mirror of
https://github.com/alliedmodders/hl2sdk.git
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Rebuild mathlib
This commit is contained in:
parent
4643697dee
commit
e30cd9938d
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BIN
lib/public/win64/mathlib.lib
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BIN
lib/public/win64/mathlib.lib
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@ -107,7 +107,7 @@ DEFINES += -DCOMPILER_GCC -DPOSIX -DX64BITS -DPLATFORM_64BITS -DVPROF_LEVEL=1 -D
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UNDEF = -Usprintf -Ustrncpy -UPROTECTED_THINGS_ENABLE
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BASE_CFLAGS = -fno-strict-aliasing -Wall -Werror -Wno-conversion -Wno-overloaded-virtual -Wno-non-virtual-dtor -Wno-invalid-offsetof \
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-Wno-unused
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-Wno-unused -Wno-deprecated-register -Wno-c++11-narrowing
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SHLIBCFLAGS = -fPIC
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# Clang >= 3 || GCC >= 4.7
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@ -57,7 +57,7 @@ void ColorQuantize(uint8 const *Image,
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{
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struct QuantizedValue *v=FindQNode(q,p);
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if (v)
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for(int c=0;c<3;c++)
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for(c=0;c<3;c++)
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out_palette[p*3+c]=v->Mean[c];
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}
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memset(Error,0,sizeof(Error));
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@ -1,18 +1,26 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.7.34031.279
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mathlib", "mathlib.vcxproj", "{884C66F2-7F84-4570-AE6C-B634C1113D69}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Debug|Win32.ActiveCfg = Debug|Win32
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Debug|Win32.Build.0 = Debug|Win32
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Debug|x64.ActiveCfg = Debug|x64
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Debug|x64.Build.0 = Debug|x64
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Release|Win32.ActiveCfg = Release|Win32
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Release|Win32.Build.0 = Release|Win32
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Release|x64.ActiveCfg = Release|x64
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{884C66F2-7F84-4570-AE6C-B634C1113D69}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -5,42 +5,73 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{884C66F2-7F84-4570-AE6C-B634C1113D69}</ProjectGuid>
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<RootNamespace>mathlib</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\lib\public\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\lib\public\</OutDir>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>..\lib\public\win64\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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@ -75,6 +106,38 @@
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;..\public\mathlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;COMPILER_MSVC;COMPILER_MSVC32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>false</ExceptionHandling>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<Lib />
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PreBuildEvent>
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<Command>
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@ -110,6 +173,41 @@
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\public;..\public\tier0;..\public\tier1;..\public\mathlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;WIN32;_WIN32;WIN64;_WIN64;COMPILER_MSVC;COMPILER_MSVC64;PLATFORM_64BITS;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>OldStyle</DebugInformationFormat>
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</ClCompile>
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<PreLinkEvent>
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<Command>
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</Command>
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</PreLinkEvent>
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<Lib />
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<Xdcmake />
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<Bscmake />
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="anorms.cpp" />
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<ClCompile Include="bumpvects.cpp" />
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@ -3236,6 +3236,7 @@ void MathLib_Init( float gamma, float texGamma, float brightness, int overbright
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{
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s_bSSEEnabled = true;
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#ifndef _WIN64
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// Select the SSE specific routines if available
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pfVectorNormalizeFast = _SSE_VectorNormalizeFast;
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pfInvRSquared = _SSE_InvRSquared;
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@ -3245,6 +3246,7 @@ void MathLib_Init( float gamma, float texGamma, float brightness, int overbright
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#ifdef _WIN32
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pfFastSinCos = _SSE_SinCos;
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pfFastCos = _SSE_cos;
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#endif
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#endif
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}
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else
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@ -3255,7 +3257,7 @@ void MathLib_Init( float gamma, float texGamma, float brightness, int overbright
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if ( bAllowSSE2 && pi.m_bSSE2 )
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{
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s_bSSE2Enabled = true;
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#ifdef _WIN32
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#if defined(_WIN32) && !defined(_WIN64)
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pfFastSinCos = _SSE2_SinCos;
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pfFastCos = _SSE2_cos;
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#endif
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@ -198,8 +198,8 @@ static void UpdateStats(struct QuantizedValue *v)
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N+=s->Count;
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for(j=0;j<current_ndims;j++)
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{
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uint8 v=s->Value[j];
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Means[j]+=v*s->Count;
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uint8 v2=s->Value[j];
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Means[j]+=v2*s->Count;
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}
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}
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for(j=0;j<current_ndims;j++)
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@ -316,7 +316,7 @@ static void SubdivideNode(struct QuantizedValue *n, int whichdim)
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// extrema instead. LocalMean[i][0] will be the point with the lowest
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// value on the dimension and LocalMean[i][1] the one with the lowest
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// value.
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for(int i=0;i<current_ndims;i++)
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for(i=0;i<current_ndims;i++)
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{
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LocalMean[i][0]=minS->Value[i];
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LocalMean[i][1]=maxS->Value[i];
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@ -2931,6 +2931,12 @@ FORCEINLINE i32x4 IntShiftLeftWordSIMD(const i32x4 &vSrcA, const i32x4 &vSrcB)
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// like this.
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FORCEINLINE void ConvertStoreAsIntsSIMD(intx4 * RESTRICT pDest, const fltx4 &vSrc)
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{
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#ifdef COMPILER_MSVC64
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(*pDest)[0] = SubFloat(vSrc, 0);
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(*pDest)[1] = SubFloat(vSrc, 1);
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(*pDest)[2] = SubFloat(vSrc, 2);
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(*pDest)[3] = SubFloat(vSrc, 3);
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#else
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__m64 bottom = _mm_cvttps_pi32( vSrc );
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__m64 top = _mm_cvttps_pi32( _mm_movehl_ps(vSrc,vSrc) );
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@ -2938,6 +2944,7 @@ FORCEINLINE void ConvertStoreAsIntsSIMD(intx4 * RESTRICT pDest, const fltx4 &vSr
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*reinterpret_cast<__m64 *>(&(*pDest)[2]) = top;
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_mm_empty();
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#endif
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}
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