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Update ISource2GameClients::ProcessUsercmds (#208)

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zer0.k 2024-02-10 09:59:22 +01:00 committed by GitHub
parent 39ad329960
commit cc4c5c8070
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@ -574,7 +574,7 @@ public:
virtual void ClientSetupVisibility( CPlayerSlot slot, vis_info_t *visinfo ) = 0;
// A block of CUserCmds has arrived from the user, decode them and buffer for execution during player simulation
virtual int ProcessUsercmds( CPlayerSlot slot, bf_read *buf, int numcmds, bool ignore, bool paused ) = 0;
virtual int ProcessUsercmds( CPlayerSlot slot, bf_read *buf, int numcmds, bool ignore, bool paused, float margin ) = 0;
virtual bool IsPlayerSlotOccupied( CPlayerSlot slot ) = 0;