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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2024-12-23 01:59:43 +08:00

Rename mathlib clamp to V_clamp.

This commit is contained in:
David Anderson 2023-10-13 21:13:34 -07:00
parent 4e0975afe5
commit 96eab8b513

View File

@ -632,7 +632,7 @@ template <class T> FORCEINLINE T AVG(T a, T b)
//
// Returns a clamped value in the range [min, max].
//
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
#define V_clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
inline float Sign( float x )
{
@ -1094,7 +1094,7 @@ inline float SimpleSplineRemapValClamped( float val, float A, float B, float C,
if ( A == B )
return val >= B ? D : C;
float cVal = (val - A) / (B - A);
cVal = clamp( cVal, 0.0f, 1.0f );
cVal = V_clamp( cVal, 0.0f, 1.0f );
return C + (D - C) * SimpleSpline( cVal );
}
@ -2136,7 +2136,7 @@ FORCEINLINE void RGB2YUV( int &nR, int &nG, int &nB, float &fY, float &fU, float
dX = 2*( fU - 0.5f );
dY = 2*( fV - 0.5f );
sat = sqrtf( dX*dX + dY*dY );
sat = clamp( ( sat*( 1 + SNAP_TO_GREY ) - SNAP_TO_GREY ), 0, 1 );
sat = V_clamp( ( sat*( 1 + SNAP_TO_GREY ) - SNAP_TO_GREY ), 0, 1 );
scale = ( sat == 0 ) ? 0 : MIN( ( sqrtf( sat ) / sat ), 4.0f );
fU = 0.5f + scale*( fU - 0.5f );
fV = 0.5f + scale*( fV - 0.5f );