m_pElements );
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V_swap( m_Size, vec.m_Size );
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V_swap( m_pElements, vec.m_pElements );
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}
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template< typename T, class A >
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