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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2025-01-04 00:23:25 +08:00

Fix interface.h includes

This commit is contained in:
GAMMACASE 2023-05-15 03:37:04 +03:00 committed by Nicholas Hastings
parent b58d27b75d
commit 6455c156af
24 changed files with 24 additions and 24 deletions

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@ -10,7 +10,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
//-----------------------------------------------------------------------------

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@ -20,7 +20,7 @@
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/utlvector.h"
#include "tier1/utldict.h"
#include "tier1/UtlStringMap.h"

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@ -12,7 +12,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "bitmap/imageformat.h" //ImageFormat enum definition
class CUtlBuffer;

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@ -10,7 +10,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/utlvector.h"
#include "tier1/utlsymbollarge.h"
#include "appframework/IAppSystem.h"

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@ -13,7 +13,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "mathlib/vmatrix.h"

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@ -11,7 +11,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "mathlib/vector.h"
#include "mathlib/vector4d.h"
#include "tier1/utlbuffer.h"

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@ -12,7 +12,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
class IVTex

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@ -17,7 +17,7 @@ class IMatchSession;
#include "appframework/iAppSystem.h"
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "keyvalues.h"
#if !defined( _X360 )

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@ -11,7 +11,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier0/basetypes.h"
#include "bitmap/imageformat.h"

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@ -18,7 +18,7 @@
#define GAMMA 2.2f
#define TEXGAMMA 2.2f
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/refcount.h"
#include "mathlib/vector.h"
#include "mathlib/vector4d.h"

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@ -14,7 +14,7 @@
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier2/tier2.h"
#include "bitmap/imageformat.h"

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@ -11,7 +11,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "materialsystem/imaterial.h"
#include <float.h>
#include <string.h>

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@ -12,7 +12,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
//-----------------------------------------------------------------------------

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@ -33,7 +33,7 @@
#include "tier1/utlstring.h"
#include "tier1/utlstringmap.h"
#include "tier1/utlvector.h"
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "mathlib/mathlib.h"
#include "ValveMaya/Undo.h"

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@ -13,7 +13,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "appframework/IAppSystem.h"
#include "bitmap/imageformat.h"
#include "tier1/utlbuffer.h"

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@ -10,7 +10,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/utlvector.h"
#include "Color.h"
#include "basehandle.h"

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@ -13,7 +13,7 @@
#endif
#include <vgui/VGUI.h>
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "vgui/MouseCode.h"
#include "vgui/KeyCode.h"

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@ -13,7 +13,7 @@
#endif
#include <vgui/VGUI.h>
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/utlvector.h"
#ifdef SendMessage

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@ -13,7 +13,7 @@
#endif
#include "vgui/vgui.h"
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/utlsymbol.h"
class Color;

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@ -14,7 +14,7 @@
#include "vgui/VGUI.h"
#include "vgui/IHTML.h" // CreateHTML, PaintHTML
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "bitmap/imageformat.h"
#include "appframework/IAppSystem.h"

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@ -12,7 +12,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "tier1/keyvalues.h"
#include <vgui/VGUI.h>
#include <vgui/KeyCode.h>

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@ -12,7 +12,7 @@
#pragma once
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include <vgui/VGUI.h>
#include "appframework/IAppSystem.h"

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@ -16,7 +16,7 @@
#include <vgui/IPanel.h>
#include <vstdlib/IKeyValuesSystem.h>
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "vgui/MouseCode.h"
#include "vgui/KeyCode.h"
#include "tier3/tier3.h"

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@ -12,7 +12,7 @@
#endif
#include "tier1/interface.h"
#include "tier0/interface.h"
#include "appframework/IAppSystem.h"
#include "mathlib/vector.h"
#include "mathlib/vector4d.h"