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csgo: Update ICvar interface (#61)
* csgo: Update ICvar interface GetCommandLineValue was replaced by HasCommandLineValue. Update RegisterConCommand param name. * Restore ICvar::GetCommandLineValue * Make ICvar::GetCommandLineValue non-static
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@ -62,13 +62,14 @@ public:
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virtual CVarDLLIdentifier_t AllocateDLLIdentifier() = 0;
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// Register, unregister commands
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virtual void RegisterConCommand( ConCommandBase *pCommandBase, bool unknown=true ) = 0;
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virtual void RegisterConCommand( ConCommandBase *pCommandBase, bool cmdline=true ) = 0;
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virtual void UnregisterConCommand( ConCommandBase *pCommandBase ) = 0;
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virtual void UnregisterConCommands( CVarDLLIdentifier_t id ) = 0;
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// If there is a +<varname> <value> on the command line, this returns the value.
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// Otherwise, it returns NULL.
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virtual const char* GetCommandLineValue( const char *pVariableName ) = 0;
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inline const char* GetCommandLineValue( const char *pVariableName );
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virtual bool HasCommandLineValue( const char *pVariableName ) = 0;
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// Try to find the cvar pointer by name
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virtual ConCommandBase *FindCommandBase( const char *name ) = 0;
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@ -197,6 +198,19 @@ inline ConCommandBase * ICvar::Iterator::Get( void )
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return m_pIter->Get();
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}
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inline const char *ICvar::GetCommandLineValue( const char *pVariableName )
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{
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if (pVariableName[0] == '\0')
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return NULL;
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size_t len = strlen(pVariableName);
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char *search = new char[len + 2];
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search[0] = '+';
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memcpy(&search[1], pVariableName, len + 1);
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const char *value = CommandLine()->ParmValue(search);
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delete[] search;
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return value;
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}
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//-----------------------------------------------------------------------------
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// These global names are defined by tier1.h, duplicated here so you
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