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https://github.com/alliedmodders/hl2sdk.git
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Add back some fixes that got clobbered in sync again.
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fd71bdcb17
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@ -181,7 +181,7 @@ public:
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void WriteOneBitAt( int iBit, int nValue );
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void WriteOneBitAt( int iBit, int nValue );
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// Write signed or unsigned. Range is only checked in debug.
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// Write signed or unsigned. Range is only checked in debug.
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true );
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void WriteUBitLong( unsigned int data, int numbits, bool bCheckRange=true ) RESTRICT;
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void WriteSBitLong( int data, int numbits );
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void WriteSBitLong( int data, int numbits );
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// Tell it whether or not the data is unsigned. If it's signed,
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// Tell it whether or not the data is unsigned. If it's signed,
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@ -241,7 +241,7 @@ public:
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int GetNumBytesWritten() const;
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int GetNumBytesWritten() const;
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int GetNumBitsWritten() const;
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int GetNumBitsWritten() const;
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int GetMaxNumBits();
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int GetMaxNumBits();
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int GetNumBitsLeft();
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int GetNumBitsLeft() RESTRICT;
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int GetNumBytesLeft();
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int GetNumBytesLeft();
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unsigned char* GetData();
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unsigned char* GetData();
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const unsigned char* GetData() const;
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const unsigned char* GetData() const;
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@ -250,7 +250,7 @@ public:
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bool CheckForOverflow(int nBits);
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bool CheckForOverflow(int nBits);
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inline bool IsOverflowed() const {return m_bOverflow;}
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inline bool IsOverflowed() const {return m_bOverflow;}
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void SetOverflowFlag();
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void SetOverflowFlag() RESTRICT;
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public:
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public:
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@ -292,7 +292,7 @@ inline int bf_write::GetMaxNumBits()
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return m_nDataBits;
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return m_nDataBits;
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}
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}
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inline int bf_write::GetNumBitsLeft()
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inline int bf_write::GetNumBitsLeft() RESTRICT
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{
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{
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return m_nDataBits - m_iCurBit;
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return m_nDataBits - m_iCurBit;
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}
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}
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@ -323,7 +323,7 @@ BITBUF_INLINE bool bf_write::CheckForOverflow(int nBits)
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return m_bOverflow;
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return m_bOverflow;
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}
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}
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BITBUF_INLINE void bf_write::SetOverflowFlag()
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BITBUF_INLINE void bf_write::SetOverflowFlag() RESTRICT
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{
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{
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#ifdef DBGFLAG_ASSERT
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#ifdef DBGFLAG_ASSERT
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if ( m_bAssertOnOverflow )
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if ( m_bAssertOnOverflow )
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@ -635,7 +635,7 @@ public:
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public:
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public:
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int GetNumBytesLeft();
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int GetNumBytesLeft();
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int GetNumBytesRead();
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int GetNumBytesRead();
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int GetNumBitsLeft();
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int GetNumBitsLeft() RESTRICT;
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int GetNumBitsRead() const;
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int GetNumBitsRead() const;
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// Has the buffer overflowed?
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// Has the buffer overflowed?
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@ -645,7 +645,7 @@ public:
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inline bool SeekRelative(int iBitDelta); // Seek to an offset from the current position.
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inline bool SeekRelative(int iBitDelta); // Seek to an offset from the current position.
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// Called when the buffer is overflowed.
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// Called when the buffer is overflowed.
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void SetOverflowFlag();
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void SetOverflowFlag() RESTRICT;
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public:
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public:
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@ -678,7 +678,7 @@ inline int bf_read::GetNumBytesRead()
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return BitByte(m_iCurBit);
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return BitByte(m_iCurBit);
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}
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}
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inline int bf_read::GetNumBitsLeft()
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inline int bf_read::GetNumBitsLeft() RESTRICT
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{
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{
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return m_nDataBits - m_iCurBit;
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return m_nDataBits - m_iCurBit;
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}
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}
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@ -849,7 +849,7 @@ void bf_read::SetDebugName( const char *pName )
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m_pDebugName = pName;
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m_pDebugName = pName;
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}
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}
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void bf_read::SetOverflowFlag()
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void bf_read::SetOverflowFlag() RESTRICT
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{
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{
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if ( m_bAssertOnOverflow )
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if ( m_bAssertOnOverflow )
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{
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{
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