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Update CTakeDamageInfo from 2013 sdk.

This commit is contained in:
Nicholas Hastings 2014-02-28 14:02:43 -05:00
parent 8c64091457
commit 7bbdf7da22
2 changed files with 11 additions and 3 deletions

View File

@ -57,10 +57,10 @@ void CTakeDamageInfo::Init( CBaseEntity *pInflictor, CBaseEntity *pAttacker, CBa
m_vecDamagePosition = damagePosition;
m_vecReportedPosition = reportedPosition;
m_iAmmoType = -1;
m_iDamagedOtherPlayers = 0;
m_iPlayerPenetrateCount = 0;
m_flUnknown = 0.0f;
m_iPlayerPenetrationCount = 0;
m_flDamageBonus = 0.f;
m_bForceFriendlyFire = false;
}
CTakeDamageInfo::CTakeDamageInfo()
@ -245,6 +245,11 @@ void AddMultiDamage( const CTakeDamageInfo &info, CBaseEntity *pEntity )
g_MultiDamage.SetMaxDamage( MAX( g_MultiDamage.GetMaxDamage(), info.GetDamage() ) );
g_MultiDamage.SetAmmoType( info.GetAmmoType() );
if ( g_MultiDamage.GetPlayerPenetrationCount() == 0 )
{
g_MultiDamage.SetPlayerPenetrationCount( info.GetPlayerPenetrationCount() );
}
bool bHasPhysicsForceDamage = !g_pGameRules->Damage_NoPhysicsForce( info.GetDamageType() );
if ( bHasPhysicsForceDamage && g_MultiDamage.GetDamageType() != DMG_GENERIC )
{

View File

@ -77,6 +77,8 @@ public:
void SetDamageCustom( int iDamageCustom );
int GetDamageStats( void ) const;
void SetDamageStats( int iDamageStats );
void SetForceFriendlyFire( bool bValue ) { m_bForceFriendlyFire = bValue; }
bool IsForceFriendlyFire( void ) const { return m_bForceFriendlyFire; }
int GetAmmoType() const;
void SetAmmoType( int iAmmoType );
@ -123,6 +125,7 @@ protected:
int m_iDamagedOtherPlayers;
int m_iPlayerPenetrationCount;
float m_flDamageBonus; // Anything that increases damage (crit) - store the delta
bool m_bForceFriendlyFire; // Ideally this would be a dmg type, but we can't add more
DECLARE_SIMPLE_DATADESC();
};