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Rename SOMETHING -> server_random_seed. (from 2013 SDK).
Add to copy ctor and Reset().
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@ -52,6 +52,9 @@ public:
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weaponselect = 0;
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weaponsubtype = 0;
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random_seed = 0;
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#ifndef CLIENT_DLL
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server_random_seed = 0;
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#endif
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mousedx = 0;
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mousedy = 0;
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@ -98,6 +101,9 @@ public:
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weaponselect = src.weaponselect;
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weaponsubtype = src.weaponsubtype;
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random_seed = src.random_seed;
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#ifndef CLIENT_DLL
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server_random_seed = src.server_random_seed;
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#endif
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mousedx = src.mousedx;
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mousedy = src.mousedy;
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@ -203,7 +209,7 @@ public:
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int random_seed; // For shared random functions
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#ifndef CLIENT_DLL
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int SOMETHING;
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int server_random_seed;
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#endif
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short mousedx; // mouse accum in x from create move
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