mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2025-01-04 00:23:25 +08:00
Update CGlobalVarsBase (#260)
This commit is contained in:
parent
4b31db7505
commit
67ba01d050
@ -1,4 +1,4 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
@ -46,10 +46,6 @@ public:
|
||||
CGlobalVars();
|
||||
|
||||
public:
|
||||
|
||||
int unknown8;
|
||||
int unknown9;
|
||||
|
||||
// Current map
|
||||
string_t mapname;
|
||||
string_t startspot;
|
||||
|
@ -80,6 +80,10 @@ public:
|
||||
|
||||
// Simulation ticks - does not increase when game is paused
|
||||
int tickcount;
|
||||
|
||||
int unknown8;
|
||||
int unknown9;
|
||||
|
||||
// Non-zero when during movement processing, it's the part after the decimal point of the "when" field in player's subtick moves.
|
||||
float m_flSubtickFraction;
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user