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Added missing vector to takedamageinfo.h (bug 4792, r=DS).
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@ -102,6 +102,7 @@ protected:
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Vector m_vecDamageForce;
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Vector m_vecDamagePosition;
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Vector m_vecReportedPosition; // Position players are told damage is coming from
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Vector m_vecUnknown;
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EHANDLE m_hInflictor;
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EHANDLE m_hAttacker;
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EHANDLE m_hWeapon;
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